Player Matchup

Bellona
Bellona
DropMyPants
Bellona
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,216 Elo+
Party 2
Nox
Nox
Quatervwa
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
TekkanMaster
Sobek
Level 127
God Stats
5W - 1L
1,533 SR
Queue Stats
23W - 11L
1,325 Elo+
Party 2
Team Averages
Level 124
1,511 SR
1,347 Elo+

VS

Team Averages
Level 53
1,397 SR
1,370 Elo+
Ymir
Ymir
AllpowerfulNUG
Ymir
Level 6
God Stats
1W - 4L
1,227 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 1
Mercury
Mercury
guineo7
Mercury
Level 128
God Stats
7W - 4L
1,562 SR
Queue Stats
75W - 75L
1,651 Elo+
Solo
Scylla
Scylla
macthekiller
Scylla
Level 26
God Stats
2W - 2L
1,401 SR
Queue Stats
6W - 14L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DropMyPants
Bellona
11
6 / 0 / 10
8,126
813
8,952
6,223
3,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
8 / 0 / 9
8,375
838
10,172
5,904
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 11
7,276
728
3,662
7,670
6,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,751
675
1,265
10,292
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
guineo7
Mercury
9
0 / 4 / 1
6,101
610
2,814
8,114
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
8
0 / 8 / 0
5,663
566
4,404
8,242
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Bellona
DropMyPants
Bellona
6
0
10
11
W
8
0
9
12.5
W
3
1
11
8.5
L
Mercury
guineo7
Mercury
0
4
1
0.13
L
Scylla
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,786
Damage
8,483
19,797
Taken
26,648
12,027
Mitigated
11,625
5,066
Healing
1,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,265
223
0
428
10,292
6,393
0
5,147
5,145
5,980
0
W
Bellona
DropMyPants
Bellona
8,952
2,018
0
155
6,223
3,271
615
1,842
4,125
0
21,708
W
10,172
370
279
2,091
5,904
2,287
668
585
5,271
37,146
0
W
3,662
686
0
2,541
7,670
6,469
343
2,775
4,676
10,439
0
L
Mercury
guineo7
Mercury
2,814
689
0
1,139
8,114
2,687
0
4,890
3,224
0
17,381
L
Scylla
4,404
388
0
154
8,242
2,545
0
3,817
4,425
15,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,777
Gold Earned
18,515
109
Minions Killed
62
0
Camps Cleared
0
597,589
Distance Traveled
486,104
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,751
675
8
1
0
139,624
4
W
Bellona
8,126
813
30
3
0
220,545
0
W
Nox
8,375
838
67
7
0
193,524
0
W
Sobek
7,276
728
12
1
0
183,520
2
L
Mercury
6,101
610
26
3
0
187,679
2
L
Scylla
5,663
566
28
3
0
158,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role