Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
B0Kk
Sobek
Level 157
God Stats
5W - 5L
1,234 SR
Queue Stats
730W - 720L
1,514 Elo+
Party 2
Fenrir
Fenrir
DlishusHippie
Fenrir
Level 120
God Stats
4W - 1L
1,848 SR
Queue Stats
719W - 720L
1,485 Elo+
Party 2
Merlin
Merlin
JoeSolo88
Merlin
Level 43
God Stats
4W - 2L
1,527 SR
Queue Stats
112W - 111L
1,493 Elo+
Party 2
Anhur
Anhur
Kolybelka
Anhur
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 78L
1,478 Elo+
Solo
Team Averages
Level 120
1,522 SR
1,494 Elo+

VS

Team Averages
Level 130
1,506 SR
1,502 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Biricutico3298
Olorun
Level 142
God Stats
2W - 8L
1,245 SR
Queue Stats
232W - 247L
1,492 Elo+
Party 1
Ao Kuang
Ao Kuang
GPickle303
Ao Kuang
Level 106
God Stats
2W - 2L
1,717 SR
Queue Stats
15W - 16L
1,484 Elo+
Solo
Mulan
Mulan
LeonSeth
Mulan
Level 160
God Stats
1W - 3L
1,569 SR
Queue Stats
167W - 187L
1,540 Elo+
Party 1
Cerberus
Cerberus
MoDeSt0 666
Cerberus
Level 146
God Stats
10W - 7L
1,497 SR
Queue Stats
236W - 248L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
2 / 2 / 27
11,161
698
9,202
16,712
16,353
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
B0Kk
Sobek
20
9 / 5 / 19
13,349
834
15,618
26,275
35,676
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 8 / 16
12,398
775
12,829
16,669
17,888
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
JoeSolo88
Merlin
20
9 / 4 / 16
12,696
794
27,529
12,993
8,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Kolybelka
Anhur
20
6 / 1 / 17
12,192
762
15,641
9,835
6,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
2 / 6 / 12
11,019
689
13,718
23,730
26,038
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 5 / 11
12,027
752
15,760
15,367
6,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
GPickle303
Ao Kuang
17
4 / 7 / 11
10,739
671
11,353
19,843
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
LeonSeth
Mulan
18
5 / 6 / 11
11,311
707
14,567
22,217
16,957
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
MoDeSt0 666
Cerberus
17
4 / 6 / 11
10,800
675
7,745
20,653
17,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
75
30
Kills
19
20
Deaths
30
95
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
2
27
7.75
L
Gilgamesh
 
Gilgamesh
2
6
12
1.33
W
Sobek
B0Kk
Sobek
9
5
19
3.7
L
4
5
11
1.9
W
4
8
16
1.5
L
Ao Kuang
GPickle303
Ao Kuang
4
7
11
1.36
W
Merlin
JoeSolo88
Merlin
9
4
16
4.25
W
Anhur
Kolybelka
Anhur
6
1
17
14.5
L
Mulan
LeonSeth
Mulan
5
6
11
1.75
L
Cerberus
MoDeSt0 666
Cerberus
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,819
Damage
63,143
82,484
Taken
101,810
84,981
Mitigated
74,570
28,511
Healing
39,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,202
1,895
4,447
4,575
16,712
16,353
2,149
7,206
9,506
0
27,926
L
Gilgamesh
 
Gilgamesh
13,718
2,520
2,558
3,902
23,730
26,038
144
10,737
12,993
0
26,209
W
Sobek
B0Kk
Sobek
15,618
1,317
713
6,205
26,275
35,676
102
10,682
15,593
27,684
0
L
15,760
8,654
3,989
5,043
15,367
6,370
2,544
7,028
8,339
34,100
0
W
12,829
3,942
0
842
16,669
17,888
195
7,709
8,960
0
21,021
L
Ao Kuang
GPickle303
Ao Kuang
11,353
2,267
2,099
5,287
19,843
7,338
507
8,049
11,794
27,484
0
W
Merlin
JoeSolo88
Merlin
27,529
3,286
2,775
2,284
12,993
8,363
1,652
5,931
7,062
52,020
0
W
Anhur
Kolybelka
Anhur
15,641
5,482
4,112
2,558
9,835
6,701
1,803
3,330
6,505
0
31,113
L
Mulan
LeonSeth
Mulan
14,567
1,360
3,405
4,741
22,217
16,957
266
9,356
12,861
0
24,839
L
Cerberus
MoDeSt0 666
Cerberus
7,745
272
2,279
6,253
20,653
17,867
19
7,977
12,676
18,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,796
Gold Earned
55,896
152
Minions Killed
164
0
Camps Cleared
0
1,270,579
Distance Traveled
1,265,925
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,161
698
37
2
0
296,605
2
L
Gilgamesh
11,019
689
35
2
0
256,419
0
W
Sobek
13,349
834
13
1
0
272,606
0
L
Olorun
12,027
752
41
3
0
222,762
0
W
Fenrir
12,398
775
20
1
0
267,235
2
L
Ao Kuang
10,739
671
29
2
0
254,389
2
W
Merlin
12,696
794
58
4
0
249,056
0
W
Anhur
12,192
762
24
2
0
185,077
0
L
Mulan
11,311
707
15
1
0
250,437
0
L
Cerberus
10,800
675
44
3
0
281,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role