Player Matchup

Tiamat
Tiamat
BuffCrit
Tiamat
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 5L
1,652 Elo+
Solo
Danzaburou
Danzaburou
HeadOfTheTable
Danzaburou
Level 29
God Stats
40W - 49L
1,473 SR
Queue Stats
129W - 145L
1,476 Elo+
Solo
Odin
Odin
SH556
Odin
Level 11
God Stats
6W - 7L
1,523 SR
Queue Stats
11W - 13L
1,423 Elo+
Solo
Hel
Hel
Sioux Whoop1117
Hel
Level 29
God Stats
2W - 1L
1,501 SR
Queue Stats
72W - 73L
1,478 Elo+
Solo
King Arthur
King Arthur
SummerKnight
King Arthur
Level 25
God Stats
2W - 2L
1,697 SR
Queue Stats
123W - 113L
1,574 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,521 Elo+

VS

Team Averages
Level 14
1,568 SR
1,532 Elo+
Apollo
Apollo
Jolt
Apollo
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Kalishnapple
Nike
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SteezyLoz
Scylla
Level 18
God Stats
11W - 9L
1,642 SR
Queue Stats
26W - 20L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
diediavolo
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,523 Elo+
Party 1
Mercury
Mercury
euphoria69
Mercury
Level 20
God Stats
11W - 7L
1,696 SR
Queue Stats
28W - 21L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BuffCrit
Tiamat
18
13 / 4 / 8
12,910
615
25,157
17,249
11,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
HeadOfTheTable
Danzaburou
18
4 / 5 / 5
11,896
566
5,635
19,841
9,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
SH556
Odin
16
3 / 3 / 9
11,029
525
3,122
14,670
6,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 6 / 7
11,566
551
7,730
18,417
6,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SummerKnight
King Arthur
17
7 / 3 / 10
11,476
546
14,571
17,345
23,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jolt
Apollo
16
9 / 6 / 4
11,480
547
14,111
13,078
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 2
8,608
410
6,012
16,169
8,476
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
SteezyLoz
Scylla
12
2 / 7 / 6
8,387
399
11,432
11,007
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
diediavolo
Guan Yu
13
0 / 8 / 7
8,518
406
6,280
15,045
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
euphoria69
Mercury
20
9 / 3 / 5
12,224
582
15,594
19,458
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
31
Kills
20
21
Deaths
31
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BuffCrit
Tiamat
13
4
8
4.25
W
Danzaburou
HeadOfTheTable
Danzaburou
4
5
5
1.3
L
Apollo
Jolt
Apollo
9
6
4
1.83
L
0
7
2
0.14
W
Odin
SH556
Odin
3
3
9
2.5
W
4
6
7
1.25
L
Scylla
SteezyLoz
Scylla
2
7
6
0.71
W
King Arthur
SummerKnight
King Arthur
7
3
10
4
L
Guan Yu
diediavolo
Guan Yu
0
8
7
0.44
L
Mercury
euphoria69
Mercury
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,215
Damage
53,429
87,522
Taken
74,757
57,121
Mitigated
36,816
31,932
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BuffCrit
Tiamat
25,157
2,560
348
5,919
17,249
11,468
208
2,281
14,589
89,568
0
W
Danzaburou
HeadOfTheTable
Danzaburou
5,635
2,702
0
10,334
19,841
9,124
2,639
543
19,174
0
90,653
L
Apollo
Jolt
Apollo
14,111
10,081
0
2,001
13,078
6,201
724
5,160
7,918
0
50,644
L
6,012
265
0
0
16,169
8,476
552
5,171
10,998
0
32,202
W
Odin
SH556
Odin
3,122
742
0
2,215
14,670
6,804
1,539
2,065
12,372
0
39,176
W
7,730
1,192
5,062
6,924
18,417
6,598
52
3,005
15,169
40,774
0
L
Scylla
SteezyLoz
Scylla
11,432
232
0
190
11,007
2,964
0
4,726
6,281
29,371
0
W
King Arthur
SummerKnight
King Arthur
14,571
801
0
1,130
17,345
23,127
873
2,682
14,340
0
53,967
L
Guan Yu
diediavolo
Guan Yu
6,280
1,673
615
1,447
15,045
12,244
484
8,416
6,629
0
29,587
L
Mercury
euphoria69
Mercury
15,594
7,688
0
2,235
19,458
6,931
401
9,414
10,044
0
102,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
49,217
486
Minions Killed
393
0
Camps Cleared
0
1,815,497
Distance Traveled
1,983,944
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,910
615
124
6
0
359,576
1
W
Danzaburou
11,896
566
140
7
0
338,087
4
L
Apollo
11,480
547
77
4
0
407,813
1
L
Nike
8,608
410
54
3
0
314,017
4
W
Odin
11,029
525
82
4
0
364,529
0
W
Hel
11,566
551
51
2
0
365,908
4
L
Scylla
8,387
399
58
3
0
402,305
1
W
King Arthur
11,476
546
89
4
0
387,397
9
L
Guan Yu
8,518
406
54
3
0
415,783
0
L
Mercury
12,224
582
150
7
0
444,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role