Player Matchup

Ravana
Ravana
BootyDoctorTV
Ravana
Level 106
God Stats
3W - 0L
1,864 SR
Queue Stats
14W - 17L
1,653 Elo+
Solo
Scylla
Scylla
BrocheEthan
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,669 Elo+
Party 1
Nox
Nox
Gandyqc
Nox
Level 18
God Stats
4W - 3L
1,813 SR
Queue Stats
4W - 3L
1,799 Elo+
Party 1
Sobek
Sobek
Rage665
Sobek
Level 32
God Stats
4W - 0L
1,837 SR
Queue Stats
19W - 8L
1,710 Elo+
Party 1
King Arthur
King Arthur
TonCOACH
King Arthur
Level 26
God Stats
3W - 1L
1,594 SR
Queue Stats
10W - 4L
1,468 Elo+
Party 1
Team Averages
Level 40
1,722 SR
1,660 Elo+

VS

Team Averages
Level 59
1,540 SR
1,418 Elo+
Ra
Ra
AV2Smooth_1k
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,237 Elo+
Solo
Hercules
Hercules
CheezusCrustt
Hercules
Level 43
God Stats
0W - 5L
1,495 SR
Queue Stats
6W - 14L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
Deathrow_Jethro
Gilgamesh
Level 70
God Stats
0W - 1L
1,688 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Only_Chance15
Jormungandr
Level 86
God Stats
1W - 1L
1,337 SR
Queue Stats
8W - 15L
1,707 Elo+
Party 2
Danzaburou
Danzaburou
Praxxic-
Danzaburou
Level 69
God Stats
0W - 1L
1,682 SR
Queue Stats
6W - 13L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 12
13,361
835
8,392
13,193
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
14 / 1 / 9
15,405
963
26,856
11,125
5,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
18
0 / 4 / 22
11,707
732
10,650
9,103
3,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
Rage665
Sobek
18
6 / 6 / 14
12,316
770
13,713
21,582
31,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
TonCOACH
King Arthur
18
4 / 8 / 11
12,277
767
10,922
25,834
22,759
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 8
11,074
692
11,867
11,865
5,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
CheezusCrustt
Hercules
15
0 / 10 / 11
9,475
592
7,930
19,149
15,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Deathrow_Jethro
Gilgamesh
19
9 / 3 / 6
13,129
821
17,448
18,519
15,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Only_Chance15
Jormungandr
17
5 / 4 / 6
12,512
782
9,047
13,396
12,015
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Praxxic-
Danzaburou
17
4 / 9 / 11
11,361
710
15,680
21,190
8,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
64
30
Kills
22
22
Deaths
30
68
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
W
6
3
12
4
W
Scylla
14
1
9
18.5
L
Hercules
CheezusCrustt
Hercules
0
10
11
0.55
L
Gilgamesh
Deathrow_Jethro
Gilgamesh
9
3
6
4
W
Nox
0
4
22
2.75
L
Jormungandr
Only_Chance15
Jormungandr
5
4
6
2
L
Danzaburou
Praxxic-
Danzaburou
4
9
11
1.06
W
Sobek
Rage665
Sobek
6
6
14
2.17
W
King Arthur
TonCOACH
King Arthur
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,533
Damage
61,972
80,837
Taken
84,119
72,066
Mitigated
56,522
19,886
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,867
735
1,341
3,207
11,865
5,012
661
8,451
3,374
48,094
0
W
8,392
2,031
0
2,499
13,193
8,092
1,165
3,158
10,035
0
36,981
W
Scylla
26,856
2,177
0
6,230
11,125
5,327
1,464
2,240
8,885
70,497
0
L
Hercules
CheezusCrustt
Hercules
7,930
1,911
0
3,109
19,149
15,736
233
11,058
8,043
0
15,208
L
Gilgamesh
Deathrow_Jethro
Gilgamesh
17,448
4,687
0
2,049
18,519
15,183
686
9,431
9,011
622
35,808
W
Nox
10,650
898
0
775
9,103
3,898
412
3,371
5,732
31,410
0
L
Jormungandr
Only_Chance15
Jormungandr
9,047
2,241
0
13
13,396
12,015
0
7,694
5,544
26,373
0
L
Danzaburou
Praxxic-
Danzaburou
15,680
5,561
0
4,501
21,190
8,576
637
14,697
6,421
0
48,891
W
Sobek
Rage665
Sobek
13,713
1,017
0
4,307
21,582
31,990
986
5,625
15,957
31,519
0
W
King Arthur
TonCOACH
King Arthur
10,922
2,427
0
6,075
25,834
22,759
280
8,120
17,714
0
33,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,066
Gold Earned
57,551
317
Minions Killed
272
9
Camps Cleared
6
1,428,623
Distance Traveled
1,261,482
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,074
692
89
6
2
253,582
1
W
Ravana
13,361
835
47
3
3
286,031
1
W
Scylla
15,405
963
124
8
2
319,480
4
L
Hercules
9,475
592
19
1
0
258,279
2
L
Gilgamesh
13,129
821
55
3
0
294,461
0
W
Nox
11,707
732
54
3
3
265,809
1
L
Jormungandr
12,512
782
40
3
0
215,294
0
L
Danzaburou
11,361
710
69
4
4
239,866
3
W
Sobek
12,316
770
46
3
1
287,215
0
W
King Arthur
12,277
767
46
3
0
270,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role