Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Floodmana
Awilix
Level 49
God Stats
2W - 3L
1,460 SR
Queue Stats
172W - 151L
1,529 Elo+
Party 1
Vulcan
Vulcan
LavenderLotus
Vulcan
Level 69
God Stats
7W - 4L
1,922 SR
Queue Stats
359W - 344L
1,576 Elo+
Party 2
Athena
Athena
LeonSkull
Athena
Level 47
God Stats
1W - 6L
1,285 SR
Queue Stats
173W - 160L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
Malindar
Sylvanus
Level 98
God Stats
8W - 13L
1,449 SR
Queue Stats
283W - 266L
1,574 Elo+
Party 2
Team Averages
Level 82
1,523 SR
1,554 Elo+

VS

Team Averages
Level 76
1,594 SR
1,594 Elo+
Hercules
Hercules
MrShorty13
Hercules
Level 49
God Stats
8W - 6L
1,999 SR
Queue Stats
349W - 246L
1,780 Elo+
Solo
Kali
Kali
Otodus
Kali
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
PullUpNWreckEm
Tiamat
Level 128
God Stats
3W - 4L
1,493 SR
Queue Stats
77W - 57L
1,607 Elo+
Party 3
Danzaburou
Danzaburou
SlattyNatty
Danzaburou
Level 41
God Stats
16W - 17L
1,475 SR
Queue Stats
30W - 32L
1,500 Elo+
Party 3
Ares
Ares
vPrestyyy
Ares
Level 112
God Stats
3W - 2L
1,505 SR
Queue Stats
116W - 97L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
1 / 5 / 4
9,959
498
5,484
13,212
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Floodmana
Awilix
15
5 / 4 / 3
9,575
479
7,745
14,907
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 5 / 5
8,504
425
7,075
10,469
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
LeonSkull
Athena
15
1 / 6 / 1
8,922
446
8,820
17,664
14,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Malindar
Sylvanus
12
2 / 4 / 6
8,713
436
11,002
17,061
14,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrShorty13
Hercules
19
8 / 0 / 4
12,120
606
13,686
16,265
15,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kali
Otodus
Kali
17
6 / 1 / 10
11,231
562
11,288
15,399
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 4
10,354
518
6,203
8,670
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SlattyNatty
Danzaburou
16
3 / 4 / 8
10,992
550
12,546
17,491
6,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
16
3 / 2 / 9
10,515
526
9,709
13,612
9,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
10
Kills
24
24
Deaths
10
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
4
0.6
L
Awilix
Floodmana
Awilix
5
4
3
1.63
L
1
5
5
0.7
L
Athena
LeonSkull
Athena
1
6
1
0.25
L
Sylvanus
Malindar
Sylvanus
2
4
6
1.25
W
Hercules
MrShorty13
Hercules
8
0
4
10
W
Kali
Otodus
Kali
6
1
10
11
W
4
3
4
2
W
Danzaburou
SlattyNatty
Danzaburou
3
4
8
1.75
W
Ares
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,126
Damage
53,432
73,313
Taken
71,437
44,794
Mitigated
42,758
24,833
Healing
29,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,484
2,937
0
4,327
13,212
4,618
0
1,075
12,137
0
69,468
L
Awilix
Floodmana
Awilix
7,745
2,446
0
3,792
14,907
6,365
0
1,843
12,988
0
60,242
L
7,075
2,436
0
1,359
10,469
4,843
532
3,680
6,555
54,008
0
L
Athena
LeonSkull
Athena
8,820
2,147
0
4,837
17,664
14,733
52
2,430
15,130
52,940
0
L
Sylvanus
Malindar
Sylvanus
11,002
2,099
4,127
6,391
17,061
14,235
160
6,322
10,591
24,601
0
W
Hercules
MrShorty13
Hercules
13,686
4,610
0
8,768
16,265
15,298
340
7,148
9,099
0
73,751
W
Kali
Otodus
Kali
11,288
6,194
0
5,235
15,399
7,138
787
4,924
10,465
0
78,371
W
6,203
479
0
1,794
8,670
4,634
429
3,258
5,178
68,061
0
W
Danzaburou
SlattyNatty
Danzaburou
12,546
6,720
0
9,575
17,491
6,414
3,300
5,306
12,111
0
71,283
W
Ares
9,709
355
0
3,806
13,612
9,274
236
6,360
7,230
29,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
55,212
481
Minions Killed
536
0
Camps Cleared
0
1,826,163
Distance Traveled
1,987,556
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,959
498
129
6
0
319,735
6
L
Awilix
9,575
479
110
6
0
425,919
7
L
Vulcan
8,504
425
96
5
0
345,179
4
L
Athena
8,922
446
110
6
0
362,287
0
L
Sylvanus
8,713
436
36
2
0
373,043
4
W
Hercules
12,120
606
152
8
0
438,945
11
W
Kali
11,231
562
121
6
0
411,005
5
W
Tiamat
10,354
518
131
7
0
382,633
6
W
Danzaburou
10,992
550
101
5
0
350,954
0
W
Ares
10,515
526
31
2
0
404,019
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role