Player Matchup

Bellona
Bellona
FitThroughThis
Bellona
Level 128
God Stats
8W - 8L
1,592 SR
Queue Stats
245W - 190L
1,579 Elo+
Party 3
Janus
Janus
MYSTERY_GAMER123
Janus
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 124L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
MyBadForFeeding
Sylvanus
Level 74
God Stats
10W - 11L
1,550 SR
Queue Stats
262W - 222L
1,615 Elo+
Solo
Skadi
Skadi
StoneDragon
Skadi
Level 37
God Stats
1W - 3L
1,386 SR
Queue Stats
146W - 141L
1,542 Elo+
Party 2
Ravana
Ravana
Vinanyl
Ravana
Level 28
God Stats
16W - 8L
1,560 SR
Queue Stats
220W - 144L
1,598 Elo+
Party 3
Team Averages
Level 82
1,518 SR
1,583 Elo+

VS

Team Averages
Level 128
1,702 SR
1,659 Elo+
Hel
Hel
AzuNyan0215
Hel
Level 138
God Stats
1W - 1L
1,327 SR
Queue Stats
85W - 64L
1,597 Elo+
Solo
Hercules
Hercules
GreatGanesh69
Hercules
Level 145
God Stats
9W - 3L
1,799 SR
Queue Stats
229W - 231L
1,651 Elo+
Party 1
Sobek
Sobek
SRqPonMLK
Sobek
Level 48
God Stats
5W - 3L
1,943 SR
Queue Stats
30W - 21L
1,735 Elo+
Party 1
Fenrir
Fenrir
bobby1298
Fenrir
Level 160
God Stats
5W - 1L
1,732 SR
Queue Stats
297W - 304L
1,659 Elo+
Party 1
Sol
Sol
zar675
Sol
Level 147
God Stats
10W - 3L
1,712 SR
Queue Stats
305W - 311L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,930
630
3,592
8,170
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 0
4,868
443
1,722
4,694
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
6
0 / 6 / 0
4,532
412
3,802
9,269
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 7 / 0
4,771
434
4,884
8,083
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
Vinanyl
Ravana
8
0 / 0 / 1
5,077
462
1,265
2,356
834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,092
554
3,806
3,961
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GreatGanesh69
Hercules
9
2 / 0 / 9
5,741
522
3,818
6,989
2,820
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
SRqPonMLK
Sobek
9
0 / 3 / 0
5,260
478
905
6,873
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
bobby1298
Fenrir
9
2 / 0 / 4
5,766
524
5,763
5,403
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
zar675
Sol
13
10 / 0 / 2
7,882
717
9,070
7,565
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
16
16
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
3
0
0
3
W
Hercules
GreatGanesh69
Hercules
2
0
9
6.5
L
0
3
0
0
L
Sylvanus
0
6
0
0
W
Sobek
SRqPonMLK
Sobek
0
3
0
0
L
0
7
0
0
L
Ravana
Vinanyl
Ravana
0
0
1
0.5
W
Fenrir
bobby1298
Fenrir
2
0
4
4
W
Sol
zar675
Sol
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
23,362
32,572
Taken
30,791
12,598
Mitigated
13,129
9,025
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,806
277
1,708
2,628
3,961
1,251
704
1,322
2,639
30,126
0
L
3,592
1,094
0
3,468
8,170
4,587
0
1,608
6,294
0
45,206
W
Hercules
GreatGanesh69
Hercules
3,818
1,243
451
2,915
6,989
2,820
0
2,011
4,978
0
10,474
L
1,722
102
0
464
4,694
1,279
0
2,308
2,248
22,536
0
L
Sylvanus
3,802
866
907
1,758
9,269
3,881
0
3,202
6,007
11,824
0
W
Sobek
SRqPonMLK
Sobek
905
97
0
2,951
6,873
4,926
0
0
6,873
21,939
0
L
4,884
2,578
0
838
8,083
2,017
0
5,767
2,316
0
21,011
L
Ravana
Vinanyl
Ravana
1,265
380
0
1,590
2,356
834
0
352
1,926
0
24,240
W
Fenrir
bobby1298
Fenrir
5,763
1,768
0
2,742
5,403
1,915
0
1,385
4,018
0
28,596
W
Sol
zar675
Sol
9,070
4,026
0
4,910
7,565
2,217
2,704
806
6,759
53,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
30,741
260
Minions Killed
316
0
Camps Cleared
0
1,009,858
Distance Traveled
1,069,565
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,092
554
86
8
0
199,477
4
L
Bellona
6,930
630
108
10
0
239,489
3
W
Hercules
5,741
522
28
3
0
239,853
1
L
Janus
4,868
443
43
4
0
150,624
4
L
Sylvanus
4,532
412
20
2
0
193,453
0
W
Sobek
5,260
478
40
4
0
196,853
3
L
Skadi
4,771
434
38
3
0
172,321
2
L
Ravana
5,077
462
51
5
0
253,971
4
W
Fenrir
5,766
524
62
6
0
242,679
4
W
Sol
7,882
717
100
9
0
190,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role