Player Matchup

Gilgamesh
Gilgamesh
GKillaKev
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Sephywoot
Danzaburou
Level 16
God Stats
2W - 4L
1,607 SR
Queue Stats
70W - 86L
1,500 Elo+
Party 2
Thanatos
Thanatos
Spharai
Thanatos
Level 111
God Stats
1W - 2L
1,922 SR
Queue Stats
39W - 46L
1,500 Elo+
Party 2
Tiamat
Tiamat
Wanyeezy42
Tiamat
Level 119
God Stats
0W - 1L
1,316 SR
Queue Stats
7W - 7L
1,523 Elo+
Party 4
Team Averages
Level 89
1,586 SR
1,506 Elo+

VS

Team Averages
Level 60
1,563 SR
1,417 Elo+
Chang'e
Chang'e
Baailey54
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,396 Elo+
Party 3
Ymir
Ymir
BigHardBoiled
Ymir
Level 68
God Stats
1W - 1L
1,428 SR
Queue Stats
4W - 5L
1,376 Elo+
Party 3
Gilgamesh
Gilgamesh
MrNarine
Gilgamesh
Level 68
God Stats
3W - 2L
1,914 SR
Queue Stats
34W - 30L
1,414 Elo+
Party 1
Nox
Nox
OrdosHP2029
Nox
Level 87
God Stats
4W - 3L
1,412 SR
Queue Stats
72W - 54L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GKillaKev
Gilgamesh
15
2 / 4 / 2
8,967
690
8,150
12,810
13,501
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Sephywoot
Danzaburou
14
0 / 6 / 1
8,775
675
7,281
11,316
4,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
Spharai
Thanatos
16
4 / 7 / 0
10,158
781
6,791
12,941
5,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Wanyeezy42
Tiamat
16
1 / 5 / 1
9,607
739
4,772
8,495
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baailey54
Chang'e
17
5 / 2 / 11
11,416
878
12,521
12,844
6,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 4
11,121
855
4,476
10,195
9,250
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MrNarine
Gilgamesh
16
3 / 3 / 6
10,927
841
5,987
14,278
13,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 2 / 3
11,703
900
11,473
7,012
3,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
22
22
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Baailey54
Chang'e
5
2
11
5.25
W
5
1
4
7
L
Gilgamesh
GKillaKev
Gilgamesh
2
4
2
0.75
W
Gilgamesh
MrNarine
Gilgamesh
3
3
6
2
W
9
2
3
5.25
L
Danzaburou
Sephywoot
Danzaburou
0
6
1
0.08
L
Thanatos
Spharai
Thanatos
4
7
0
0.57
L
Tiamat
Wanyeezy42
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,994
Damage
34,457
45,562
Taken
44,329
27,819
Mitigated
32,167
11,267
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Baailey54
Chang'e
12,521
1,443
2,981
7,432
12,844
6,296
1,804
613
12,205
46,002
0
W
4,476
452
0
352
10,195
9,250
712
482
9,693
29,901
0
L
Gilgamesh
GKillaKev
Gilgamesh
8,150
1,342
0
1,849
12,810
13,501
0
6,455
6,355
0
26,973
W
Gilgamesh
MrNarine
Gilgamesh
5,987
1,587
0
678
14,278
13,459
1,984
2,477
11,440
0
21,050
W
11,473
582
438
1,079
7,012
3,162
2,020
1,048
5,808
33,864
0
L
Danzaburou
Sephywoot
Danzaburou
7,281
3,064
0
2,513
11,316
4,834
25
7,221
4,095
0
29,988
L
Thanatos
Spharai
Thanatos
6,791
1,597
0
5,427
12,941
5,080
0
10,451
2,490
0
26,738
L
Tiamat
Wanyeezy42
Tiamat
4,772
555
0
1,478
8,495
4,404
193
4,841
3,654
30,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
45,167
195
Minions Killed
243
9
Camps Cleared
8
827,511
Distance Traveled
936,299
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,416
878
77
6
4
233,679
1
W
Ymir
11,121
855
60
5
2
206,416
2
L
Gilgamesh
8,967
690
36
3
0
226,078
0
W
Gilgamesh
10,927
841
37
3
1
249,809
0
W
Nox
11,703
900
69
5
1
246,395
3
L
Danzaburou
8,775
675
54
4
2
193,155
0
L
Thanatos
10,158
781
34
3
3
212,300
0
L
Tiamat
9,607
739
71
5
4
195,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role