Player Matchup

Hercules
Hercules
Dougease
Hercules
Level 52
God Stats
5W - 6L
1,517 SR
Queue Stats
7W - 8L
1,685 Elo+
Party 2
Ymir
Ymir
Landrell
Ymir
Level 85
God Stats
5W - 7L
1,532 SR
Queue Stats
29W - 22L
1,662 Elo+
Party 2
Izanami
Izanami
Nicktopolus
Izanami
Level 86
God Stats
3W - 3L
1,399 SR
Queue Stats
45W - 28L
1,630 Elo+
Party 2
Team Averages
Level 74
1,483 SR
1,659 Elo+

VS

Team Averages
Level 99
1,512 SR
1,697 Elo+
Merlin
Merlin
Im Beary Allen
Merlin
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
80W - 85L
1,645 Elo+
Party 1
Osiris
Osiris
OG Goatzilla
Osiris
Level 159
God Stats
4W - 1L
1,282 SR
Queue Stats
1,126W - 913L
1,681 Elo+
Party 1
Thor
Thor
TerrifiedElmo
Thor
Level 36
God Stats
8W - 3L
1,754 SR
Queue Stats
38W - 12L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dougease
Hercules
11
4 / 6 / 3
9,011
693
6,675
16,495
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
1 / 7 / 6
8,219
632
5,307
16,866
7,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Nicktopolus
Izanami
12
4 / 5 / 3
9,188
707
9,168
11,800
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 11
10,494
807
16,809
6,604
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
4 / 3 / 11
9,812
755
12,314
14,084
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 4 / 8
9,888
761
8,283
9,318
3,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
18
18
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dougease
Hercules
4
6
3
0.92
W
7
2
11
6.25
L
Ymir
1
7
6
0.57
L
Izanami
Nicktopolus
Izanami
4
5
3
1.1
W
Osiris
4
3
11
3.17
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
37,406
45,161
Taken
30,006
24,603
Mitigated
14,177
6,879
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dougease
Hercules
6,675
1,900
138
3,921
16,495
13,647
0
6,272
10,218
353
13,869
W
16,809
87
0
750
6,604
2,446
875
1,110
5,394
43,349
0
L
Ymir
5,307
1,259
109
2,461
16,866
7,270
0
7,642
9,224
18,900
0
L
Izanami
Nicktopolus
Izanami
9,168
5,784
0
250
11,800
3,686
1,179
2,962
8,838
0
45,700
W
Osiris
12,314
6,066
0
4,829
14,084
8,366
1,152
2,807
11,039
0
49,475
W
8,283
936
0
643
9,318
3,365
876
1,631
7,612
0
23,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
30,194
116
Minions Killed
147
0
Camps Cleared
0
663,151
Distance Traveled
685,924
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,011
693
15
1
0
235,280
4
W
Merlin
10,494
807
47
4
0
230,383
1
L
Ymir
8,219
632
31
2
0
227,871
2
L
Izanami
9,188
707
70
5
0
200,000
4
W
Osiris
9,812
755
66
5
0
263,931
0
W
Thor
9,888
761
34
3
0
191,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role