Player Matchup

Set
Set
Butt_Swagginton
Set
Level 48
God Stats
20W - 18L
1,559 SR
Queue Stats
232W - 233L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Exdry_Wake
Cthulhu
Level 89
God Stats
3W - 4L
1,363 SR
Queue Stats
160W - 184L
1,426 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Guestmlg564
Kumbhakarna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 372L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
PopoThePanda13
Sun Wukong
Level 44
God Stats
13W - 10L
1,581 SR
Queue Stats
209W - 230L
1,384 Elo+
Party 1
Chang'e
Chang'e
TTVCreativewavxs
Chang'e
Level 98
God Stats
7W - 8L
1,706 SR
Queue Stats
490W - 481L
1,431 Elo+
Party 1
Team Averages
Level 73
1,542 SR
1,419 Elo+

VS

Team Averages
Level 83
1,514 SR
1,381 Elo+
Geb
Geb
Drokonoz07
Geb
Level 65
God Stats
13W - 23L
1,361 SR
Queue Stats
249W - 276L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
Ghatto
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Metaler2008
Hou Yi
Level 137
God Stats
0W - 1L
1,675 SR
Queue Stats
107W - 105L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
Noel-Aguilar-MX
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,120 Elo+
Party 2
Arachne
Arachne
ltachiUchiha808
Arachne
Level 49
God Stats
10W - 10L
1,535 SR
Queue Stats
142W - 131L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 7
12,735
509
15,149
16,435
10,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Exdry_Wake
Cthulhu
20
9 / 2 / 8
13,127
525
16,838
25,082
17,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
Guestmlg564
Kumbhakarna
17
5 / 0 / 8
11,083
443
11,912
20,555
18,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
PopoThePanda13
Sun Wukong
20
2 / 5 / 7
12,898
516
12,734
24,378
20,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 7
13,602
544
12,880
16,543
8,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,625
385
7,291
20,546
19,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Ghatto
Gilgamesh
18
7 / 6 / 0
12,490
500
22,275
22,821
17,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
17
1 / 6 / 3
11,381
455
15,936
18,120
7,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
12
0 / 9 / 0
7,998
320
2,432
11,920
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 6 / 3
12,478
499
8,778
20,681
9,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
32
Kills
10
10
Deaths
32
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
0
5
0
0
W
Cthulhu
Exdry_Wake
Cthulhu
9
2
8
6.5
L
Gilgamesh
Ghatto
Gilgamesh
7
6
0
1.17
W
Kumbhakarna
Guestmlg564
Kumbhakarna
5
0
8
9
L
Hou Yi
1
6
3
0.42
L
Kukulkan
0
9
0
0
W
Sun Wukong
PopoThePanda13
Sun Wukong
2
5
7
1.1
W
8
0
7
11.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,513
Damage
56,712
102,993
Taken
94,088
75,063
Mitigated
57,984
35,509
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,149
7,327
0
3,980
16,435
10,525
2,315
3,270
13,019
0
76,333
L
7,291
492
0
1,331
20,546
19,567
196
10,646
9,467
49,981
0
W
Cthulhu
Exdry_Wake
Cthulhu
16,838
1,444
1,757
4,575
25,082
17,140
0
1,633
23,449
81,183
0
L
Gilgamesh
Ghatto
Gilgamesh
22,275
6,547
0
896
22,821
17,261
0
5,645
17,038
0
80,163
W
Kumbhakarna
Guestmlg564
Kumbhakarna
11,912
1,705
651
1,873
20,555
18,540
528
2,830
17,645
44,963
0
L
Hou Yi
15,936
6,550
0
335
18,120
7,594
496
9,983
7,809
0
76,267
L
Kukulkan
2,432
976
0
0
11,920
4,174
126
7,851
3,935
22,872
0
W
Sun Wukong
PopoThePanda13
Sun Wukong
12,734
3,215
0
6,238
24,378
20,521
2,186
845
23,493
0
94,845
W
12,880
463
3,859
12,576
16,543
8,337
72
879
15,664
116,822
0
L
8,778
6,443
0
1,503
20,681
9,388
0
6,368
14,209
0
124,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,445
Gold Earned
53,972
685
Minions Killed
590
0
Camps Cleared
0
2,366,365
Distance Traveled
2,189,358
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,735
509
115
5
0
441,591
2
L
Geb
9,625
385
61
2
0
443,873
3
W
Cthulhu
13,127
525
147
6
0
480,756
4
L
Gilgamesh
12,490
500
147
6
0
427,380
5
W
Kumbhakarna
11,083
443
67
3
0
484,155
0
L
Hou Yi
11,381
455
145
6
0
421,303
5
L
Kukulkan
7,998
320
47
2
0
375,891
0
W
Sun Wukong
12,898
516
173
7
0
466,131
3
W
Chang'e
13,602
544
183
7
0
493,732
5
L
Arachne
12,478
499
190
8
0
520,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role