Player Matchup

Ravana
Ravana
Angry Samoan 11
Ravana
Level 62
God Stats
1W - 0L
1,690 SR
Queue Stats
40W - 35L
1,427 Elo+
Party 4
Nu Wa
Nu Wa
J-Baybeh
Nu Wa
Level 109
God Stats
2W - 0L
1,875 SR
Queue Stats
25W - 29L
1,497 Elo+
Party 2
Odin
Odin
Kdabeast
Odin
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 139L
1,507 Elo+
Party 2
Olorun
Olorun
OsamaBinLaggin69
Olorun
Level 17
God Stats
1W - 0L
1,946 SR
Queue Stats
22W - 20L
1,292 Elo+
Party 4
Izanami
Izanami
skythelimit33
Izanami
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,331 Elo+
Party 2
Team Averages
Level 55
1,702 SR
1,411 Elo+

VS

Team Averages
Level 73
1,514 SR
1,289 Elo+
Ne Zha
Ne Zha
Chuck Mama
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,210 Elo+
Party 3
Fenrir
Fenrir
LittlePringle
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 3
Hera
Hera
Sephywoot
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
He Bo
He Bo
Spharai
He Bo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,175 Elo+
Party 1
Ymir
Ymir
jsjohnstine
Ymir
Level 144
God Stats
17W - 14L
1,572 SR
Queue Stats
868W - 876L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 24
9,896
990
12,042
11,214
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
J-Baybeh
Nu Wa
17
8 / 1 / 21
10,188
1,019
14,428
5,516
2,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
15
10 / 4 / 17
9,688
969
7,442
8,510
9,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 1 / 22
9,141
914
10,888
7,797
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
17
7 / 2 / 18
10,347
1,035
12,029
7,777
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chuck Mama
Ne Zha
11
1 / 10 / 4
6,991
699
4,671
12,212
4,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 8 / 3
6,692
669
4,381
11,163
7,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
14
3 / 8 / 1
8,047
805
6,984
10,001
5,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Spharai
He Bo
15
5 / 6 / 3
8,809
881
7,398
8,342
3,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 5
7,276
728
7,282
21,326
11,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
26
39
Kills
10
10
Deaths
39
102
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
24
10
L
Ne Zha
Chuck Mama
Ne Zha
1
10
4
0.3
W
Nu Wa
J-Baybeh
Nu Wa
8
1
21
18.5
W
Odin
10
4
17
4.63
L
0
8
3
0.19
W
6
1
22
17
L
Hera
3
8
1
0.44
L
He Bo
Spharai
He Bo
5
6
3
1.08
L
1
7
5
0.5
W
Izanami
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
30,716
40,814
Taken
63,044
26,646
Mitigated
31,064
15,483
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,042
2,664
2,651
2,439
11,214
8,546
0
4,424
6,790
0
14,403
L
Ne Zha
Chuck Mama
Ne Zha
4,671
2,122
127
1,577
12,212
4,211
0
4,452
7,760
0
8,157
W
Nu Wa
J-Baybeh
Nu Wa
14,428
5,824
229
724
5,516
2,162
2,203
4,054
1,462
34,354
0
W
Odin
7,442
1,465
570
763
8,510
9,463
0
2,670
5,840
0
12,489
L
4,381
781
0
1,135
11,163
7,653
0
4,583
6,580
0
8,216
W
10,888
6,204
1,911
4,023
7,797
3,265
1,657
5,862
1,935
19,367
0
L
Hera
6,984
1,735
127
1,228
10,001
5,058
0
3,829
6,172
21,480
0
L
He Bo
Spharai
He Bo
7,398
355
0
861
8,342
3,072
0
2,541
5,801
20,610
0
L
7,282
1,357
0
4,632
21,326
11,070
0
9,911
11,415
13,736
0
W
Izanami
12,029
7,197
682
1,491
7,777
3,210
969
4,654
3,123
0
25,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,260
Gold Earned
37,815
96
Minions Killed
87
0
Camps Cleared
0
978,236
Distance Traveled
751,713
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,896
990
8
1
0
211,019
0
L
Ne Zha
6,991
699
7
1
0
158,835
0
W
Nu Wa
10,188
1,019
32
3
0
199,650
1
W
Odin
9,688
969
9
1
0
197,207
0
L
Fenrir
6,692
669
6
1
0
184,264
0
W
Olorun
9,141
914
8
1
0
187,466
0
L
Hera
8,047
805
26
3
0
148,867
0
L
He Bo
8,809
881
36
4
0
140,979
0
L
Ymir
7,276
728
12
1
0
118,768
0
W
Izanami
10,347
1,035
39
4
0
182,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role