Player Matchup

Chernobog
Chernobog
Fifahel
Chernobog
Level 23
God Stats
3W - 0L
1,704 SR
Queue Stats
34W - 14L
1,888 Elo+
Party 1
Ares
Ares
Licht3
Ares
Level 141
God Stats
7W - 10L
1,727 SR
Queue Stats
65W - 77L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
Mirjoonie
Jormungandr
Level 88
God Stats
28W - 21L
1,533 SR
Queue Stats
121W - 138L
1,561 Elo+
Party 1
Bakasura
Bakasura
Nikolaik2007
Bakasura
Level 109
God Stats
1W - 3L
1,397 SR
Queue Stats
232W - 205L
1,503 Elo+
Solo
Merlin
Merlin
QcKirito
Merlin
Level 146
God Stats
2W - 1L
1,533 SR
Queue Stats
100W - 108L
1,454 Elo+
Party 1
Team Averages
Level 101
1,579 SR
1,593 Elo+

VS

Team Averages
Level 74
1,666 SR
1,445 Elo+
Thanatos
Thanatos
Gamingnickos
Thanatos
Level 85
God Stats
4W - 3L
1,874 SR
Queue Stats
319W - 415L
1,452 Elo+
Party 2
Discordia
Discordia
Leonidas365
Discordia
Level 77
God Stats
20W - 19L
1,547 SR
Queue Stats
287W - 376L
1,434 Elo+
Party 2
Terra
Terra
TerenHD
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TrumpetMajor12
Izanami
Level 36
God Stats
87W - 73L
1,565 SR
Queue Stats
138W - 154L
1,466 Elo+
Party 2
Ymir
Ymir
nzadroga22
Ymir
Level 47
God Stats
6W - 3L
1,843 SR
Queue Stats
37W - 74L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fifahel
Chernobog
15
1 / 1 / 6
9,468
557
6,777
9,112
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Licht3
Ares
15
8 / 2 / 3
9,755
574
6,311
11,991
7,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Mirjoonie
Jormungandr
16
2 / 2 / 1
9,181
540
7,896
10,581
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Nikolaik2007
Bakasura
15
2 / 0 / 7
8,789
517
8,304
14,087
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
QcKirito
Merlin
15
2 / 1 / 4
8,918
525
6,620
8,284
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gamingnickos
Thanatos
15
1 / 2 / 4
8,423
495
4,690
12,448
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Leonidas365
Discordia
14
0 / 2 / 0
8,078
475
6,480
5,903
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
TerenHD
Terra
15
1 / 2 / 1
8,713
513
5,093
14,042
9,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 3 / 1
9,364
551
12,518
9,132
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 6 / 2
6,875
404
3,528
14,226
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Fifahel
Chernobog
1
1
6
4
L
Thanatos
Gamingnickos
Thanatos
1
2
4
1.5
L
Discordia
Leonidas365
Discordia
0
2
0
0
W
Ares
Licht3
Ares
8
2
3
4.75
W
Jormungandr
Mirjoonie
Jormungandr
2
2
1
1.25
W
Bakasura
Nikolaik2007
Bakasura
2
0
7
5.5
W
Merlin
QcKirito
Merlin
2
1
4
4
L
Terra
TerenHD
Terra
1
2
1
0.75
L
3
3
1
1.17
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
32,309
54,055
Taken
55,751
29,603
Mitigated
25,673
17,020
Healing
21,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Fifahel
Chernobog
6,777
4,507
0
3,940
9,112
3,485
1,329
1,210
7,876
0
74,134
L
Thanatos
Gamingnickos
Thanatos
4,690
1,742
0
9,982
12,448
4,430
0
2,031
9,986
0
55,398
L
Discordia
Leonidas365
Discordia
6,480
308
0
1,232
5,903
2,034
0
3,130
2,544
57,726
0
W
Ares
Licht3
Ares
6,311
267
0
3,334
11,991
7,284
0
2,522
9,325
12,725
0
W
Jormungandr
Mirjoonie
Jormungandr
7,896
2,738
0
3,300
10,581
9,284
18
5,604
4,977
57,439
0
W
Bakasura
Nikolaik2007
Bakasura
8,304
6,389
0
4,423
14,087
6,540
717
1,271
12,682
0
51,174
W
Merlin
QcKirito
Merlin
6,620
859
0
2,023
8,284
3,010
271
3,598
4,094
64,213
0
L
Terra
TerenHD
Terra
5,093
1,032
101
5,943
14,042
9,205
0
7,306
5,938
53,241
0
L
12,518
8,588
0
2,209
9,132
3,401
1,344
2,956
6,125
0
85,865
L
3,528
601
330
1,670
14,226
6,603
0
4,361
9,068
16,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
41,453
517
Minions Killed
544
0
Camps Cleared
0
1,653,658
Distance Traveled
1,572,409
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,468
557
150
9
0
337,355
3
L
Thanatos
8,423
495
108
6
0
355,027
3
L
Discordia
8,078
475
134
8
0
310,274
5
W
Ares
9,755
574
6
0
0
357,521
1
W
Jormungandr
9,181
540
109
6
0
256,709
2
W
Bakasura
8,789
517
125
7
0
397,518
4
W
Merlin
8,918
525
127
7
0
304,555
9
L
Terra
8,713
513
114
7
0
339,330
8
L
Izanami
9,364
551
168
10
0
304,935
3
L
Ymir
6,875
404
20
1
0
262,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role