Player Matchup

Baron Samedi
Baron Samedi
Miguelink64
Baron Samedi
Level 76
God Stats
3W - 0L
1,601 SR
Queue Stats
28W - 26L
1,566 Elo+
Party 2
Hun Batz
Hun Batz
Pne de Anubis
Hun Batz
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,744 Elo+
Party 2
Sun Wukong
Sun Wukong
PneDeArtio
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,599 Elo+
Party 2
Team Averages
Level 53
1,534 SR
1,636 Elo+

VS

Team Averages
Level 36
1,592 SR
1,440 Elo+
Ra
Ra
Dirkka
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,462 Elo+
Party 1
Anubis
Anubis
MMPGSpectre
Anubis
Level 43
God Stats
4W - 3L
1,775 SR
Queue Stats
165W - 149L
1,510 Elo+
Party 1
Sol
Sol
Thunderbell
Sol
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 180L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Miguelink64
Baron Samedi
12
6 / 2 / 12
8,824
882
6,840
6,270
2,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Pne de Anubis
Hun Batz
12
10 / 1 / 6
9,287
929
8,920
7,834
2,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
PneDeArtio
Sun Wukong
12
5 / 4 / 10
8,890
889
8,725
10,888
5,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
1 / 8 / 4
6,572
657
2,168
8,594
2,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
10
3 / 7 / 3
7,068
707
5,883
8,420
3,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 6 / 3
7,551
755
6,524
10,003
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
6
7
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
1
8
4
0.38
L
Anubis
3
7
3
0.64
W
Baron Samedi
Miguelink64
Baron Samedi
6
2
12
6
W
Hun Batz
Pne de Anubis
Hun Batz
10
1
6
13
W
Sun Wukong
PneDeArtio
Sun Wukong
5
4
10
2.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
14,575
24,992
Taken
27,017
10,080
Mitigated
8,852
6,256
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
2,168
669
242
790
8,594
2,474
0
2,284
6,310
14,127
0
L
Anubis
5,883
108
0
1,293
8,420
3,721
0
1,832
6,588
16,529
0
W
Baron Samedi
Miguelink64
Baron Samedi
6,840
552
378
2,470
6,270
2,470
760
4,793
1,477
30,810
0
W
Hun Batz
Pne de Anubis
Hun Batz
8,920
1,506
0
1,534
7,834
2,433
848
4,115
3,719
0
31,025
W
Sun Wukong
PneDeArtio
Sun Wukong
8,725
1,482
0
1,874
10,888
5,177
61
5,796
5,092
0
23,455
L
6,524
2,555
0
1,254
10,003
2,657
0
2,751
7,252
22,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
21,191
119
Minions Killed
89
0
Camps Cleared
0
554,057
Distance Traveled
454,937
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,572
657
24
2
0
135,398
2
L
Anubis
7,068
707
27
3
0
150,283
5
W
Baron Samedi
8,824
882
39
4
0
171,860
1
W
Hun Batz
9,287
929
51
5
0
188,641
3
W
Sun Wukong
8,890
889
29
3
0
193,556
1
L
Sol
7,551
755
38
4
0
169,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role