Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Aurealea
Janus
Level 129
God Stats
0W - 2L
1,282 SR
Queue Stats
176W - 170L
1,678 Elo+
Solo
Loki
Loki
Dads_Diner
Loki
Level 126
God Stats
3W - 4L
1,596 SR
Queue Stats
114W - 96L
1,627 Elo+
Solo
Hachiman
Hachiman
UC_Sim
Hachiman
Level 157
God Stats
9W - 17L
1,470 SR
Queue Stats
1,017W - 980L
1,603 Elo+
Solo
Pele
Pele
Yamii404
Pele
Level 114
God Stats
126W - 100L
1,627 SR
Queue Stats
297W - 263L
1,633 Elo+
Solo
Team Averages
Level 137
1,495 SR
1,608 Elo+

VS

Team Averages
Level 138
1,634 SR
1,638 Elo+
Hercules
Hercules
Doritank
Hercules
Level 145
God Stats
5W - 6L
1,420 SR
Queue Stats
268W - 264L
1,583 Elo+
Solo
Kukulkan
Kukulkan
DownEastCider
Kukulkan
Level 158
God Stats
4W - 0L
1,770 SR
Queue Stats
221W - 158L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
JustEnoughThyme
Gilgamesh
Level 140
God Stats
33W - 34L
1,636 SR
Queue Stats
632W - 561L
1,678 Elo+
Solo
Cabrakan
Cabrakan
Satelliiiiiiitee
Cabrakan
Level 135
God Stats
91W - 67L
1,722 SR
Queue Stats
1,092W - 806L
1,675 Elo+
Solo
Skadi
Skadi
you_play_fortman
Skadi
Level 112
God Stats
39W - 24L
1,622 SR
Queue Stats
235W - 196L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 1
5,673
405
1,030
5,528
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Aurealea
Janus
10
0 / 6 / 1
5,893
421
1,751
9,937
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 6 / 0
6,326
452
1,930
8,699
3,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
UC_Sim
Hachiman
14
1 / 2 / 0
7,134
510
3,005
6,709
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
3 / 4 / 0
6,935
495
5,386
8,790
2,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doritank
Hercules
11
0 / 0 / 4
6,920
494
2,121
5,693
2,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
DownEastCider
Kukulkan
15
3 / 4 / 3
8,456
604
3,813
6,587
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
JustEnoughThyme
Gilgamesh
14
5 / 0 / 5
8,356
597
5,305
5,726
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
10 / 0 / 1
10,259
733
9,137
9,626
7,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 2
7,945
568
3,036
5,581
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
19
19
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
1
0.5
L
Janus
Aurealea
Janus
0
6
1
0.08
L
1
6
0
0.17
W
Hercules
Doritank
Hercules
0
0
4
2
W
Kukulkan
DownEastCider
Kukulkan
3
4
3
1.13
W
Gilgamesh
JustEnoughThyme
Gilgamesh
5
0
5
7.5
W
10
0
1
10.5
L
Hachiman
UC_Sim
Hachiman
1
2
0
0.5
L
Pele
3
4
0
0.75
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,102
Damage
23,412
39,663
Taken
33,213
13,056
Mitigated
15,800
9,370
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,030
455
0
1,809
5,528
2,055
0
0
5,528
22,402
0
L
Janus
Aurealea
Janus
1,751
37
0
2,471
9,937
2,792
0
3,945
5,952
30,452
0
L
1,930
385
0
1,216
8,699
3,591
0
5,456
3,241
0
31,409
W
Hercules
Doritank
Hercules
2,121
529
0
1,692
5,693
2,228
0
282
5,411
0
12,158
W
Kukulkan
DownEastCider
Kukulkan
3,813
191
0
429
6,587
2,195
308
54
6,533
60,187
0
W
Gilgamesh
JustEnoughThyme
Gilgamesh
5,305
1,341
0
3,448
5,726
2,412
0
907
4,819
0
45,319
W
9,137
1,280
0
4,671
9,626
7,442
1,124
1,076
8,550
67,389
0
L
Hachiman
UC_Sim
Hachiman
3,005
1,346
0
2,966
6,709
1,710
0
422
6,247
0
45,214
L
Pele
5,386
527
0
908
8,790
2,908
0
2,931
5,745
0
41,800
W
3,036
1,571
0
2,804
5,581
1,523
559
462
5,119
0
50,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
41,936
360
Minions Killed
493
0
Camps Cleared
0
1,156,462
Distance Traveled
1,322,817
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,673
405
44
3
0
235,667
2
L
Janus
5,893
421
68
5
0
229,320
3
L
Loki
6,326
452
69
5
0
250,679
3
W
Hercules
6,920
494
25
2
0
301,296
4
W
Kukulkan
8,456
604
138
10
0
258,200
5
W
Gilgamesh
8,356
597
90
6
0
307,858
4
W
Cabrakan
10,259
733
140
10
0
241,866
1
L
Hachiman
7,134
510
96
7
0
235,839
2
L
Pele
6,935
495
83
6
0
204,957
3
W
Skadi
7,945
568
100
7
0
213,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role