Player Matchup

Bacchus
Bacchus
Alexis487
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 2
Janus
Janus
Chechis3688
Janus
Level 7
God Stats
0W - 1L
1,209 SR
Queue Stats
6W - 4L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
Elmessico7290
Sun Wukong
Level 3
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 2
Apollo
Apollo
Paul HB9 Plz
Apollo
Level 16
God Stats
18W - 21L
1,572 SR
Queue Stats
20W - 27L
1,442 Elo+
Party 2
Hercules
Hercules
UnMugreMensoFeo
Hercules
Level 98
God Stats
2W - 3L
1,547 SR
Queue Stats
147W - 158L
1,524 Elo+
Party 2
Team Averages
Level 30
1,422 SR
1,470 Elo+

VS

Team Averages
Level 18
1,544 SR
1,559 Elo+
Merlin
Merlin
C-basxd
Merlin
Level 25
God Stats
15W - 9L
1,697 SR
Queue Stats
146W - 124L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
IFineOgayI
Zhong Kui
Level 18
God Stats
2W - 0L
1,791 SR
Queue Stats
60W - 37L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
IPandaCrapI
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,621 Elo+
Party 1
Cabrakan
Cabrakan
UWU Skrimp
Cabrakan
Level 28
God Stats
1W - 2L
1,234 SR
Queue Stats
138W - 173L
1,503 Elo+
Solo
Thor
Thor
serbs14
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alexis487
Bacchus
9
0 / 6 / 1
5,624
433
4,593
11,537
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 1
7,093
546
4,292
5,791
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Elmessico7290
Sun Wukong
11
0 / 2 / 1
6,339
488
6,047
9,438
5,290
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
9
0 / 6 / 1
5,358
412
2,924
10,204
2,602
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
12
2 / 1 / 1
6,801
523
4,120
8,822
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C-basxd
Merlin
14
1 / 0 / 0
7,653
589
3,255
4,774
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
IFineOgayI
Zhong Kui
14
2 / 1 / 0
7,831
602
7,783
11,010
7,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
IPandaCrapI
Danzaburou
13
10 / 0 / 3
8,797
677
12,254
7,738
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
UWU Skrimp
Cabrakan
11
2 / 1 / 5
7,031
541
3,638
8,064
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
serbs14
Thor
9
0 / 1 / 0
5,749
442
1,046
7,258
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
15
15
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alexis487
Bacchus
0
6
1
0.08
W
Merlin
C-basxd
Merlin
1
0
0
1
L
1
0
1
1.5
L
Sun Wukong
Elmessico7290
Sun Wukong
0
2
1
0.25
W
Zhong Kui
IFineOgayI
Zhong Kui
2
1
0
2
W
Danzaburou
IPandaCrapI
Danzaburou
10
0
3
11.5
L
Apollo
0
6
1
0.08
W
Cabrakan
UWU Skrimp
Cabrakan
2
1
5
4.5
L
Hercules
2
1
1
2.5
W
Thor
serbs14
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,976
Damage
27,976
45,792
Taken
38,844
18,560
Mitigated
20,449
11,269
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alexis487
Bacchus
4,593
535
282
1,426
11,537
5,776
13
2,677
8,860
15,966
0
W
Merlin
C-basxd
Merlin
3,255
123
0
1,838
4,774
1,550
0
2,175
2,393
55,544
0
L
4,292
163
0
2,170
5,791
1,661
65
2,042
3,383
47,099
0
L
Sun Wukong
Elmessico7290
Sun Wukong
6,047
1,149
0
712
9,438
5,290
0
6,875
2,563
0
35,020
W
Zhong Kui
IFineOgayI
Zhong Kui
7,783
1,748
0
7,143
11,010
7,915
668
0
11,010
53,599
0
W
Danzaburou
IPandaCrapI
Danzaburou
12,254
5,725
0
4,401
7,738
2,878
1,385
2,279
5,459
0
53,479
L
Apollo
2,924
1,898
602
2,208
10,204
2,602
0
696
9,508
0
23,611
W
Cabrakan
UWU Skrimp
Cabrakan
3,638
409
0
2,897
8,064
5,927
120
2,446
5,595
20,982
0
L
Hercules
4,120
1,396
0
3,869
8,822
3,231
0
1,948
6,802
0
39,434
W
Thor
serbs14
Thor
1,046
0
0
2,676
7,258
2,179
0
1,620
5,502
0
25,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
37,061
321
Minions Killed
410
0
Camps Cleared
0
1,246,484
Distance Traveled
1,178,117
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,624
433
18
1
0
234,357
2
W
Merlin
7,653
589
112
9
0
262,356
5
L
Janus
7,093
546
91
7
0
261,124
3
L
Sun Wukong
6,339
488
77
6
0
244,360
0
W
Zhong Kui
7,831
602
113
9
0
236,434
1
W
Danzaburou
8,797
677
84
6
0
223,843
0
L
Apollo
5,358
412
52
4
0
218,614
1
W
Cabrakan
7,031
541
39
3
0
237,021
2
L
Hercules
6,801
523
83
6
0
288,029
2
W
Thor
5,749
442
62
5
0
218,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role