Player Matchup

Vulcan
Vulcan
Berzerker-Wolf87
Vulcan
Level 108
God Stats
3W - 3L
1,676 SR
Queue Stats
69W - 53L
1,637 Elo+
Party 1
Sol
Sol
booNthefragger
Sol
Level 73
God Stats
7W - 1L
1,746 SR
Queue Stats
113W - 76L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
isnab
Gilgamesh
Level 16
God Stats
13W - 9L
1,581 SR
Queue Stats
84W - 63L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
jukerthefragger
Cthulhu
Level 64
God Stats
11W - 6L
1,589 SR
Queue Stats
108W - 73L
1,614 Elo+
Party 1
Thanatos
Thanatos
nimbusthefragger
Thanatos
Level 23
God Stats
1W - 1L
1,295 SR
Queue Stats
59W - 41L
1,565 Elo+
Party 1
Team Averages
Level 57
1,578 SR
1,593 Elo+

VS

Team Averages
Level 66
1,534 SR
1,560 Elo+
Yemoja
Yemoja
AdamantKaizer
Yemoja
Level 49
God Stats
20W - 12L
1,609 SR
Queue Stats
268W - 263L
1,515 Elo+
Solo
Heimdallr
Heimdallr
AfroStyleJutsu
Heimdallr
Level 49
God Stats
1W - 4L
1,646 SR
Queue Stats
49W - 58L
1,512 Elo+
Solo
Anubis
Anubis
Cosmic_Nerio
Anubis
Level 45
God Stats
6W - 10L
1,507 SR
Queue Stats
70W - 80L
1,575 Elo+
Solo
Ravana
Ravana
XGhost-DeltaX
Ravana
Level 149
God Stats
1W - 5L
1,411 SR
Queue Stats
202W - 187L
1,555 Elo+
Party 2
Geb
Geb
XxBrokenMoon12xX
Geb
Level 40
God Stats
5W - 4L
1,500 SR
Queue Stats
195W - 129L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,478
565
11,450
7,534
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 3
8,615
574
10,411
10,559
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
isnab
Gilgamesh
12
0 / 3 / 0
7,272
485
2,518
8,811
3,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 6
7,948
530
5,128
11,765
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 2 / 2
8,072
538
6,273
11,712
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,065
471
7,799
12,088
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
AfroStyleJutsu
Heimdallr
12
1 / 4 / 1
7,338
489
4,235
11,349
3,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
0 / 5 / 1
6,693
446
2,099
8,654
3,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 2
7,541
503
4,535
7,406
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 3 / 1
6,743
450
5,408
9,687
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
9
9
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Heimdallr
AfroStyleJutsu
Heimdallr
1
4
1
0.38
W
6
0
5
8.5
L
Anubis
0
5
1
0.1
L
4
2
2
2.5
L
1
3
1
0.5
W
4
1
3
5.5
W
Gilgamesh
isnab
Gilgamesh
0
3
0
0
W
2
3
6
1.67
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
24,076
50,381
Taken
49,184
20,576
Mitigated
20,973
26,943
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,799
1,116
592
444
12,088
5,505
0
7,547
4,541
28,472
0
L
Heimdallr
AfroStyleJutsu
Heimdallr
4,235
1,514
0
4,198
11,349
3,809
792
3,104
8,245
0
44,675
W
11,450
3,719
0
2,017
7,534
2,774
0
2,733
4,751
55,234
0
L
Anubis
2,099
184
0
2,472
8,654
3,574
240
6,626
2,028
33,734
0
L
4,535
769
0
2,566
7,406
2,721
0
4,235
3,171
0
35,080
L
5,408
935
0
2,220
9,687
5,364
0
5,477
4,210
26,216
0
W
10,411
6,205
0
6,689
10,559
3,336
1,439
4,262
6,172
61,472
0
W
Gilgamesh
isnab
Gilgamesh
2,518
291
0
1,826
8,811
3,731
385
1,775
6,711
0
38,123
W
5,128
414
1,442
3,822
11,765
6,798
330
4,024
7,741
28,968
0
W
6,273
2,094
0
11,147
11,712
3,937
0
1,962
9,700
0
40,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
35,380
385
Minions Killed
313
0
Camps Cleared
0
1,521,835
Distance Traveled
1,307,308
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,065
471
40
3
0
250,915
0
L
Heimdallr
7,338
489
85
6
0
256,183
1
W
Vulcan
8,478
565
84
6
0
339,556
4
L
Anubis
6,693
446
80
5
0
198,468
1
L
Ravana
7,541
503
62
4
0
327,488
2
L
Geb
6,743
450
46
3
0
274,254
4
W
Sol
8,615
574
97
6
0
247,499
3
W
Gilgamesh
7,272
485
73
5
0
341,806
6
W
Cthulhu
7,948
530
49
3
0
287,199
3
W
Thanatos
8,072
538
82
5
0
305,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role