Player Matchup

Odin
Odin
FranklinHopeness
Odin
Level 88
God Stats
2W - 3L
1,278 SR
Queue Stats
124W - 138L
1,475 Elo+
Party 1
Baba Yaga
Baba Yaga
Marlon Offline
Baba Yaga
Level 22
God Stats
1W - 5L
1,327 SR
Queue Stats
86W - 157L
1,345 Elo+
Solo
Medusa
Medusa
andy_kinneas
Medusa
Level 148
God Stats
1W - 2L
1,726 SR
Queue Stats
86W - 90L
1,497 Elo+
Party 1
Team Averages
Level 86
1,444 SR
1,439 Elo+

VS

Team Averages
Level 52
1,500 SR
1,372 Elo+
Tyr
Tyr
Andresma
Tyr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,200 Elo+
Solo
Chang'e
Chang'e
DarckArrow11
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,724 Elo+
Solo
Da Ji
Da Ji
Iviinhaa
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
10,670
711
8,475
11,795
10,092
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Marlon Offline
Baba Yaga
12
4 / 3 / 6
9,969
665
8,442
8,448
3,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
13
4 / 7 / 5
9,773
652
12,113
10,756
4,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
10,898
727
10,633
12,431
7,151
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
DarckArrow11
Chang'e
14
4 / 2 / 6
10,613
708
12,184
13,152
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Iviinhaa
Da Ji
10
1 / 9 / 5
8,810
587
3,776
11,072
3,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
13
13
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Chang'e
DarckArrow11
Chang'e
4
2
6
3.5
L
4
3
6
2.33
W
Da Ji
Iviinhaa
Da Ji
1
9
5
0.39
L
Baba Yaga
Marlon Offline
Baba Yaga
4
3
6
2.33
L
Medusa
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
26,593
30,999
Taken
36,655
17,735
Mitigated
17,797
3,558
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,633
1,663
0
1,232
12,431
7,151
0
3,394
9,037
1,304
22,704
W
Chang'e
DarckArrow11
Chang'e
12,184
978
2,082
6,656
13,152
7,294
0
2,236
10,916
58,162
0
L
8,475
3,293
0
2,612
11,795
10,092
0
4,823
6,646
0
41,795
W
Da Ji
Iviinhaa
Da Ji
3,776
616
270
628
11,072
3,352
0
2,984
8,088
0
14,696
L
Baba Yaga
Marlon Offline
Baba Yaga
8,442
166
0
946
8,448
3,429
0
2,911
5,351
30,552
0
L
Medusa
12,113
4,612
0
0
10,756
4,214
0
4,368
6,076
0
43,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
30,321
154
Minions Killed
154
0
Camps Cleared
0
815,526
Distance Traveled
809,891
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,898
727
22
1
0
289,513
2
W
Chang'e
10,613
708
108
7
0
286,853
4
L
Odin
10,670
711
60
4
0
295,913
4
W
Da Ji
8,810
587
24
2
0
233,525
0
L
Baba Yaga
9,969
665
47
3
0
270,755
0
L
Medusa
9,773
652
47
3
0
248,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role