Player Matchup

Danzaburou
Danzaburou
JeromeRemersaro
Danzaburou
Level 27
God Stats
46W - 43L
1,517 SR
Queue Stats
59W - 73L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
Lackzar
Cthulhu
Level 25
God Stats
51W - 51L
1,528 SR
Queue Stats
51W - 61L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
NyanValNyan
Ao Kuang
Level 24
God Stats
6W - 10L
1,500 SR
Queue Stats
44W - 57L
1,429 Elo+
Party 1
Nike
Nike
XxTuSuegraxX
Nike
Level 26
God Stats
1W - 5L
1,404 SR
Queue Stats
48W - 63L
1,425 Elo+
Party 1
Scylla
Scylla
ianvdl
Scylla
Level 26
God Stats
14W - 11L
1,619 SR
Queue Stats
61W - 61L
1,455 Elo+
Party 1
Team Averages
Level 26
1,514 SR
1,435 Elo+

VS

Team Averages
Level 47
1,468 SR
1,475 Elo+
Nu Wa
Nu Wa
Aiendir
Nu Wa
Level 27
God Stats
23W - 13L
1,607 SR
Queue Stats
72W - 66L
1,479 Elo+
Solo
Fenrir
Fenrir
AlanD461
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
K0pin
Ymir
Level 26
God Stats
4W - 4L
1,587 SR
Queue Stats
70W - 69L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Reinols28
Sun Wukong
Level 26
God Stats
29W - 30L
1,148 SR
Queue Stats
405W - 471L
1,392 Elo+
Solo
Artemis
Artemis
ValeenChan44
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeromeRemersaro
Danzaburou
13
1 / 5 / 2
8,077
475
5,291
11,038
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Lackzar
Cthulhu
13
2 / 3 / 1
8,289
488
6,606
11,600
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
NyanValNyan
Ao Kuang
14
0 / 4 / 1
7,781
458
3,433
13,284
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 0
9,432
555
7,246
11,612
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
ianvdl
Scylla
14
0 / 2 / 0
8,276
487
4,462
8,955
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aiendir
Nu Wa
15
0 / 1 / 7
9,152
538
11,079
5,679
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
AlanD461
Fenrir
17
7 / 0 / 2
10,340
608
8,068
11,251
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
K0pin
Ymir
12
1 / 2 / 5
8,108
477
3,919
10,904
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Reinols28
Sun Wukong
16
1 / 1 / 1
9,092
535
2,541
6,615
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
ValeenChan44
Artemis
16
6 / 1 / 1
9,967
586
9,579
9,264
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
15
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aiendir
Nu Wa
0
1
7
3.5
W
Fenrir
AlanD461
Fenrir
7
0
2
8
L
Danzaburou
JeromeRemersaro
Danzaburou
1
5
2
0.4
W
Ymir
K0pin
Ymir
1
2
5
1.75
L
Cthulhu
Lackzar
Cthulhu
2
3
1
0.83
L
Ao Kuang
NyanValNyan
Ao Kuang
0
4
1
0.13
W
Sun Wukong
Reinols28
Sun Wukong
1
1
1
1.5
W
Artemis
ValeenChan44
Artemis
6
1
1
6.5
L
2
1
0
2
L
Scylla
ianvdl
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
35,186
56,489
Taken
43,713
28,383
Mitigated
20,865
10,472
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aiendir
Nu Wa
11,079
1,997
0
250
5,679
1,713
186
3,278
2,113
56,842
0
W
Fenrir
AlanD461
Fenrir
8,068
2,537
0
7,818
11,251
4,747
0
2,733
8,283
0
67,922
L
Danzaburou
JeromeRemersaro
Danzaburou
5,291
2,655
0
2,072
11,038
3,566
837
2,285
8,675
0
51,913
W
Ymir
K0pin
Ymir
3,919
353
0
2,286
10,904
8,339
0
5,442
5,376
16,553
0
L
Cthulhu
Lackzar
Cthulhu
6,606
738
172
1,819
11,600
8,128
23
2,269
9,215
36,625
0
L
Ao Kuang
NyanValNyan
Ao Kuang
3,433
671
0
2,829
13,284
4,379
0
2,974
10,092
57,077
0
W
Sun Wukong
Reinols28
Sun Wukong
2,541
191
0
149
6,615
3,072
0
405
5,860
0
44,024
W
Artemis
ValeenChan44
Artemis
9,579
4,360
0
3,571
9,264
2,994
728
3,128
6,096
0
69,185
L
7,246
745
0
2,562
11,612
9,670
0
2,474
8,996
8,463
58,044
L
Scylla
ianvdl
Scylla
4,462
344
0
1,018
8,955
2,640
238
4,128
4,513
58,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,855
Gold Earned
46,659
522
Minions Killed
484
0
Camps Cleared
0
1,618,828
Distance Traveled
1,713,786
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,152
538
108
6
0
330,373
5
W
Fenrir
10,340
608
113
7
0
379,129
3
L
Danzaburou
8,077
475
98
6
0
300,766
0
W
Ymir
8,108
477
27
2
0
322,139
8
L
Cthulhu
8,289
488
54
3
0
354,590
0
L
Ao Kuang
7,781
458
107
6
0
327,354
5
W
Sun Wukong
9,092
535
104
6
0
374,065
0
W
Artemis
9,967
586
132
8
0
308,080
8
L
Nike
9,432
555
129
8
0
334,070
3
L
Scylla
8,276
487
134
8
0
302,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role