Player Matchup

Sol
Sol
AyderKhagan
Sol
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 21L
1,374 Elo+
Solo
Fenrir
Fenrir
Bellkala
Fenrir
Level 25
God Stats
6W - 7L
1,662 SR
Queue Stats
37W - 51L
1,319 Elo+
Solo
Poseidon
Poseidon
DielRick
Poseidon
Level 29
God Stats
6W - 8L
1,393 SR
Queue Stats
83W - 95L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Nuwa3
Nu Wa
Level 4
God Stats
4W - 0L
1,695 SR
Queue Stats
4W - 2L
1,818 Elo+
Solo
King Arthur
King Arthur
babuin54
King Arthur
Level 14
God Stats
4W - 7L
1,433 SR
Queue Stats
183W - 204L
1,412 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,473 Elo+

VS

Team Averages
Level 3
1,500 SR
1,500 Elo+
Ares
Ares
Danathos06
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
Icee-Tropaize
Zeus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
Trasch83
Bellona
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ravana
Ravana
Vargonlol
Ravana
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thor
Thor
jeadenkill
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 9
9,340
584
7,361
9,300
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Bellkala
Fenrir
13
5 / 4 / 2
8,520
533
2,202
10,571
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
DielRick
Poseidon
17
17 / 0 / 6
10,794
675
14,577
5,803
1,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Nuwa3
Nu Wa
17
16 / 0 / 12
10,983
686
21,238
7,299
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
babuin54
King Arthur
13
7 / 5 / 6
8,802
550
9,314
15,217
8,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 0
5,194
325
507
15,271
4,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 12 / 1
7,221
451
6,395
11,082
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Trasch83
Bellona
11
3 / 8 / 6
6,979
436
3,157
12,214
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Vargonlol
Ravana
9
4 / 12 / 3
6,671
417
5,558
12,794
4,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 11 / 3
5,761
360
2,473
12,960
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
52
Kills
10
12
Deaths
53
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
Fenrir
Bellkala
Fenrir
5
4
2
1.5
L
0
10
0
0
W
Poseidon
DielRick
Poseidon
17
0
6
20
L
3
12
1
0.29
W
Nu Wa
Nuwa3
Nu Wa
16
0
12
22
L
Bellona
Trasch83
Bellona
3
8
6
0.75
L
Ravana
Vargonlol
Ravana
4
12
3
0.46
W
King Arthur
babuin54
King Arthur
7
5
6
2
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,692
Damage
18,090
48,190
Taken
64,321
20,414
Mitigated
24,306
14,409
Healing
1,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,361
2,957
0
4,969
9,300
3,456
263
897
8,315
43,895
2,349
W
Fenrir
Bellkala
Fenrir
2,202
162
0
4,157
10,571
4,077
521
500
10,031
0
39,890
L
507
45
210
374
15,271
4,441
0
12,630
1,893
10,227
0
W
Poseidon
DielRick
Poseidon
14,577
1,636
0
250
5,803
1,975
1,389
706
4,985
70,880
0
L
6,395
1,098
0
80
11,082
2,848
33
6,473
4,257
28,796
0
W
Nu Wa
Nuwa3
Nu Wa
21,238
5,292
0
2,372
7,299
2,821
1,896
2,556
4,429
70,976
0
L
Bellona
Trasch83
Bellona
3,157
1,661
0
78
12,214
8,006
210
5,707
6,279
0
16,236
L
Ravana
Vargonlol
Ravana
5,558
2,229
0
540
12,794
4,635
216
7,398
5,130
0
21,500
W
King Arthur
babuin54
King Arthur
9,314
760
0
2,661
15,217
8,085
339
1,575
13,528
0
32,824
L
2,473
800
0
0
12,960
4,376
20
8,659
3,979
0
11,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
31,826
428
Minions Killed
152
0
Camps Cleared
0
1,476,648
Distance Traveled
1,306,933
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,340
584
82
5
0
265,422
0
W
Fenrir
8,520
533
70
4
0
320,371
0
L
Ares
5,194
325
14
1
0
237,876
0
W
Poseidon
10,794
675
122
8
0
305,867
0
L
Zeus
7,221
451
57
4
0
262,677
1
W
Nu Wa
10,983
686
115
7
0
321,314
1
L
Bellona
6,979
436
30
2
0
288,254
2
L
Ravana
6,671
417
32
2
0
256,137
0
W
King Arthur
8,802
550
39
2
0
263,674
0
L
Thor
5,761
360
19
1
0
261,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role