Player Matchup

Skadi
Skadi
Silver I
OFFICERNASTY28
Skadi
Silver I
Level 48
God Stats
4W - 1L
1,685 SR
Queue Stats
6W - 7L
1,547 MMR
Party 1
Tiamat
Tiamat
Silver I
donkeypunchme08
Tiamat
Silver I
Level 67
God Stats
3W - 0L
1,781 SR
Queue Stats
7W - 9L
1,547 MMR
Party 1
Cthulhu
Cthulhu
Silver I
userunknown1
Cthulhu
Silver I
Level 65
God Stats
4W - 2L
2,017 SR
Queue Stats
5W - 6L
1,547 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 60
1,828 SR
1,547 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 54
1,510 SR
1,551 MMR
Kumbhakarna
Kumbhakarna
Silver I
Ganhus
Kumbhakarna
Silver I
Level 68
God Stats
1W - 2L
1,640 SR
Queue Stats
4W - 3L
1,639 MMR
Party 2
Medusa
Medusa
Bronze III
Grossus
Medusa
Bronze III
Level 34
God Stats
0W - 1L
1,323 SR
Queue Stats
2W - 2L
1,557 MMR
Party 2
Nu Wa
Nu Wa
Silver III
Lorenzzoni
Nu Wa
Silver III
Level 59
God Stats
11W - 16L
1,567 SR
Queue Stats
22W - 30L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 9
13,456
673
20,074
12,998
4,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 3 / 9
13,205
660
22,653
14,090
8,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
userunknown1
Cthulhu
17
3 / 1 / 13
13,555
678
15,329
23,768
14,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ZeusPersephoneDiscordiaAphroditeHera

VS

Bans
He BoMerlinUllrNoxDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ganhus
Kumbhakarna
16
4 / 3 / 3
12,111
606
8,954
34,243
30,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Grossus
Medusa
14
3 / 7 / 1
11,766
588
13,268
18,426
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
0 / 7 / 5
11,251
563
10,808
14,472
4,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
7
7
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ganhus
Kumbhakarna
4
3
3
1.83
L
Medusa
Grossus
Medusa
3
7
1
0.5
L
Nu Wa
0
7
5
0.36
W
7
3
9
3.83
W
7
3
9
3.83
W
Cthulhu
userunknown1
Cthulhu
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,056
Damage
33,030
50,856
Taken
67,141
27,570
Mitigated
42,368
16,159
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ganhus
Kumbhakarna
8,954
909
0
14,819
34,243
30,366
0
17,013
17,230
27,577
0
L
Medusa
Grossus
Medusa
13,268
5,588
0
1,761
18,426
7,350
186
10,124
8,302
0
56,127
L
Nu Wa
10,808
1,547
0
2,867
14,472
4,652
0
11,122
3,350
60,972
0
W
20,074
7,779
0
691
12,998
4,723
2,214
4,761
8,037
0
83,277
W
22,653
604
0
3,753
14,090
8,426
286
7,237
6,738
73,716
0
W
Cthulhu
userunknown1
Cthulhu
15,329
567
571
11,144
23,768
14,421
428
8,130
15,188
43,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
35,128
219
Minions Killed
196
0
Camps Cleared
0
1,091,474
Distance Traveled
974,953
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,111
606
40
2
0
362,564
3
L
Medusa
11,766
588
88
4
0
312,616
3
L
Nu Wa
11,251
563
68
3
0
299,773
5
W
Skadi
13,456
673
85
4
0
359,871
5
W
Tiamat
13,205
660
85
4
0
339,183
0
W
Cthulhu
13,555
678
49
2
0
392,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role