Player Matchup

Artemis
Artemis
Arhfigog
Artemis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 1
Horus
Horus
FourthPleb
Horus
Level 66
God Stats
1W - 0L
1,624 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 1
Khepri
Khepri
Neobruh
Khepri
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 1
Janus
Janus
icephionex2354
Janus
Level 104
God Stats
1W - 0L
1,462 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 1
Team Averages
Level 76
1,522 SR
1,641 Elo+

VS

Team Averages
Level 116
1,513 SR
1,476 Elo+
The Morrigan
The Morrigan
BloodMadness33
The Morrigan
Level 160
God Stats
1W - 8L
1,520 SR
Queue Stats
199W - 265L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Markyby
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slayer611420
Ah Muzen Cab
Level 67
God Stats
6W - 15L
1,544 SR
Queue Stats
96W - 140L
1,461 Elo+
Solo
Scylla
Scylla
TrontasticAmis
Scylla
Level 118
God Stats
13W - 25L
1,489 SR
Queue Stats
30W - 49L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arhfigog
Artemis
11
0 / 1 / 4
6,675
668
4,959
4,681
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
12
2 / 0 / 2
7,366
737
2,861
7,808
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Neobruh
Khepri
12
1 / 0 / 5
7,295
730
4,198
7,329
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 0 / 3
7,821
782
7,323
3,544
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BloodMadness33
The Morrigan
11
1 / 2 / 0
6,939
694
5,753
4,389
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Markyby
Jormungandr
11
0 / 1 / 0
6,668
667
3,578
10,323
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Slayer611420
Ah Muzen Cab
12
0 / 2 / 1
6,883
688
4,712
5,395
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,741
674
2,851
3,939
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
6
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arhfigog
Artemis
0
1
4
2
L
The Morrigan
BloodMadness33
The Morrigan
1
2
0
0.5
W
Horus
2
0
2
3
L
Jormungandr
Markyby
Jormungandr
0
1
0
0
W
Khepri
Neobruh
Khepri
1
0
5
3.5
L
Ah Muzen Cab
Slayer611420
Ah Muzen Cab
0
2
1
0.25
L
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
16,894
23,362
Taken
24,046
15,963
Mitigated
11,211
10,644
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arhfigog
Artemis
4,959
2,721
0
828
4,681
1,982
664
1,846
2,577
0
21,804
L
The Morrigan
BloodMadness33
The Morrigan
5,753
572
0
688
4,389
1,417
100
1,779
2,447
15,712
213
W
Horus
2,861
1,454
3,417
3,771
7,808
5,392
656
4,056
3,654
0
17,224
L
Jormungandr
Markyby
Jormungandr
3,578
394
0
324
10,323
6,387
135
4,031
6,292
14,623
0
W
Khepri
Neobruh
Khepri
4,198
554
975
1,056
7,329
7,129
276
3,185
3,936
13,974
0
L
Ah Muzen Cab
Slayer611420
Ah Muzen Cab
4,712
1,278
0
1,446
5,395
1,938
1,108
2,971
2,424
0
20,171
L
2,851
70
135
330
3,939
1,469
99
3,117
822
19,156
0
W
7,323
300
0
597
3,544
1,460
496
2,513
969
30,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
27,231
165
Minions Killed
144
5
Camps Cleared
5
765,977
Distance Traveled
687,701
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,675
668
47
5
0
174,688
1
L
The Morrigan
6,939
694
34
3
2
160,518
2
W
Horus
7,366
737
26
3
1
199,717
3
L
Jormungandr
6,668
667
29
3
1
195,838
2
W
Khepri
7,295
730
27
3
1
193,255
4
L
Ah Muzen Cab
6,883
688
32
3
1
161,537
0
L
Scylla
6,741
674
49
5
1
169,808
1
W
Janus
7,821
782
65
7
3
198,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role