Player Matchup

Cthulhu
Cthulhu
GetCovered
Cthulhu
Level 144
God Stats
4W - 0L
1,978 SR
Queue Stats
76W - 60L
1,611 Elo+
Solo
Cu Chulainn
Cu Chulainn
LeidesHS
Cu Chulainn
Level 148
God Stats
6W - 8L
1,357 SR
Queue Stats
493W - 520L
1,549 Elo+
Solo
Eset
Eset
OhmsReactance
Eset
Level 156
God Stats
8W - 0L
1,919 SR
Queue Stats
468W - 499L
1,575 Elo+
Party 2
Khepri
Khepri
REDDarkPhoenix
Khepri
Level 152
God Stats
9W - 5L
1,610 SR
Queue Stats
389W - 431L
1,582 Elo+
Party 2
Da Ji
Da Ji
SabbyChan
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 152
1,673 SR
1,563 Elo+

VS

Team Averages
Level 140
1,598 SR
1,627 Elo+
Da Ji
Da Ji
AnanaMango
Da Ji
Level 150
God Stats
1W - 1L
1,834 SR
Queue Stats
90W - 51L
1,680 Elo+
Party 1
Osiris
Osiris
BleuetGrenade
Osiris
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
362W - 287L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hinterbear
Ah Muzen Cab
Level 153
God Stats
2W - 2L
1,619 SR
Queue Stats
82W - 86L
1,569 Elo+
Solo
Nox
Nox
N a d e6656
Nox
Level 157
God Stats
4W - 6L
1,342 SR
Queue Stats
410W - 399L
1,620 Elo+
Solo
Fenrir
Fenrir
testiboulator
Fenrir
Level 140
God Stats
0W - 2L
1,695 SR
Queue Stats
69W - 57L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GetCovered
Cthulhu
18
3 / 3 / 14
10,702
823
17,105
13,563
14,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
LeidesHS
Cu Chulainn
17
5 / 3 / 9
10,155
781
12,224
16,299
16,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 2 / 11
10,584
814
11,576
9,519
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 14
9,944
765
6,923
15,061
18,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
SabbyChan
Da Ji
15
5 / 3 / 10
9,840
757
8,927
9,648
5,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
4 / 6 / 8
8,821
679
8,710
12,080
5,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 10
8,776
675
9,919
15,748
14,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Hinterbear
Ah Muzen Cab
16
1 / 2 / 10
9,129
702
13,599
11,499
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 5
10,413
801
16,768
10,979
5,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 8
9,032
695
4,385
12,772
10,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
54
19
Kills
13
13
Deaths
19
58
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
6
8
1.33
L
0
5
10
1
W
Cthulhu
GetCovered
Cthulhu
3
3
14
3.33
L
Ah Muzen Cab
Hinterbear
Ah Muzen Cab
1
2
10
3
W
Cu Chulainn
LeidesHS
Cu Chulainn
5
3
9
3.17
L
6
3
5
2.83
W
5
2
11
5.25
W
1
2
14
4
W
Da Ji
SabbyChan
Da Ji
5
3
10
3.33
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,755
Damage
53,381
64,090
Taken
63,078
59,742
Mitigated
41,860
21,412
Healing
20,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
8,710
2,610
1,009
1,454
12,080
5,486
0
6,123
5,807
0
9,855
L
9,919
3,569
2,689
3,782
15,748
14,786
331
8,040
7,492
0
22,718
W
Cthulhu
GetCovered
Cthulhu
17,105
745
4,048
1,277
13,563
14,641
661
4,992
8,571
33,253
0
L
Ah Muzen Cab
Hinterbear
Ah Muzen Cab
13,599
3,636
1,602
3,630
11,499
5,364
2,026
6,405
4,908
0
30,554
W
Cu Chulainn
LeidesHS
Cu Chulainn
12,224
2,401
2,518
1,784
16,299
16,207
1,178
4,134
12,165
0
25,127
L
16,768
1,953
1,966
991
10,979
5,277
984
6,789
4,028
36,998
0
W
11,576
439
2,783
2,068
9,519
4,763
1,937
928
8,591
26,701
0
W
6,923
432
1,134
2,652
15,061
18,303
246
4,867
10,194
14,328
0
W
Da Ji
SabbyChan
Da Ji
8,927
1,033
1,559
1,589
9,648
5,828
1,305
1,847
7,801
0
10,199
L
4,385
869
2,378
1,002
12,772
10,947
162
7,269
5,239
155
6,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,225
Gold Earned
46,171
154
Minions Killed
119
0
Camps Cleared
0
1,154,191
Distance Traveled
1,097,656
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,821
679
4
0
0
205,884
0
L
Osiris
8,776
675
16
1
0
226,549
0
W
Cthulhu
10,702
823
46
4
0
234,494
1
L
Ah Muzen Cab
9,129
702
25
2
0
217,709
0
W
Cu Chulainn
10,155
781
36
3
0
221,444
3
L
Nox
10,413
801
72
6
0
207,949
2
W
Eset
10,584
814
54
4
0
236,863
2
W
Khepri
9,944
765
14
1
0
231,035
2
W
Da Ji
9,840
757
4
0
0
230,355
3
L
Fenrir
9,032
695
2
0
0
239,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role