Player Matchup

Merlin
Merlin
Chimuelo64
Merlin
Level 106
God Stats
1W - 3L
1,154 SR
Queue Stats
47W - 55L
1,432 Elo+
Solo
Horus
Horus
LUBU-NASTY_POWER
Horus
Level 118
God Stats
2W - 2L
1,784 SR
Queue Stats
260W - 278L
1,455 Elo+
Solo
Izanami
Izanami
NinbenSenpai
Izanami
Level 57
God Stats
55W - 37L
1,505 SR
Queue Stats
390W - 397L
1,418 Elo+
Solo
Tyr
Tyr
RAR_AKD
Tyr
Level 91
God Stats
6W - 13L
1,314 SR
Queue Stats
22W - 32L
1,291 Elo+
Solo
Thanatos
Thanatos
combatwombat_cw
Thanatos
Level 77
God Stats
10W - 9L
1,551 SR
Queue Stats
356W - 358L
1,409 Elo+
Solo
Team Averages
Level 90
1,462 SR
1,401 Elo+

VS

Team Averages
Level 94
1,411 SR
1,398 Elo+
Geb
Geb
Blak_IronTarkus
Geb
Level 102
God Stats
4W - 3L
1,521 SR
Queue Stats
105W - 151L
1,429 Elo+
Party 1
Chernobog
Chernobog
CapiTimor
Chernobog
Level 67
God Stats
30W - 27L
1,390 SR
Queue Stats
729W - 759L
1,436 Elo+
Solo
Olorun
Olorun
Edgar9483
Olorun
Level 82
God Stats
3W - 2L
1,475 SR
Queue Stats
75W - 62L
1,456 Elo+
Solo
King Arthur
King Arthur
SmoothTango
King Arthur
Level 87
God Stats
26W - 54L
1,317 SR
Queue Stats
158W - 242L
1,287 Elo+
Party 1
Fenrir
Fenrir
WooooooHoooooo93
Fenrir
Level 130
God Stats
3W - 10L
1,351 SR
Queue Stats
292W - 351L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chimuelo64
Merlin
10
2 / 2 / 0
6,099
554
5,746
5,767
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 4
5,295
481
2,534
6,613
3,009
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NinbenSenpai
Izanami
9
3 / 3 / 1
6,071
552
4,249
7,158
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
8
0 / 4 / 0
4,711
428
1,867
7,585
3,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
9
2 / 3 / 0
5,435
494
3,006
8,807
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 8
5,599
509
1,620
6,333
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
CapiTimor
Chernobog
10
4 / 4 / 3
6,314
574
6,658
6,604
1,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Edgar9483
Olorun
10
2 / 2 / 1
6,084
553
3,645
7,152
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
SmoothTango
King Arthur
11
2 / 1 / 3
6,427
584
4,676
8,611
4,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 1 / 4
6,815
620
5,766
8,927
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
14
14
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Chernobog
CapiTimor
Chernobog
4
4
3
1.38
L
Merlin
Chimuelo64
Merlin
2
2
0
1
W
Olorun
Edgar9483
Olorun
2
2
1
1.25
L
1
2
4
1.5
L
Izanami
NinbenSenpai
Izanami
3
3
1
1.17
L
Tyr
0
4
0
0
W
King Arthur
SmoothTango
King Arthur
2
1
3
3.5
W
6
1
4
8
L
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,402
Damage
22,365
35,930
Taken
37,627
12,295
Mitigated
13,853
14,587
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,620
387
0
1,763
6,333
2,967
270
64
6,265
9,871
0
W
Chernobog
CapiTimor
Chernobog
6,658
3,923
0
938
6,604
1,546
887
1,016
5,534
0
34,115
L
Merlin
Chimuelo64
Merlin
5,746
731
0
959
5,767
1,838
168
2,433
3,334
28,826
0
W
Olorun
Edgar9483
Olorun
3,645
1,999
250
2,830
7,152
2,547
726
3,086
3,664
25,014
3,151
L
2,534
1,447
1,234
2,618
6,613
3,009
0
831
5,782
0
10,173
L
Izanami
NinbenSenpai
Izanami
4,249
2,344
0
1,530
7,158
1,642
0
278
6,880
0
35,563
L
Tyr
1,867
388
24
2,131
7,585
3,290
927
137
7,448
0
17,223
W
King Arthur
SmoothTango
King Arthur
4,676
736
0
2,465
8,611
4,038
415
706
7,841
0
31,955
W
5,766
2,212
0
5,636
8,927
2,755
0
326
8,577
0
30,694
L
Thanatos
3,006
696
159
5,932
8,807
2,516
0
1,263
7,544
0
20,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
31,239
223
Minions Killed
248
0
Camps Cleared
0
986,350
Distance Traveled
966,753
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,599
509
14
1
0
191,653
1
W
Chernobog
6,314
574
53
5
0
190,657
0
L
Merlin
6,099
554
60
5
0
199,508
1
W
Olorun
6,084
553
65
6
0
190,516
5
L
Horus
5,295
481
11
1
0
214,694
5
L
Izanami
6,071
552
69
6
0
178,461
2
L
Tyr
4,711
428
32
3
0
193,006
6
W
King Arthur
6,427
584
53
5
0
186,142
3
W
Fenrir
6,815
620
63
6
0
207,785
0
L
Thanatos
5,435
494
51
5
0
200,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role