Player Matchup

Janus
Janus
Anttigen
Janus
Level 160
God Stats
0W - 1L
1,680 SR
Queue Stats
273W - 249L
1,590 Elo+
Party 1
Anhur
Anhur
AopA CNANyc
Anhur
Level 108
God Stats
10W - 22L
1,721 SR
Queue Stats
600W - 521L
1,542 Elo+
Party 1
Erlang Shen
Erlang Shen
FFreaX
Erlang Shen
Level 140
God Stats
20W - 24L
1,536 SR
Queue Stats
698W - 670L
1,565 Elo+
Party 1
King Arthur
King Arthur
Trigootk
King Arthur
Level 159
God Stats
6W - 5L
1,496 SR
Queue Stats
313W - 258L
1,595 Elo+
Party 1
Artio
Artio
longrichard6969
Artio
Level 48
God Stats
20W - 21L
1,364 SR
Queue Stats
145W - 121L
1,551 Elo+
Party 1
Team Averages
Level 123
1,559 SR
1,569 Elo+

VS

Team Averages
Level 100
1,549 SR
1,528 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GhostlyLynx4508
Zeus
Level 140
God Stats
2W - 4L
1,669 SR
Queue Stats
246W - 229L
1,572 Elo+
Party 2
Awilix
Awilix
InfernoSloth1
Awilix
Level 86
God Stats
9W - 4L
1,861 SR
Queue Stats
179W - 152L
1,611 Elo+
Party 2
Ullr
Ullr
XxMrj0k3r916xX
Ullr
Level 119
God Stats
6W - 6L
1,596 SR
Queue Stats
244W - 199L
1,627 Elo+
Party 2
Ratatoskr
Ratatoskr
luc49ak
Ratatoskr
Level 12
God Stats
4W - 3L
1,118 SR
Queue Stats
9W - 6L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anttigen
Janus
12
4 / 5 / 2
7,939
567
6,003
7,816
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 2
7,109
508
2,932
9,099
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
FFreaX
Erlang Shen
12
0 / 4 / 1
7,014
501
6,843
12,302
4,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Trigootk
King Arthur
12
2 / 5 / 4
7,184
513
4,410
12,012
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 6
7,037
503
3,799
9,106
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 2
7,579
541
9,858
11,227
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 4 / 2
8,181
584
10,241
7,857
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 1 / 6
8,060
576
7,083
7,750
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 3 / 0
8,266
590
6,770
8,387
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
luc49ak
Ratatoskr
12
2 / 1 / 5
6,643
475
2,271
5,702
2,918
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
10
Kills
20
20
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
2
4
L
Janus
Anttigen
Janus
4
5
2
1
L
3
4
2
1
L
Erlang Shen
FFreaX
Erlang Shen
0
4
1
0.13
W
7
4
2
2
W
4
1
6
7
L
King Arthur
Trigootk
King Arthur
2
5
4
0.8
W
4
3
0
1.33
L
1
2
6
2
W
Ratatoskr
luc49ak
Ratatoskr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
36,223
50,335
Taken
40,923
17,871
Mitigated
17,520
13,444
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,858
1,616
0
3,828
11,227
7,041
300
677
10,550
44,209
0
L
Janus
Anttigen
Janus
6,003
519
123
1,019
7,816
2,310
108
3,970
3,746
47,751
0
L
2,932
517
0
1,446
9,099
1,992
0
0
9,074
0
27,739
L
Erlang Shen
FFreaX
Erlang Shen
6,843
4,521
0
5,300
12,302
4,553
0
7,535
4,320
0
43,036
W
10,241
1,263
0
1,386
7,857
2,228
59
3,956
3,682
53,749
0
W
7,083
3,251
0
2,842
7,750
2,668
0
1,696
5,996
0
50,782
L
King Arthur
Trigootk
King Arthur
4,410
842
0
1,020
12,012
3,921
0
2,890
8,975
0
34,424
W
6,770
2,702
0
481
8,387
2,665
20
1,233
7,099
0
60,527
L
3,799
260
409
4,127
9,106
5,095
0
5,159
3,872
18,452
0
W
Ratatoskr
luc49ak
Ratatoskr
2,271
312
0
728
5,702
2,918
0
1,800
3,794
0
12,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
38,729
357
Minions Killed
414
0
Camps Cleared
0
1,332,955
Distance Traveled
1,337,010
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,579
541
78
6
0
241,096
1
L
Janus
7,939
567
107
8
0
245,557
1
L
Anhur
7,109
508
56
4
0
233,996
2
L
Erlang Shen
7,014
501
105
8
0
295,413
0
W
Zeus
8,181
584
94
7
0
239,141
0
W
Awilix
8,060
576
98
7
0
329,380
0
L
King Arthur
7,184
513
63
5
0
263,315
1
W
Ullr
8,266
590
113
8
0
242,392
0
L
Artio
7,037
503
26
2
0
294,674
3
W
Ratatoskr
6,643
475
31
2
0
285,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role