Player Matchup

Danzaburou
Danzaburou
LordMahoo
Danzaburou
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,690 Elo+
Party 2
Chaac
Chaac
MimekJesus
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
Philupia
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,564 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,583 Elo+

VS

Team Averages
Level 78
1,533 SR
1,564 Elo+
Tsukuyomi
Tsukuyomi
BartholomewsButt
Tsukuyomi
Level 100
God Stats
6W - 6L
1,515 SR
Queue Stats
153W - 100L
1,617 Elo+
Party 1
Cabrakan
Cabrakan
CapnBootypop
Cabrakan
Level 118
God Stats
5W - 11L
1,443 SR
Queue Stats
553W - 455L
1,552 Elo+
Party 1
Ra
Ra
ChefBootypop
Ra
Level 15
God Stats
1W - 1L
1,642 SR
Queue Stats
10W - 9L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordMahoo
Danzaburou
19
9 / 8 / 11
18,414
767
16,133
22,032
11,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
19
7 / 6 / 13
17,244
719
17,652
22,197
26,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Philupia
Zhong Kui
20
7 / 12 / 11
17,556
732
19,322
28,592
18,960
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
14 / 8 / 9
18,216
759
25,204
23,302
15,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
CapnBootypop
Cabrakan
20
12 / 8 / 13
19,697
821
29,297
30,099
34,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 9
12,573
524
4,280
9,800
3,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
57
23
Kills
26
26
Deaths
23
35
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
14
8
9
2.31
L
Cabrakan
CapnBootypop
Cabrakan
12
8
13
2.31
L
0
7
9
0.64
W
Danzaburou
LordMahoo
Danzaburou
9
8
11
1.81
W
Chaac
7
6
13
2.25
W
Zhong Kui
Philupia
Zhong Kui
7
12
11
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,107
Damage
58,781
72,821
Taken
63,201
56,606
Mitigated
52,455
20,465
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
25,204
5,952
0
3,157
23,302
15,079
1,282
7,556
15,260
0
102,019
L
Cabrakan
CapnBootypop
Cabrakan
29,297
3,468
0
5,644
30,099
34,146
770
8,640
20,380
77,915
0
L
4,280
616
192
640
9,800
3,230
10
2,315
7,321
19,782
0
W
Danzaburou
LordMahoo
Danzaburou
16,133
4,262
352
3,764
22,032
11,124
2,492
10,280
11,752
0
72,198
W
Chaac
17,652
4,408
0
7,015
22,197
26,522
281
11,585
10,612
0
52,397
W
Zhong Kui
Philupia
Zhong Kui
19,322
1,585
0
9,334
28,592
18,960
1,831
11,745
16,847
109,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,214
Gold Earned
50,486
278
Minions Killed
205
0
Camps Cleared
0
1,028,719
Distance Traveled
1,143,908
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
18,216
759
101
4
0
442,511
1
L
Cabrakan
19,697
821
61
3
0
423,291
2
L
Ra
12,573
524
43
2
0
278,106
0
W
Danzaburou
18,414
767
77
3
0
347,991
0
W
Chaac
17,244
719
56
2
0
374,921
3
W
Zhong Kui
17,556
732
145
6
0
305,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role