Player Matchup

Gilgamesh
Gilgamesh
Dark Photon 64
Gilgamesh
Level 143
God Stats
13W - 7L
1,490 SR
Queue Stats
545W - 404L
1,498 Elo+
Party 1
Medusa
Medusa
LfgGiGaNTic
Medusa
Level 124
God Stats
6W - 4L
1,534 SR
Queue Stats
84W - 96L
1,335 Elo+
Party 1
Chronos
Chronos
TeddyPuma
Chronos
Level 101
God Stats
0W - 3L
1,069 SR
Queue Stats
8W - 18L
1,308 Elo+
Solo
Team Averages
Level 123
1,364 SR
1,380 Elo+

VS

Team Averages
Level 90
1,495 SR
1,407 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ExPo Kaup11
Sol
Level 79
God Stats
68W - 60L
1,561 SR
Queue Stats
194W - 204L
1,431 Elo+
Solo
Artemis
Artemis
LEO_DA_MAN1
Artemis
Level 84
God Stats
1W - 0L
1,423 SR
Queue Stats
46W - 52L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dark Photon 64
Gilgamesh
12
8 / 6 / 2
9,455
860
10,348
14,224
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
11
3 / 6 / 5
8,344
759
5,156
11,943
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
TeddyPuma
Chronos
11
0 / 7 / 7
7,464
679
4,070
9,474
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
11 / 4 / 7
10,663
969
10,636
9,957
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 4 / 12
9,079
825
10,815
9,549
2,500
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
LEO_DA_MAN1
Artemis
13
4 / 3 / 10
8,960
815
8,787
7,528
2,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
19
19
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
4
7
3.63
L
Gilgamesh
Dark Photon 64
Gilgamesh
8
6
2
1.5
W
4
4
12
2.5
W
Artemis
LEO_DA_MAN1
Artemis
4
3
10
3
L
Medusa
3
6
5
0.92
L
Chronos
TeddyPuma
Chronos
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,574
Damage
30,238
35,641
Taken
27,034
12,131
Mitigated
10,235
3,469
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,636
769
0
3,027
9,957
5,513
330
1,539
8,418
26,067
0
L
Gilgamesh
Dark Photon 64
Gilgamesh
10,348
2,984
0
1,363
14,224
4,891
267
8,667
5,307
0
32,771
W
10,815
2,153
675
3,786
9,549
2,500
1,599
1,193
8,356
34,189
0
W
Artemis
LEO_DA_MAN1
Artemis
8,787
4,364
0
0
7,528
2,222
1,123
1,408
6,120
0
33,018
L
Medusa
5,156
2,208
0
1,023
11,943
4,288
431
6,827
4,898
0
27,699
L
Chronos
TeddyPuma
Chronos
4,070
1,633
258
825
9,474
2,952
726
5,347
3,905
20,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
28,702
121
Minions Killed
128
0
Camps Cleared
0
577,997
Distance Traveled
545,266
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,663
969
34
3
0
198,837
3
L
Gilgamesh
9,455
860
45
4
0
208,361
0
W
Sol
9,079
825
49
4
0
186,818
0
W
Artemis
8,960
815
45
4
0
159,611
0
L
Medusa
8,344
759
39
4
0
193,617
1
L
Chronos
7,464
679
37
3
0
176,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role