Player Matchup

Medusa
Medusa
Flavorful
Medusa
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 33L
1,719 Elo+
Party 2
Cthulhu
Cthulhu
KaineArcane
Cthulhu
Level 25
God Stats
5W - 0L
1,687 SR
Queue Stats
5W - 4L
1,547 Elo+
Party 2
Mercury
Mercury
ThunderStruck012
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,765 Elo+
Party 2
Team Averages
Level 71
1,562 SR
1,677 Elo+

VS

Team Averages
Level 13
1,646 SR
1,515 Elo+
Achilles
Achilles
Get yr gun
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Make Me Slimey
Nu Wa
Level 8
God Stats
0W - 1L
1,855 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 1
Neith
Neith
ii A i R o AXE
Neith
Level 29
God Stats
66W - 53L
1,582 SR
Queue Stats
297W - 256L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Flavorful
Medusa
16
10 / 1 / 8
11,643
776
15,244
9,408
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KaineArcane
Cthulhu
14
3 / 4 / 12
10,857
724
8,801
13,024
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 3 / 11
10,822
721
5,519
8,760
3,120
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Get yr gun
Achilles
13
6 / 6 / 1
10,383
692
9,222
14,684
13,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 7 / 5
9,157
610
7,203
9,611
3,364
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 5 / 5
9,919
661
7,637
11,047
4,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
8
8
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Flavorful
Medusa
10
1
8
14
L
Achilles
Get yr gun
Achilles
6
6
1
1.08
W
Cthulhu
KaineArcane
Cthulhu
3
4
12
2.25
L
0
7
5
0.36
W
5
3
11
3.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,564
Damage
24,062
31,192
Taken
35,342
15,383
Mitigated
21,093
6,455
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Flavorful
Medusa
15,244
7,372
0
2,480
9,408
3,863
2,428
1,920
7,488
0
55,376
L
Achilles
Get yr gun
Achilles
9,222
1,695
0
1,347
14,684
13,446
0
2,916
11,768
0
27,864
W
Cthulhu
KaineArcane
Cthulhu
8,801
114
1,459
1,548
13,024
8,400
258
3,523
9,501
30,461
0
L
7,203
1,629
0
250
9,611
3,364
658
2,809
6,802
46,580
0
W
5,519
1,694
0
968
8,760
3,120
0
1,836
6,924
0
37,443
L
7,637
4,470
0
1,598
11,047
4,283
0
3,096
7,951
0
29,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,322
Gold Earned
29,459
196
Minions Killed
166
0
Camps Cleared
0
890,585
Distance Traveled
722,133
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,643
776
85
6
0
293,401
2
L
Achilles
10,383
692
35
2
0
269,188
2
W
Cthulhu
10,857
724
59
4
0
288,062
3
L
Nu Wa
9,157
610
65
4
0
225,135
3
W
Mercury
10,822
721
52
3
0
309,122
5
L
Neith
9,919
661
66
4
0
227,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role