Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AG Anbu
Heimdallr
Level 107
God Stats
9W - 10L
1,411 SR
Queue Stats
184W - 190L
1,530 Elo+
Party 1
Apollo
Apollo
CptnBibbles
Apollo
Level 124
God Stats
12W - 9L
1,432 SR
Queue Stats
340W - 287L
1,498 Elo+
Party 3
Odin
Odin
Ilmmortal_Legend
Odin
Level 109
God Stats
9W - 10L
1,429 SR
Queue Stats
503W - 464L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
bewbie_miles
Baron Samedi
Level 128
God Stats
13W - 5L
1,537 SR
Queue Stats
307W - 284L
1,499 Elo+
Party 3
Team Averages
Level 119
1,462 SR
1,508 Elo+

VS

Team Averages
Level 117
1,633 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
Dislocatedwood
Cu Chulainn
Level 108
God Stats
12W - 13L
1,486 SR
Queue Stats
72W - 77L
1,481 Elo+
Party 2
Athena
Athena
Onslaught7
Athena
Level 127
God Stats
3W - 6L
1,640 SR
Queue Stats
154W - 132L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bobbyPICHULAhot
Ah Muzen Cab
Level 111
God Stats
13W - 14L
1,545 SR
Queue Stats
630W - 581L
1,514 Elo+
Solo
Susano
Susano
catguyallen2
Susano
Level 119
God Stats
1W - 1L
1,731 SR
Queue Stats
231W - 204L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
tacojoe1996
Ah Puch
Level 122
God Stats
5W - 2L
1,762 SR
Queue Stats
222W - 199L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 1 / 6
10,642
507
13,436
17,493
13,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
AG Anbu
Heimdallr
18
4 / 1 / 7
11,165
532
6,605
14,684
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
17
4 / 5 / 7
11,067
527
12,578
17,020
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 1 / 10
11,222
534
6,665
13,361
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
bewbie_miles
Baron Samedi
18
8 / 1 / 4
11,262
536
12,433
11,746
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dislocatedwood
Cu Chulainn
15
2 / 2 / 0
9,359
446
6,612
18,606
12,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Onslaught7
Athena
13
1 / 4 / 2
9,021
430
5,282
18,790
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Muzen Cab
bobbyPICHULAhot
Ah Muzen Cab
18
4 / 4 / 1
11,146
531
11,323
13,414
5,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
13
0 / 5 / 1
8,405
400
3,628
15,346
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
tacojoe1996
Ah Puch
15
1 / 7 / 3
9,986
476
11,297
11,709
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
22
Kills
8
9
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
6
6
W
Heimdallr
AG Anbu
Heimdallr
4
1
7
7.5
W
Apollo
4
5
7
1.5
L
Cu Chulainn
Dislocatedwood
Cu Chulainn
2
2
0
1
W
3
1
10
8
L
Athena
Onslaught7
Athena
1
4
2
0.5
W
Baron Samedi
bewbie_miles
Baron Samedi
8
1
4
10
L
Ah Muzen Cab
bobbyPICHULAhot
Ah Muzen Cab
4
4
1
1.13
L
Susano
0
5
1
0.1
L
Ah Puch
tacojoe1996
Ah Puch
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,717
Damage
38,142
74,304
Taken
77,865
44,810
Mitigated
38,659
24,621
Healing
22,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,436
241
209
10,547
17,493
13,644
270
4,240
12,955
67,374
0
W
Heimdallr
AG Anbu
Heimdallr
6,605
2,039
0
930
14,684
7,277
2,230
2,193
12,416
0
97,213
W
Apollo
12,578
6,253
0
4,415
17,020
6,038
6,895
2,740
14,280
0
66,439
L
Cu Chulainn
Dislocatedwood
Cu Chulainn
6,612
542
0
6,446
18,606
12,812
54
8,948
9,532
5,338
36,318
W
6,665
1,006
0
2,665
13,361
12,299
0
6,134
7,152
0
44,573
L
Athena
Onslaught7
Athena
5,282
1,256
0
4,660
18,790
10,705
0
4,956
13,718
29,374
0
W
Baron Samedi
bewbie_miles
Baron Samedi
12,433
746
1,711
4,144
11,746
5,552
384
5,152
6,569
70,220
0
L
Ah Muzen Cab
bobbyPICHULAhot
Ah Muzen Cab
11,323
6,071
0
5,934
13,414
5,072
890
2,031
11,367
0
79,465
L
Susano
3,628
275
0
4,452
15,346
5,883
404
3,876
11,400
0
53,139
L
Ah Puch
tacojoe1996
Ah Puch
11,297
135
0
937
11,709
4,187
40
5,776
5,661
70,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,358
Gold Earned
47,917
615
Minions Killed
491
0
Camps Cleared
0
2,049,635
Distance Traveled
1,881,367
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,642
507
94
4
0
392,355
10
W
Heimdallr
11,165
532
155
7
0
378,105
7
W
Apollo
11,067
527
125
6
0
427,656
2
L
Cu Chulainn
9,359
446
78
4
0
354,338
2
W
Odin
11,222
534
89
4
0
451,740
4
L
Athena
9,021
430
62
3
0
418,889
6
W
Baron Samedi
11,262
536
152
7
0
399,779
6
L
Ah Muzen Cab
11,146
531
149
7
0
381,944
0
L
Susano
8,405
400
86
4
0
344,750
1
L
Ah Puch
9,986
476
116
6
0
381,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role