Player Matchup

Medusa
Medusa
Asian_N_Blazin
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
Sgt_Nightman
Hercules
Level 9
God Stats
0W - 3L
1,629 SR
Queue Stats
6W - 8L
1,103 Elo+
Party 1
Izanami
Izanami
The_Dayman_aAa
Izanami
Level 16
God Stats
6W - 7L
1,599 SR
Queue Stats
8W - 9L
1,359 Elo+
Party 1
Team Averages
Level 10
1,576 SR
1,321 Elo+

VS

Team Averages
Level 35
1,508 SR
1,402 Elo+
Skadi
Skadi
Matt2107
Skadi
Level 48
God Stats
25W - 20L
1,454 SR
Queue Stats
72W - 71L
1,372 Elo+
Party 2
Scylla
Scylla
Stingray l
Scylla
Level 29
God Stats
27W - 25L
1,552 SR
Queue Stats
225W - 190L
1,462 Elo+
Solo
Cthulhu
Cthulhu
TheBr0dy
Cthulhu
Level 27
God Stats
21W - 18L
1,517 SR
Queue Stats
50W - 55L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
6,414
583
3,571
9,462
2,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Sgt_Nightman
Hercules
10
1 / 2 / 5
7,288
663
2,194
11,053
10,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
4 / 5 / 1
7,917
720
10,860
13,503
4,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Matt2107
Skadi
13
7 / 0 / 6
9,175
834
10,904
6,922
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Stingray l
Scylla
12
6 / 1 / 7
9,198
836
9,100
6,774
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TheBr0dy
Cthulhu
9
0 / 5 / 8
7,760
705
6,881
11,338
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
13
14
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Skadi
Matt2107
Skadi
7
0
6
10
L
Hercules
Sgt_Nightman
Hercules
1
2
5
1.75
W
Scylla
Stingray l
Scylla
6
1
7
9.5
W
Cthulhu
TheBr0dy
Cthulhu
0
5
8
0.8
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,625
Damage
26,885
34,018
Taken
25,034
17,735
Mitigated
15,326
6,949
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,571
885
0
872
9,462
2,745
0
4,338
4,920
0
12,090
W
Skadi
Matt2107
Skadi
10,904
4,855
942
2,009
6,922
2,402
960
0
6,922
0
40,213
L
Hercules
Sgt_Nightman
Hercules
2,194
704
159
3,066
11,053
10,788
170
4,985
5,804
0
8,274
W
Scylla
Stingray l
Scylla
9,100
1,819
0
2,446
6,774
1,946
853
68
6,706
27,019
0
W
Cthulhu
TheBr0dy
Cthulhu
6,881
456
81
1,321
11,338
10,978
348
0
11,285
19,777
0
L
10,860
8,216
0
2,852
13,503
4,202
1,041
5,986
7,277
0
39,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,619
Gold Earned
26,133
89
Minions Killed
137
0
Camps Cleared
0
508,916
Distance Traveled
572,909
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,414
583
11
1
0
173,782
1
W
Skadi
9,175
834
47
4
0
188,200
2
L
Hercules
7,288
663
12
1
0
174,583
0
W
Scylla
9,198
836
58
5
0
182,825
0
W
Cthulhu
7,760
705
32
3
0
201,884
0
L
Izanami
7,917
720
66
6
0
160,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role