Player Matchup

Cerberus
Cerberus
IStealSpices
Cerberus
Level 13
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 1
Thor
Thor
Swappin
Thor
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Medusa
Medusa
UnholyDepths640
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
snake_city113
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,536 Elo+
Solo
Scylla
Scylla
v Firebeat z
Scylla
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,093 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,458 Elo+

VS

Team Averages
Level 24
1,568 SR
1,340 Elo+
Chronos
Chronos
AHeartSoTrue
Chronos
Level 17
God Stats
4W - 0L
1,709 SR
Queue Stats
33W - 35L
1,582 Elo+
Solo
Ymir
Ymir
BradyBailey
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,071 Elo+
Solo
Cthulhu
Cthulhu
Jamitinoniichan
Cthulhu
Level 27
God Stats
38W - 31L
1,510 SR
Queue Stats
131W - 139L
1,355 Elo+
Solo
Medusa
Medusa
bugatticoop
Medusa
Level 29
God Stats
7W - 4L
1,683 SR
Queue Stats
99W - 110L
1,354 Elo+
Solo
Nemesis
Nemesis
eX_maravillamau
Nemesis
Level 28
God Stats
10W - 8L
1,440 SR
Queue Stats
150W - 146L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IStealSpices
Cerberus
9
0 / 3 / 2
5,727
441
2,367
6,833
3,513
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Swappin
Thor
12
4 / 0 / 1
6,849
527
4,852
10,049
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 1
4,880
375
1,317
6,081
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
9
0 / 4 / 0
6,235
480
1,423
9,767
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
6
0 / 0 / 0
4,714
363
665
1,980
549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AHeartSoTrue
Chronos
12
0 / 2 / 0
7,331
564
4,452
7,616
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 6
6,743
519
4,737
7,217
3,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 0
5,956
458
1,311
3,151
2,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
11
7 / 1 / 1
7,409
570
7,277
4,174
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
5,950
458
3,377
5,559
1,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
13
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
AHeartSoTrue
Chronos
0
2
0
0
W
3
2
6
3
L
Cerberus
IStealSpices
Cerberus
0
3
2
0.33
W
2
0
0
2
L
Thor
Swappin
Thor
4
0
1
4.5
L
0
6
1
0.08
W
Medusa
7
1
1
7.5
W
1
1
1
1.5
L
Guan Yu
0
4
0
0
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,624
Damage
21,154
34,710
Taken
27,717
15,044
Mitigated
11,409
7,781
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AHeartSoTrue
Chronos
4,452
1,885
0
2,598
7,616
2,527
1,754
545
7,071
52,758
0
W
4,737
1,122
0
250
7,217
3,607
116
1,896
5,321
23,123
0
L
Cerberus
IStealSpices
Cerberus
2,367
375
0
1,075
6,833
3,513
0
3,185
3,648
20,012
0
W
1,311
80
0
1,348
3,151
2,505
0
65
3,086
18,761
0
L
Thor
Swappin
Thor
4,852
1,347
0
3,349
10,049
3,288
0
3,365
6,684
0
32,688
L
1,317
799
0
0
6,081
2,518
0
1,552
4,529
0
11,563
W
Medusa
7,277
3,018
0
1,842
4,174
1,315
485
421
3,753
0
39,312
W
3,377
1,609
0
1,619
5,559
1,455
0
170
5,389
0
27,559
L
Guan Yu
1,423
263
85
2,827
9,767
5,176
321
1,056
8,486
137
22,280
L
Scylla
665
513
0
445
1,980
549
0
1,117
863
9,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
33,389
198
Minions Killed
289
0
Camps Cleared
0
989,947
Distance Traveled
1,047,829
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,331
564
95
7
0
208,461
1
W
Ymir
6,743
519
35
3
0
238,538
1
L
Cerberus
5,727
441
46
4
0
220,251
1
W
Cthulhu
5,956
458
40
3
0
150,214
0
L
Thor
6,849
527
69
5
0
240,304
2
L
Medusa
4,880
375
26
2
0
174,581
2
W
Medusa
7,409
570
70
5
0
219,459
4
W
Nemesis
5,950
458
49
4
0
231,157
0
L
Guan Yu
6,235
480
37
3
0
224,197
2
L
Scylla
4,714
363
20
2
0
130,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role