Player Matchup

Bacchus
Bacchus
ANDRESF21
Bacchus
Level 101
God Stats
4W - 1L
1,608 SR
Queue Stats
153W - 143L
1,460 Elo+
Party 1
Fenrir
Fenrir
Gerald2000
Fenrir
Level 120
God Stats
24W - 21L
1,449 SR
Queue Stats
319W - 300L
1,429 Elo+
Solo
Sol
Sol
JuanCarlosY333
Sol
Level 122
God Stats
19W - 12L
1,699 SR
Queue Stats
213W - 220L
1,418 Elo+
Party 1
Vulcan
Vulcan
MVPPUNCHES
Vulcan
Level 89
God Stats
73W - 70L
1,545 SR
Queue Stats
497W - 508L
1,472 Elo+
Solo
Guan Yu
Guan Yu
XxCarlos2003xX
Guan Yu
Level 66
God Stats
5W - 0L
1,571 SR
Queue Stats
123W - 134L
1,433 Elo+
Party 1
Team Averages
Level 100
1,574 SR
1,442 Elo+

VS

Team Averages
Level 95
1,487 SR
1,467 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CobCorn
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 127L
1,435 Elo+
Party 2
Mulan
Mulan
DigBickIsBack
Mulan
Level 88
God Stats
16W - 19L
1,533 SR
Queue Stats
350W - 376L
1,521 Elo+
Party 2
Aphrodite
Aphrodite
LAWPI77
Aphrodite
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 64L
1,462 Elo+
Solo
Chiron
Chiron
TigBitsAreBack
Chiron
Level 64
God Stats
13W - 15L
1,402 SR
Queue Stats
248W - 271L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANDRESF21
Bacchus
11
2 / 0 / 7
6,470
498
5,215
6,744
6,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Gerald2000
Fenrir
13
9 / 0 / 2
7,971
613
7,058
7,963
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 1 / 5
7,666
590
9,212
9,261
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
MVPPUNCHES
Vulcan
13
2 / 1 / 1
7,639
588
5,614
4,555
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 2 / 3
7,274
560
5,828
8,816
7,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 2 / 1
6,661
512
4,125
7,556
2,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
CobCorn
Hun Batz
11
2 / 5 / 0
6,698
515
2,002
9,680
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
7,032
541
7,277
10,419
4,293
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
LAWPI77
Aphrodite
8
0 / 6 / 1
5,559
428
2,592
10,884
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 0
5,896
454
5,540
9,869
2,806
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
4
4
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Bacchus
ANDRESF21
Bacchus
2
0
7
5.5
L
Hun Batz
CobCorn
Hun Batz
2
5
0
0.4
L
1
4
1
0.38
W
Fenrir
Gerald2000
Fenrir
9
0
2
10
W
5
1
5
7.5
L
Aphrodite
LAWPI77
Aphrodite
0
6
1
0.08
W
Vulcan
MVPPUNCHES
Vulcan
2
1
1
2.5
L
1
4
0
0.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
21,536
37,339
Taken
48,408
21,592
Mitigated
18,169
16,480
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,125
1,219
274
2,133
7,556
2,327
240
5,310
2,246
43,132
0
W
Bacchus
ANDRESF21
Bacchus
5,215
649
0
2,771
6,744
6,261
0
1,500
5,244
22,829
0
L
Hun Batz
CobCorn
Hun Batz
2,002
774
0
2,540
9,680
2,884
0
619
9,061
0
31,635
L
7,277
2,843
0
1,612
10,419
4,293
908
0
10,419
0
40,190
W
Fenrir
Gerald2000
Fenrir
7,058
1,726
0
2,954
7,963
3,253
39
1,002
6,961
0
36,729
W
9,212
2,647
0
5,723
9,261
2,453
398
2,385
6,876
48,438
0
L
Aphrodite
LAWPI77
Aphrodite
2,592
976
1,345
2,752
10,884
5,859
0
7,836
3,048
9,293
0
W
Vulcan
MVPPUNCHES
Vulcan
5,614
3,012
0
1,210
4,555
1,687
0
1,528
3,027
61,685
0
L
5,540
1,716
272
3,519
9,869
2,806
78
6,276
3,590
0
38,833
W
5,828
2,134
199
3,623
8,816
7,938
0
302
8,514
0
33,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
31,846
374
Minions Killed
315
0
Camps Cleared
0
1,234,420
Distance Traveled
1,105,454
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,661
512
81
6
0
205,916
6
W
Bacchus
6,470
498
22
2
0
245,732
3
L
Hun Batz
6,698
515
60
5
0
248,306
3
L
Mulan
7,032
541
85
7
0
219,239
2
W
Fenrir
7,971
613
68
5
0
236,528
3
W
Sol
7,666
590
89
7
0
224,772
0
L
Aphrodite
5,559
428
17
1
0
194,027
5
W
Vulcan
7,639
588
123
9
0
253,144
5
L
Chiron
5,896
454
72
6
0
237,966
3
W
Guan Yu
7,274
560
72
6
0
274,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role