Player Matchup

Chang'e
Chang'e
Faeva0408
Chang'e
Level 28
God Stats
8W - 3L
1,726 SR
Queue Stats
39W - 26L
1,593 Elo+
Party 1
Thor
Thor
LagrangeFive
Thor
Level 5
God Stats
4W - 1L
1,881 SR
Queue Stats
8W - 6L
1,566 Elo+
Party 1
Vulcan
Vulcan
Retpall
Vulcan
Level 5
God Stats
14W - 7L
1,811 SR
Queue Stats
39W - 33L
1,462 Elo+
Party 1
Cerberus
Cerberus
breadirl
Cerberus
Level 18
God Stats
1W - 1L
1,317 SR
Queue Stats
70W - 58L
1,609 Elo+
Party 1
Neith
Neith
ereyeager
Neith
Level 3
God Stats
3W - 1L
1,850 SR
Queue Stats
4W - 2L
1,856 Elo+
Party 1
Team Averages
Level 12
1,717 SR
1,617 Elo+

VS

Team Averages
Level 38
1,598 SR
1,779 Elo+
Chiron
Chiron
Anubis816
Chiron
Level 14
God Stats
2W - 0L
1,713 SR
Queue Stats
33W - 18L
1,738 Elo+
Party 2
Aphrodite
Aphrodite
DarkTatas
Aphrodite
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
2,028 Elo+
Party 2
Scylla
Scylla
Mcboy57
Scylla
Level 26
God Stats
18W - 18L
1,582 SR
Queue Stats
161W - 140L
1,534 Elo+
Solo
Medusa
Medusa
MrMisterChief
Medusa
Level 15
God Stats
1W - 1L
1,286 SR
Queue Stats
23W - 7L
1,791 Elo+
Party 2
Hercules
Hercules
aParkedCar87
Hercules
Level 99
God Stats
7W - 2L
1,910 SR
Queue Stats
26W - 7L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Faeva0408
Chang'e
19
3 / 7 / 8
12,594
900
14,822
22,628
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 10 / 9
12,676
905
14,465
24,723
10,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Retpall
Vulcan
19
4 / 5 / 5
13,316
951
14,991
17,423
7,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
breadirl
Cerberus
19
3 / 6 / 8
14,159
1,011
17,149
38,771
48,840
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
ereyeager
Neith
18
0 / 8 / 8
11,827
845
9,781
19,827
8,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Anubis816
Chiron
19
2 / 1 / 16
12,496
893
14,475
10,541
2,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
DarkTatas
Aphrodite
20
9 / 2 / 22
14,923
1,066
16,386
20,285
17,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Mcboy57
Scylla
20
9 / 0 / 18
14,477
1,034
29,675
6,583
2,241
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 6 / 23
14,537
1,038
42,008
20,859
7,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
aParkedCar87
Hercules
20
8 / 3 / 21
14,393
1,028
16,663
20,350
20,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
136
12
Kills
36
36
Deaths
12
38
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Chiron
Anubis816
Chiron
2
1
16
10
W
Aphrodite
DarkTatas
Aphrodite
9
2
22
10
L
Chang'e
Faeva0408
Chang'e
3
7
8
1
L
2
10
9
0.65
W
Scylla
Mcboy57
Scylla
9
0
18
18
W
8
6
23
3.25
L
Vulcan
Retpall
Vulcan
4
5
5
1.3
W
Hercules
aParkedCar87
Hercules
8
3
21
6.17
L
Cerberus
breadirl
Cerberus
3
6
8
1.17
L
Neith
ereyeager
Neith
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,208
Damage
119,207
123,372
Taken
78,618
84,746
Mitigated
50,413
24,012
Healing
32,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Anubis816
Chiron
14,475
6,235
1,901
2,972
10,541
2,773
0
8,166
2,375
0
34,598
W
Aphrodite
DarkTatas
Aphrodite
16,386
915
8,828
10,547
20,285
17,732
0
13,154
7,131
39,017
0
L
Chang'e
Faeva0408
Chang'e
14,822
1,438
8,587
4,237
22,628
8,398
0
9,204
13,160
39,531
0
L
14,465
5,135
0
0
24,723
10,917
0
9,300
15,253
0
37,623
W
Scylla
Mcboy57
Scylla
29,675
1,339
236
656
6,583
2,241
0
5,500
1,083
60,250
0
W
42,008
18,707
1,017
3,547
20,859
7,593
0
9,698
11,161
0
79,651
L
Vulcan
Retpall
Vulcan
14,991
4,251
0
846
17,423
7,908
0
7,095
10,218
33,875
0
W
Hercules
aParkedCar87
Hercules
16,663
3,466
0
2,771
20,350
20,074
0
10,444
8,946
0
23,813
L
Cerberus
breadirl
Cerberus
17,149
698
0
8,688
38,771
48,840
0
12,980
25,141
39,103
0
L
Neith
ereyeager
Neith
9,781
4,414
0
1,654
19,827
8,683
0
6,170
13,539
0
31,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,572
Gold Earned
70,826
268
Minions Killed
299
4
Camps Cleared
13
1,265,579
Distance Traveled
1,348,419
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,496
893
44
3
3
252,704
0
W
Aphrodite
14,923
1,066
58
4
6
302,524
0
L
Chang'e
12,594
900
49
4
0
259,655
0
L
Thor
12,676
905
60
4
1
252,443
0
W
Scylla
14,477
1,034
81
6
1
274,181
1
W
Medusa
14,537
1,038
94
7
2
234,991
1
L
Vulcan
13,316
951
50
4
2
261,392
1
W
Hercules
14,393
1,028
22
2
1
284,019
0
L
Cerberus
14,159
1,011
51
4
1
282,950
0
L
Neith
11,827
845
58
4
0
209,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role