Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ItzToaad
Izanami
Level 67
God Stats
9W - 7L
1,732 SR
Queue Stats
526W - 606L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
MniLazarBeam
Nu Wa
Level 107
God Stats
25W - 15L
1,568 SR
Queue Stats
263W - 253L
1,520 Elo+
Solo
Ymir
Ymir
Stoked Beast830
Ymir
Level 91
God Stats
6W - 0L
1,500 SR
Queue Stats
34W - 30L
1,415 Elo+
Party 2
Serqet
Serqet
painkiller_2125
Serqet
Level 127
God Stats
1W - 3L
1,203 SR
Queue Stats
41W - 82L
1,351 Elo+
Solo
Team Averages
Level 91
1,501 SR
1,437 Elo+

VS

Team Averages
Level 90
1,555 SR
1,502 Elo+
Kuzenbo
Kuzenbo
Gold345
Kuzenbo
Level 67
God Stats
2W - 2L
1,608 SR
Queue Stats
102W - 108L
1,518 Elo+
Solo
Izanami
Izanami
NemesisRyt
Izanami
Level 66
God Stats
40W - 23L
1,706 SR
Queue Stats
402W - 395L
1,473 Elo+
Solo
Ne Zha
Ne Zha
ThievingRain55
Ne Zha
Level 109
God Stats
1W - 3L
1,407 SR
Queue Stats
174W - 166L
1,547 Elo+
Party 1
Chaac
Chaac
crazycookie141
Chaac
Level 69
God Stats
11W - 10L
1,679 SR
Queue Stats
102W - 99L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
vassili468
Zhong Kui
Level 139
God Stats
18W - 20L
1,377 SR
Queue Stats
136W - 153L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 1 / 5
6,864
686
7,992
8,791
4,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Izanami
ItzToaad
Izanami
10
4 / 2 / 2
6,336
634
4,444
6,322
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 2 / 6
6,521
652
7,900
5,976
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 0 / 4
5,711
571
4,398
6,236
2,680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
6 / 0 / 4
6,253
625
4,198
4,499
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gold345
Kuzenbo
7
0 / 4 / 1
4,640
464
2,208
9,178
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
NemesisRyt
Izanami
9
2 / 4 / 0
5,416
542
4,960
7,081
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 0
5,695
570
2,937
8,964
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 5 / 0
4,993
499
5,611
9,462
10,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
vassili468
Zhong Kui
9
1 / 3 / 1
5,331
533
5,775
7,818
5,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
22
Kills
5
5
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
5
6.5
L
Kuzenbo
Gold345
Kuzenbo
0
4
1
0.13
W
Izanami
ItzToaad
Izanami
4
2
2
2.5
W
4
2
6
3.5
L
Izanami
NemesisRyt
Izanami
2
4
0
0.5
W
4
0
4
6
L
1
6
0
0.17
L
1
5
0
0.2
W
6
0
4
8
L
Zhong Kui
vassili468
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,932
Damage
21,491
31,824
Taken
42,503
12,081
Mitigated
24,217
9,725
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,992
3,131
0
1,834
8,791
4,216
0
536
7,830
0
35,967
L
Kuzenbo
Gold345
Kuzenbo
2,208
1,230
369
2,383
9,178
4,839
26
2,869
6,197
11,470
0
W
Izanami
ItzToaad
Izanami
4,444
3,697
0
2,012
6,322
1,691
646
270
6,052
0
34,670
W
7,900
2,487
0
1,331
5,976
2,121
828
2,367
3,609
35,000
0
L
Izanami
NemesisRyt
Izanami
4,960
3,193
0
1,271
7,081
1,605
23
2,237
4,734
0
26,279
W
4,398
1,555
288
1,820
6,236
2,680
145
3,082
3,154
13,627
0
L
2,937
1,522
0
1,445
8,964
2,202
0
1,558
7,182
0
34,118
L
5,611
1,126
0
2,097
9,462
10,164
0
243
9,041
0
22,591
W
4,198
962
0
2,440
4,499
1,373
0
1,728
2,771
0
18,655
L
Zhong Kui
vassili468
Zhong Kui
5,775
238
62
2,704
7,818
5,407
0
4,615
2,885
31,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
26,075
280
Minions Killed
252
0
Camps Cleared
0
952,987
Distance Traveled
901,863
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,864
686
81
8
0
194,509
0
L
Kuzenbo
4,640
464
11
1
0
183,219
1
W
Izanami
6,336
634
68
7
0
171,876
0
W
Nu Wa
6,521
652
67
7
0
164,868
5
L
Izanami
5,416
542
54
5
0
166,318
2
W
Ymir
5,711
571
25
3
0
197,120
2
L
Ne Zha
5,695
570
74
7
0
196,280
0
L
Chaac
4,993
499
47
5
0
182,113
3
W
Serqet
6,253
625
39
4
0
224,614
0
L
Zhong Kui
5,331
533
66
7
0
173,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role