Player Matchup

Baba Yaga
Baba Yaga
Cabelo18
Baba Yaga
Level 106
God Stats
0W - 1L
1,243 SR
Queue Stats
46W - 60L
1,360 Elo+
Party 3
Medusa
Medusa
Gabrielzeiro
Medusa
Level 16
God Stats
0W - 1L
1,742 SR
Queue Stats
13W - 9L
1,612 Elo+
Party 1
Ullr
Ullr
Jairzeiro
Ullr
Level 127
God Stats
5W - 5L
1,739 SR
Queue Stats
202W - 173L
1,624 Elo+
Party 1
Mulan
Mulan
rozinhamacho
Mulan
Level 104
God Stats
2W - 4L
1,603 SR
Queue Stats
39W - 50L
1,319 Elo+
Party 3
Yemoja
Yemoja
zeref17
Yemoja
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,565 SR
1,483 Elo+

VS

Team Averages
Level 127
1,609 SR
1,574 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
HiImRussingan
Geb
Level 12
God Stats
2W - 0L
1,734 SR
Queue Stats
26W - 19L
1,770 Elo+
Party 2
Neith
Neith
Lanshot
Neith
Level 154
God Stats
3W - 0L
1,726 SR
Queue Stats
97W - 73L
1,613 Elo+
Party 2
Chernobog
Chernobog
Mister_GeeGee
Chernobog
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
790W - 798L
1,491 Elo+
Party 4
Arachne
Arachne
x_WhiteWizard_x
Arachne
Level 160
God Stats
83W - 62L
1,584 SR
Queue Stats
1,152W - 1,144L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cabelo18
Baba Yaga
10
0 / 9 / 0
6,835
380
2,336
12,441
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
14
2 / 6 / 1
7,937
441
7,340
18,029
5,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
14
1 / 5 / 0
8,027
446
5,515
21,921
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 9 / 0
6,854
381
4,647
15,790
9,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
zeref17
Yemoja
9
1 / 5 / 2
6,996
389
2,013
13,506
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 0 / 13
11,003
611
7,973
6,243
4,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 18
10,402
578
6,532
10,835
9,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Lanshot
Neith
18
18 / 2 / 5
12,183
677
30,661
12,002
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Mister_GeeGee
Chernobog
18
1 / 3 / 7
11,378
632
4,990
9,259
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 1 / 8
11,505
639
14,000
12,650
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
85
6
Kills
34
34
Deaths
6
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
13
9.5
L
Baba Yaga
Cabelo18
Baba Yaga
0
9
0
0
L
Medusa
2
6
1
0.42
W
2
0
18
11
L
Ullr
1
5
0
0.2
W
Neith
Lanshot
Neith
18
2
5
10.25
W
Chernobog
Mister_GeeGee
Chernobog
1
3
7
1.5
L
2
9
0
0.22
W
10
1
8
14
L
Yemoja
zeref17
Yemoja
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
64,156
81,687
Taken
50,989
36,338
Mitigated
32,815
16,663
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,973
497
3,844
4,201
6,243
4,034
400
788
5,266
73,028
0
L
Baba Yaga
Cabelo18
Baba Yaga
2,336
0
0
1,100
12,441
4,281
0
3,177
9,264
29,702
0
L
Medusa
7,340
3,437
0
4,478
18,029
5,603
0
3,206
14,823
0
52,596
W
6,532
1,031
0
0
10,835
9,904
352
1,037
9,733
18,223
0
L
Ullr
5,515
3,101
0
4,662
21,921
8,154
132
1,935
19,986
0
60,183
W
Neith
Lanshot
Neith
30,661
22,687
0
4,203
12,002
5,656
6,628
1,289
10,651
0
98,612
W
Chernobog
Mister_GeeGee
Chernobog
4,990
3,218
0
1,795
9,259
6,404
5,187
270
8,849
0
71,894
L
4,647
604
0
2,293
15,790
9,293
0
3,012
12,778
0
25,724
W
14,000
8,665
0
4,412
12,650
6,817
2,199
657
11,891
0
63,459
L
Yemoja
zeref17
Yemoja
2,013
640
1,194
2,936
13,506
9,007
0
3,175
10,331
17,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
56,471
380
Minions Killed
534
0
Camps Cleared
0
1,334,788
Distance Traveled
1,710,095
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,003
611
137
8
0
313,229
6
L
Baba Yaga
6,835
380
80
4
0
246,826
4
L
Medusa
7,937
441
94
5
0
322,502
3
W
Geb
10,402
578
11
1
0
349,873
2
L
Ullr
8,027
446
114
6
0
296,660
1
W
Neith
12,183
677
126
7
0
328,204
1
W
Chernobog
11,378
632
145
8
0
325,778
7
L
Mulan
6,854
381
62
3
0
214,968
2
W
Arachne
11,505
639
115
6
0
393,011
3
L
Yemoja
6,996
389
30
2
0
253,832
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role