Player Matchup

Kukulkan
Kukulkan
Living_Death55
Kukulkan
Level 8
God Stats
1W - 0L
1,798 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Sam-the-Gray3119
Hercules
Level 36
God Stats
1W - 1L
1,305 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 1
Neith
Neith
TheCrazyCacti
Neith
Level 38
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
XxZEPSxX
Bellona
Level 22
God Stats
1W - 0L
1,384 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
krazotz
Fenrir
Level 108
God Stats
1W - 1L
1,377 SR
Queue Stats
4W - 5L
1,380 Elo+
Party 1
Team Averages
Level 42
1,502 SR
1,516 Elo+

VS

Team Averages
Level 20
1,506 SR
1,380 Elo+
Nemesis
Nemesis
DaddyMeeseeks
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
MeatShield17
Bellona
Level 17
God Stats
7W - 6L
1,444 SR
Queue Stats
36W - 27L
1,445 Elo+
Solo
Neith
Neith
We2Low9478
Neith
Level 24
God Stats
24W - 30L
1,550 SR
Queue Stats
44W - 61L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
knightsof21
Sun Wukong
Level 28
God Stats
11W - 16L
1,611 SR
Queue Stats
98W - 114L
1,322 Elo+
Solo
Kukulkan
Kukulkan
vCripto
Kukulkan
Level 29
God Stats
21W - 29L
1,426 SR
Queue Stats
61W - 110L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 4 / 5
6,158
385
2,483
5,738
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
6,916
432
2,886
9,394
6,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 2
6,291
393
2,339
4,667
1,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
XxZEPSxX
Bellona
10
0 / 5 / 4
6,208
388
2,133
10,087
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
krazotz
Fenrir
16
13 / 2 / 0
10,045
628
8,945
10,272
4,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 5 / 4
7,075
442
1,688
7,753
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MeatShield17
Bellona
15
2 / 2 / 0
9,073
567
6,904
9,494
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
7
0 / 0 / 2
5,766
360
1,676
2,655
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
knightsof21
Sun Wukong
13
6 / 3 / 0
8,100
506
5,426
10,470
5,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
vCripto
Kukulkan
12
5 / 6 / 1
7,648
478
5,656
6,453
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
14
14
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
5
4
0.6
W
Kukulkan
0
4
5
0.63
L
Bellona
MeatShield17
Bellona
2
2
0
1
W
2
2
1
1.25
W
0
1
2
1
L
Neith
0
0
2
1
W
Bellona
XxZEPSxX
Bellona
0
5
4
0.4
L
Sun Wukong
knightsof21
Sun Wukong
6
3
0
2
W
Fenrir
krazotz
Fenrir
13
2
0
6.5
L
Kukulkan
vCripto
Kukulkan
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,786
Damage
21,350
40,158
Taken
36,825
22,716
Mitigated
17,477
7,662
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,688
625
0
556
7,753
2,541
0
992
6,635
0
21,279
W
Kukulkan
2,483
0
0
0
5,738
1,979
0
3,736
1,730
10,387
0
L
Bellona
MeatShield17
Bellona
6,904
2,492
0
4,055
9,494
6,614
332
0
9,494
0
55,050
W
2,886
891
48
2,802
9,394
6,097
0
0
9,394
0
24,609
W
2,339
544
171
1,492
4,667
1,554
799
0
4,667
0
29,132
L
Neith
1,676
587
99
374
2,655
568
84
0
2,655
0
8,636
W
Bellona
XxZEPSxX
Bellona
2,133
1,003
0
1,195
10,087
8,864
255
1,074
8,889
0
12,300
L
Sun Wukong
knightsof21
Sun Wukong
5,426
1,994
0
1,682
10,470
5,638
332
0
10,470
0
53,339
W
Fenrir
krazotz
Fenrir
8,945
2,207
0
1,954
10,272
4,222
0
384
9,822
0
68,485
L
Kukulkan
vCripto
Kukulkan
5,656
440
0
0
6,453
2,116
492
1,257
5,088
33,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
37,662
275
Minions Killed
336
0
Camps Cleared
0
1,367,116
Distance Traveled
1,315,903
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,075
442
57
4
0
297,415
0
W
Kukulkan
6,158
385
18
1
0
244,821
0
L
Bellona
9,073
567
125
8
0
318,523
0
W
Hercules
6,916
432
54
3
0
298,801
1
W
Neith
6,291
393
62
4
0
273,550
0
L
Neith
5,766
360
15
1
0
169,865
0
W
Bellona
6,208
388
30
2
0
240,509
2
L
Sun Wukong
8,100
506
81
5
0
274,103
2
W
Fenrir
10,045
628
111
7
0
309,435
4
L
Kukulkan
7,648
478
58
4
0
255,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role