Player Matchup

Sun Wukong
Sun Wukong
Perplexed_Peen
Sun Wukong
Level 69
God Stats
1W - 1L
1,385 SR
Queue Stats
49W - 33L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
Phynx_ODS
Hun Batz
Level 26
God Stats
14W - 13L
1,552 SR
Queue Stats
144W - 140L
1,356 Elo+
Party 1
Kuzenbo
Kuzenbo
TheWinner 727
Kuzenbo
Level 149
God Stats
18W - 17L
1,527 SR
Queue Stats
860W - 764L
1,576 Elo+
Party 3
Janus
Janus
The_Wet_Poptart
Janus
Level 87
God Stats
5W - 5L
1,272 SR
Queue Stats
136W - 107L
1,581 Elo+
Party 1
Medusa
Medusa
TwoF8tez
Medusa
Level 29
God Stats
26W - 14L
1,631 SR
Queue Stats
268W - 200L
1,607 Elo+
Party 3
Team Averages
Level 72
1,473 SR
1,527 Elo+

VS

Team Averages
Level 73
1,484 SR
1,492 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Hectorcmalave
Anhur
Level 158
God Stats
29W - 19L
1,566 SR
Queue Stats
325W - 336L
1,542 Elo+
Party 2
Fenrir
Fenrir
McPixel91
Fenrir
Level 64
God Stats
31W - 24L
1,310 SR
Queue Stats
392W - 386L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
Patodios13
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 2
Janus
Janus
halostroker
Janus
Level 87
God Stats
10W - 13L
1,542 SR
Queue Stats
587W - 504L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Perplexed_Peen
Sun Wukong
11
3 / 0 / 0
6,236
624
5,118
6,991
3,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
Phynx_ODS
Hun Batz
9
0 / 1 / 2
4,937
494
1,123
4,154
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
9
2 / 0 / 9
6,225
623
3,056
6,114
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
3 / 1 / 2
6,496
650
2,553
3,884
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
TwoF8tez
Medusa
10
10 / 1 / 2
6,360
636
8,584
5,777
1,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 5 / 0
4,310
431
1,754
6,965
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 6 / 1
4,495
450
3,278
7,578
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
McPixel91
Fenrir
9
1 / 2 / 1
5,348
535
2,632
4,885
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Patodios13
Sun Wukong
10
0 / 2 / 0
5,381
538
3,423
6,412
2,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 0
5,470
547
3,359
4,819
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
3
3
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
0
0
L
0
6
1
0.08
L
Fenrir
McPixel91
Fenrir
1
2
1
0.75
L
Sun Wukong
Patodios13
Sun Wukong
0
2
0
0
W
Sun Wukong
Perplexed_Peen
Sun Wukong
3
0
0
3
W
Hun Batz
Phynx_ODS
Hun Batz
0
1
2
1
W
Kuzenbo
2
0
9
6.5
W
3
1
2
4
W
Medusa
TwoF8tez
Medusa
10
1
2
11
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,434
Damage
14,446
26,920
Taken
30,659
10,912
Mitigated
9,874
7,670
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,754
518
0
455
6,965
2,696
0
1,399
5,562
7,793
0
L
3,278
2,044
0
1,293
7,578
1,608
0
1,546
6,032
0
17,775
L
Fenrir
McPixel91
Fenrir
2,632
621
0
1,872
4,885
1,555
0
1,153
3,694
0
23,831
L
Sun Wukong
Patodios13
Sun Wukong
3,423
921
0
1,140
6,412
2,753
0
0
6,412
0
30,283
W
Sun Wukong
Perplexed_Peen
Sun Wukong
5,118
1,238
0
2,142
6,991
3,238
200
140
6,811
0
38,629
W
Hun Batz
Phynx_ODS
Hun Batz
1,123
255
0
0
4,154
1,125
0
927
3,173
0
21,606
W
Kuzenbo
3,056
1,783
0
1,984
6,114
4,174
0
1,263
4,837
11,919
0
W
2,553
668
0
1,249
3,884
1,009
0
1,428
2,292
38,265
0
W
Medusa
TwoF8tez
Medusa
8,584
4,229
0
2,295
5,777
1,366
215
1,043
4,694
0
37,308
L
3,359
245
0
712
4,819
1,262
0
1,369
3,350
27,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
25,004
284
Minions Killed
226
0
Camps Cleared
0
971,795
Distance Traveled
938,276
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,310
431
7
1
0
202,886
2
L
Anhur
4,495
450
29
3
0
158,335
2
L
Fenrir
5,348
535
55
6
0
194,135
4
L
Sun Wukong
5,381
538
72
7
0
184,762
3
W
Sun Wukong
6,236
624
75
8
0
194,391
2
W
Hun Batz
4,937
494
50
5
0
205,853
0
W
Kuzenbo
6,225
623
11
1
0
181,235
2
W
Janus
6,496
650
91
9
0
210,176
1
W
Medusa
6,360
636
57
6
0
180,140
1
L
Janus
5,470
547
63
6
0
198,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role