Player Matchup

Medusa
Medusa
Andrei2234
Medusa
Level 8
God Stats
8W - 1L
1,809 SR
Queue Stats
92W - 68L
1,547 Elo+
Solo
Ra
Ra
Dancemanfu11
Ra
Level 62
God Stats
4W - 10L
1,254 SR
Queue Stats
31W - 64L
1,164 Elo+
Party 2
Hun Batz
Hun Batz
HefePunk
Hun Batz
Level 16
God Stats
1W - 0L
1,279 SR
Queue Stats
22W - 50L
1,276 Elo+
Party 2
Neith
Neith
LiL_WhEaTy85
Neith
Level 7
God Stats
1W - 4L
1,258 SR
Queue Stats
8W - 14L
1,421 Elo+
Party 2
Amaterasu
Amaterasu
pierce1157
Amaterasu
Level 41
God Stats
35W - 39L
1,433 SR
Queue Stats
79W - 122L
1,308 Elo+
Party 2
Team Averages
Level 27
1,406 SR
1,343 Elo+

VS

Team Averages
Level 20
1,522 SR
1,427 Elo+
Bellona
Bellona
AntiSocialNando
Bellona
Level 29
God Stats
23W - 24L
1,396 SR
Queue Stats
131W - 165L
1,227 Elo+
Party 1
Kali
Kali
LeviFlyGuy
Kali
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
97W - 114L
1,409 Elo+
Party 1
Athena
Athena
Sephtis XVII
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Anubis
Anubis
casualbongos44
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
ericeasye1986
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andrei2234
Medusa
14
7 / 4 / 4
9,665
537
8,910
8,561
3,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
16 / 1 / 2
11,995
666
14,734
11,953
5,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
HefePunk
Hun Batz
13
4 / 5 / 9
9,084
505
3,394
9,491
3,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 3 / 9
9,364
520
11,381
8,811
3,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
pierce1157
Amaterasu
16
6 / 5 / 14
10,206
567
11,642
14,642
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 2
8,343
464
11,232
17,763
11,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
9 / 8 / 4
9,559
531
11,736
17,153
9,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
3 / 7 / 2
7,743
430
6,176
17,677
9,911
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 2
6,424
357
2,573
4,223
1,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 9 / 2
6,918
384
869
9,810
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
35
Kills
17
18
Deaths
36
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Andrei2234
Medusa
7
4
4
2.25
L
5
9
2
0.67
W
16
1
2
17
W
Hun Batz
HefePunk
Hun Batz
4
5
9
1.7
L
9
8
4
1.38
W
2
3
9
2.17
L
Athena
3
7
2
0.57
L
0
3
2
0.33
L
0
9
2
0.11
W
Amaterasu
pierce1157
Amaterasu
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,061
Damage
32,586
53,458
Taken
66,626
23,989
Mitigated
36,131
15,308
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Andrei2234
Medusa
8,910
4,538
0
1,146
8,561
3,331
2,361
3,048
5,513
0
46,614
L
11,232
4,982
0
2,160
17,763
11,779
86
6,503
11,260
0
29,145
W
14,734
1,992
1,213
6,526
11,953
5,255
3,955
1,094
10,859
80,932
0
W
Hun Batz
HefePunk
Hun Batz
3,394
1,579
0
830
9,491
3,244
3,248
275
9,216
0
22,236
L
11,736
7,174
0
2,156
17,153
9,358
0
2,633
14,520
0
40,551
W
11,381
7,772
0
2,102
8,811
3,232
2,478
4,203
4,608
0
36,764
L
Athena
6,176
2,856
0
1,485
17,677
9,911
189
0
17,677
22,244
0
L
2,573
120
0
808
4,223
1,884
0
1,525
2,698
12,339
0
L
869
807
0
235
9,810
3,199
0
4,073
5,737
0
13,247
W
Amaterasu
pierce1157
Amaterasu
11,642
7,037
0
3,491
14,642
8,927
4,529
129
14,513
0
40,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,314
Gold Earned
38,987
418
Minions Killed
156
0
Camps Cleared
0
1,583,564
Distance Traveled
1,162,025
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,665
537
70
4
0
307,975
1
L
Bellona
8,343
464
32
2
0
238,571
0
W
Ra
11,995
666
149
8
0
337,509
1
W
Hun Batz
9,084
505
58
3
0
302,285
0
L
Kali
9,559
531
54
3
0
298,857
0
W
Neith
9,364
520
81
5
0
278,879
0
L
Athena
7,743
430
26
1
0
308,032
0
L
Anubis
6,424
357
22
1
0
146,618
0
L
Medusa
6,918
384
22
1
0
169,947
0
W
Amaterasu
10,206
567
60
3
0
356,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role