Player Matchup

Sobek
Sobek
DRIX02
Sobek
Level 89
God Stats
1W - 1L
1,243 SR
Queue Stats
49W - 48L
1,599 Elo+
Party 3
Heimdallr
Heimdallr
Randy S Newman
Heimdallr
Level 157
God Stats
1W - 1L
1,726 SR
Queue Stats
372W - 340L
1,534 Elo+
Party 2
Hades
Hades
SrAlexX
Hades
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 183L
1,544 Elo+
Party 3
Odin
Odin
Tillbunk
Odin
Level 89
God Stats
3W - 1L
1,709 SR
Queue Stats
434W - 395L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
oR 3 Vo
Ah Muzen Cab
Level 148
God Stats
24W - 15L
1,551 SR
Queue Stats
454W - 409L
1,526 Elo+
Party 2
Team Averages
Level 123
1,546 SR
1,545 Elo+

VS

Team Averages
Level 144
1,578 SR
1,482 Elo+
Bakasura
Bakasura
Dattyboi
Bakasura
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 52L
1,502 Elo+
Party 1
Eset
Eset
GamerNic
Eset
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Party 1
Sun Wukong
Sun Wukong
Martagus
Sun Wukong
Level 157
God Stats
0W - 2L
1,839 SR
Queue Stats
93W - 82L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
TheJT334
Cthulhu
Level 141
God Stats
11W - 6L
1,461 SR
Queue Stats
818W - 870L
1,530 Elo+
Solo
Chronos
Chronos
ViolentBulldog
Chronos
Level 155
God Stats
7W - 7L
1,591 SR
Queue Stats
796W - 779L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DRIX02
Sobek
15
4 / 4 / 16
9,269
843
9,729
23,944
22,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Randy S Newman
Heimdallr
16
3 / 1 / 12
9,452
859
11,823
7,604
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
SrAlexX
Hades
15
2 / 2 / 16
8,702
791
4,824
9,724
9,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
15
2 / 3 / 14
9,357
851
3,245
15,022
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
oR 3 Vo
Ah Muzen Cab
17
9 / 2 / 7
10,396
945
18,251
10,326
4,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dattyboi
Bakasura
14
3 / 4 / 6
8,044
731
8,866
9,970
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
13
2 / 6 / 7
7,813
710
9,499
9,281
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Martagus
Sun Wukong
17
5 / 4 / 7
9,492
863
11,682
14,210
9,213
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
TheJT334
Cthulhu
15
1 / 4 / 6
8,631
785
10,497
14,784
17,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 4
6,958
633
6,287
3,797
1,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
20
Kills
12
12
Deaths
20
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
DRIX02
Sobek
4
4
16
3
L
Bakasura
Dattyboi
Bakasura
3
4
6
1.5
L
Eset
2
6
7
0.92
L
Sun Wukong
Martagus
Sun Wukong
5
4
7
2.13
W
Heimdallr
Randy S Newman
Heimdallr
3
1
12
9
W
Hades
SrAlexX
Hades
2
2
16
5
L
Cthulhu
TheJT334
Cthulhu
1
4
6
1
W
Odin
2
3
14
3
L
1
2
4
1.5
W
Ah Muzen Cab
oR 3 Vo
Ah Muzen Cab
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,872
Damage
46,831
66,620
Taken
52,042
48,955
Mitigated
37,460
34,909
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DRIX02
Sobek
9,729
832
1,997
9,497
23,944
22,705
252
8,219
14,435
18,014
0
L
Bakasura
Dattyboi
Bakasura
8,866
5,734
554
2,277
9,970
4,965
0
2,780
7,190
0
8,077
L
Eset
9,499
245
2,163
1,179
9,281
4,291
0
4,220
5,054
13,398
0
L
Sun Wukong
Martagus
Sun Wukong
11,682
1,968
0
1,830
14,210
9,213
0
3,175
11,035
0
25,988
W
Heimdallr
Randy S Newman
Heimdallr
11,823
5,344
153
1,001
7,604
3,492
2,478
3,401
4,078
0
29,991
W
Hades
SrAlexX
Hades
4,824
1,349
2,402
2,341
9,724
9,274
853
4,150
5,184
12,500
0
L
Cthulhu
TheJT334
Cthulhu
10,497
213
1,221
1,934
14,784
17,557
0
3,754
11,030
24,198
0
W
Odin
3,245
1,070
2,843
6,330
15,022
8,935
631
5,689
8,711
0
6,964
L
6,287
355
907
445
3,797
1,434
0
624
3,173
12,132
0
W
Ah Muzen Cab
oR 3 Vo
Ah Muzen Cab
18,251
9,910
2,302
6,043
10,326
4,549
2,425
4,824
5,147
0
42,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,176
Gold Earned
40,938
119
Minions Killed
120
0
Camps Cleared
0
1,005,504
Distance Traveled
941,552
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,269
843
17
2
0
205,438
3
L
Bakasura
8,044
731
20
2
0
220,800
1
L
Eset
7,813
710
11
1
0
192,899
1
L
Sun Wukong
9,492
863
46
4
0
220,310
2
W
Heimdallr
9,452
859
34
3
0
188,862
2
W
Hades
8,702
791
18
2
0
179,992
0
L
Cthulhu
8,631
785
28
3
0
198,422
1
W
Odin
9,357
851
5
0
0
218,378
0
L
Chronos
6,958
633
15
1
0
109,121
1
W
Ah Muzen Cab
10,396
945
45
4
0
212,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role