Player Matchup

Jormungandr
Jormungandr
Andrologue
Jormungandr
Level 45
God Stats
4W - 1L
1,784 SR
Queue Stats
41W - 43L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
BoboChannel
Xbalanque
Level 44
God Stats
2W - 1L
1,225 SR
Queue Stats
20W - 12L
1,543 Elo+
Party 1
He Bo
He Bo
HAMIDLOL
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,529 Elo+
Party 1
Bellona
Bellona
KyokunCoquin
Bellona
Level 4
God Stats
2W - 0L
1,917 SR
Queue Stats
6W - 2L
1,642 Elo+
Party 1
Chronos
Chronos
ThøthTheBest
Chronos
Level 27
God Stats
41W - 29L
1,354 SR
Queue Stats
225W - 200L
1,567 Elo+
Solo
Team Averages
Level 29
1,556 SR
1,552 Elo+

VS

Team Averages
Level 19
1,491 SR
1,526 Elo+
Kukulkan
Kukulkan
Bellkala
Kukulkan
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 51L
1,398 Elo+
Solo
Apollo
Apollo
DielRick
Apollo
Level 29
God Stats
29W - 27L
1,475 SR
Queue Stats
83W - 95L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
JesusXChrist
Gilgamesh
Level 8
God Stats
6W - 5L
1,493 SR
Queue Stats
93W - 80L
1,531 Elo+
Solo
Bakasura
Bakasura
Nuwa3
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,855 Elo+
Solo
Chaac
Chaac
X--BIG--AL--X
Chaac
Level 29
God Stats
24W - 25L
1,489 SR
Queue Stats
838W - 936L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andrologue
Jormungandr
9
4 / 1 / 10
6,080
553
5,554
5,587
2,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
BoboChannel
Xbalanque
11
7 / 1 / 3
6,845
622
8,172
6,305
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
HAMIDLOL
He Bo
10
1 / 1 / 1
5,452
496
2,924
3,817
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KyokunCoquin
Bellona
10
4 / 3 / 0
6,176
561
5,873
5,150
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
12
2 / 0 / 3
6,573
598
4,320
6,618
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bellkala
Kukulkan
9
1 / 2 / 0
5,252
477
1,686
2,873
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
DielRick
Apollo
7
0 / 6 / 2
4,660
424
3,732
8,585
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
JesusXChrist
Gilgamesh
8
2 / 5 / 0
5,267
479
3,216
8,969
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Nuwa3
Bakasura
11
1 / 3 / 1
6,164
560
3,819
9,488
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 1
5,803
528
2,351
7,216
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
6
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Andrologue
Jormungandr
4
1
10
9
L
Kukulkan
Bellkala
Kukulkan
1
2
0
0.5
W
Xbalanque
BoboChannel
Xbalanque
7
1
3
8.5
L
Apollo
DielRick
Apollo
0
6
2
0.17
W
He Bo
HAMIDLOL
He Bo
1
1
1
1.5
L
Gilgamesh
JesusXChrist
Gilgamesh
2
5
0
0.4
W
Bellona
KyokunCoquin
Bellona
4
3
0
1.33
L
Bakasura
Nuwa3
Bakasura
1
3
1
0.5
W
Chronos
2
0
3
3.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
14,804
27,477
Taken
37,131
10,798
Mitigated
15,313
5,744
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Andrologue
Jormungandr
5,554
2,086
234
425
5,587
2,433
240
0
5,565
20,366
0
L
Kukulkan
Bellkala
Kukulkan
1,686
72
0
0
2,873
1,047
248
1,225
1,554
19,263
0
W
Xbalanque
BoboChannel
Xbalanque
8,172
5,348
0
1,522
6,305
1,677
2,020
0
6,305
0
36,846
L
Apollo
DielRick
Apollo
3,732
2,261
0
1,547
8,585
1,919
0
2,925
5,638
0
16,915
W
He Bo
HAMIDLOL
He Bo
2,924
378
0
408
3,817
974
0
671
3,061
24,753
0
L
Gilgamesh
JesusXChrist
Gilgamesh
3,216
978
210
1,930
8,969
4,144
88
3,406
5,505
0
20,147
W
Bellona
KyokunCoquin
Bellona
5,873
1,984
0
450
5,150
3,686
288
186
4,699
0
23,436
L
Bakasura
Nuwa3
Bakasura
3,819
2,729
0
4,162
9,488
3,140
0
4,171
5,243
0
29,279
W
Chronos
4,320
1,543
0
2,705
6,618
2,028
102
679
5,783
45,186
0
L
2,351
442
0
1,985
7,216
5,063
201
783
6,393
0
21,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
27,146
307
Minions Killed
224
0
Camps Cleared
0
1,075,063
Distance Traveled
976,131
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,080
553
38
3
0
215,024
1
L
Kukulkan
5,252
477
41
4
0
178,148
0
W
Xbalanque
6,845
622
68
6
0
205,132
2
L
Apollo
4,660
424
33
3
0
187,309
0
W
He Bo
5,452
496
49
4
0
230,671
1
L
Gilgamesh
5,267
479
27
2
0
202,433
2
W
Bellona
6,176
561
52
5
0
212,692
0
L
Bakasura
6,164
560
78
7
0
238,175
1
W
Chronos
6,573
598
100
9
0
211,544
1
L
Chaac
5,803
528
45
4
0
170,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role