Player Matchup

Bacchus
Bacchus
BatesDove
Bacchus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 53L
1,583 Elo+
Solo
Danzaburou
Danzaburou
KidSwizz5318
Danzaburou
Level 32
God Stats
91W - 85L
1,616 SR
Queue Stats
167W - 140L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
Midir7991
Nu Wa
Level 27
God Stats
6W - 7L
1,521 SR
Queue Stats
94W - 72L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
Teachinsmite
Gilgamesh
Level 15
God Stats
12W - 4L
1,789 SR
Queue Stats
59W - 46L
1,602 Elo+
Party 1
Fenrir
Fenrir
clinton4u
Fenrir
Level 29
God Stats
59W - 39L
1,735 SR
Queue Stats
551W - 574L
1,534 Elo+
Solo
Team Averages
Level 26
1,632 SR
1,586 Elo+

VS

Team Averages
Level 21
1,575 SR
1,536 Elo+
Olorun
Olorun
CosmicxWolf
Olorun
Level 14
God Stats
8W - 5L
1,386 SR
Queue Stats
10W - 9L
1,416 Elo+
Solo
Da Ji
Da Ji
Disereth69
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NatsuZerx
Yemoja
Level 5
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 4L
1,449 Elo+
Solo
Cernunnos
Cernunnos
UltraSkys
Cernunnos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 99L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
comaleague
Sun Wukong
Level 29
God Stats
1W - 3L
1,750 SR
Queue Stats
102W - 41L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BatesDove
Bacchus
7
2 / 1 / 4
4,950
550
3,350
6,464
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
KidSwizz5318
Danzaburou
8
1 / 1 / 5
5,093
566
4,543
4,290
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Midir7991
Nu Wa
11
7 / 0 / 1
6,233
693
4,625
4,023
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Teachinsmite
Gilgamesh
9
0 / 2 / 0
5,111
568
1,743
7,521
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
clinton4u
Fenrir
8
1 / 2 / 4
4,808
534
985
4,397
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 4 / 1
4,697
522
2,449
6,847
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
7
0 / 2 / 1
4,496
500
1,046
5,484
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
NatsuZerx
Yemoja
6
1 / 2 / 1
4,388
488
1,569
3,605
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
UltraSkys
Cernunnos
6
1 / 3 / 0
4,255
473
2,020
4,624
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
comaleague
Sun Wukong
11
3 / 0 / 0
6,351
706
4,310
4,972
1,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
6
6
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BatesDove
Bacchus
2
1
4
4
L
Olorun
1
4
1
0.38
L
Da Ji
0
2
1
0.25
W
Danzaburou
KidSwizz5318
Danzaburou
1
1
5
3.5
W
Nu Wa
Midir7991
Nu Wa
7
0
1
7.5
L
Yemoja
NatsuZerx
Yemoja
1
2
1
0.75
W
Gilgamesh
Teachinsmite
Gilgamesh
0
2
0
0
L
Cernunnos
UltraSkys
Cernunnos
1
3
0
0.33
W
Fenrir
clinton4u
Fenrir
1
2
4
1.5
L
Sun Wukong
comaleague
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,246
Damage
11,394
26,695
Taken
25,532
11,196
Mitigated
9,060
7,672
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BatesDove
Bacchus
3,350
985
0
2,865
6,464
4,648
75
1,628
4,836
11,366
0
L
Olorun
2,449
1,417
126
2,522
6,847
1,708
0
3,126
3,721
22,135
0
L
Da Ji
1,046
290
0
1,073
5,484
2,016
0
1,108
4,376
0
16,446
W
Danzaburou
KidSwizz5318
Danzaburou
4,543
2,416
0
1,614
4,290
1,087
0
841
3,449
0
21,979
W
Nu Wa
Midir7991
Nu Wa
4,625
1,320
0
638
4,023
1,114
434
1,180
2,843
34,754
0
L
Yemoja
NatsuZerx
Yemoja
1,569
834
361
670
3,605
1,677
0
1,421
2,184
4,255
0
W
Gilgamesh
Teachinsmite
Gilgamesh
1,743
565
0
2,396
7,521
2,899
0
0
7,521
0
30,098
L
Cernunnos
UltraSkys
Cernunnos
2,020
816
0
176
4,624
1,736
0
2,018
2,606
0
14,472
W
Fenrir
clinton4u
Fenrir
985
264
0
159
4,397
1,448
0
369
4,028
0
20,330
L
Sun Wukong
comaleague
Sun Wukong
4,310
1,319
0
2,353
4,972
1,923
0
302
4,670
0
38,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
24,187
237
Minions Killed
209
0
Camps Cleared
0
802,499
Distance Traveled
739,913
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,950
550
17
2
0
170,146
2
L
Olorun
4,697
522
43
5
0
129,804
1
L
Da Ji
4,496
500
44
5
0
156,723
0
W
Danzaburou
5,093
566
41
5
0
151,567
0
W
Nu Wa
6,233
693
68
8
0
163,293
0
L
Yemoja
4,388
488
3
0
0
116,244
0
W
Gilgamesh
5,111
568
65
7
0
176,107
1
L
Cernunnos
4,255
473
29
3
0
164,534
3
W
Fenrir
4,808
534
46
5
0
141,386
3
L
Sun Wukong
6,351
706
90
10
0
172,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role