Player Matchup

Gilgamesh
Gilgamesh
ButThenIFarted
Gilgamesh
Level 118
God Stats
1W - 3L
1,612 SR
Queue Stats
8W - 8L
1,577 Elo+
Party 3
Bellona
Bellona
Donttypejustplay
Bellona
Level 56
God Stats
31W - 17L
1,695 SR
Queue Stats
90W - 70L
1,751 Elo+
Party 1
Rama
Rama
Draxxed
Rama
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 3L
1,734 Elo+
Party 1
Loki
Loki
NotCreepy
Loki
Level 25
God Stats
6W - 6L
1,556 SR
Queue Stats
14W - 20L
1,418 Elo+
Party 3
Ravana
Ravana
SirBoofington
Ravana
Level 42
God Stats
1W - 1L
1,517 SR
Queue Stats
33W - 44L
1,568 Elo+
Party 3
Team Averages
Level 54
1,617 SR
1,610 Elo+

VS

Team Averages
Level 81
1,569 SR
1,569 Elo+
Janus
Janus
Bunkies
Janus
Level 26
God Stats
129W - 77L
1,627 SR
Queue Stats
155W - 100L
1,571 Elo+
Party 2
Cerberus
Cerberus
Geisai
Cerberus
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 78L
1,494 Elo+
Party 2
Thor
Thor
Kentarodot
Thor
Level 101
God Stats
1W - 1L
1,295 SR
Queue Stats
16W - 7L
1,587 Elo+
Party 2
Neith
Neith
TurokMou
Neith
Level 48
God Stats
11W - 14L
1,658 SR
Queue Stats
242W - 236L
1,577 Elo+
Solo
Pele
Pele
annexnofx
Pele
Level 108
God Stats
38W - 21L
1,763 SR
Queue Stats
284W - 233L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ButThenIFarted
Gilgamesh
7
2 / 6 / 0
5,432
418
4,998
8,947
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 2
7,116
547
9,526
12,013
8,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
Draxxed
Rama
11
2 / 7 / 1
6,893
530
4,150
8,996
2,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
3 / 7 / 2
6,885
530
4,591
11,366
3,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 3
6,755
520
2,557
7,679
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bunkies
Janus
11
1 / 3 / 7
6,958
535
5,890
6,846
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Geisai
Cerberus
13
8 / 1 / 9
8,463
651
7,231
8,536
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 2 / 4
7,463
574
4,193
6,373
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TurokMou
Neith
13
7 / 2 / 9
8,353
643
10,412
9,327
3,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
15
5 / 2 / 1
8,320
640
9,295
8,695
5,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
27
27
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
Bunkies
Janus
1
3
7
1.5
L
Gilgamesh
ButThenIFarted
Gilgamesh
2
6
0
0.33
L
2
4
2
0.75
L
Rama
Draxxed
Rama
2
7
1
0.36
W
Cerberus
Geisai
Cerberus
8
1
9
12.5
W
6
2
4
4
L
Loki
3
7
2
0.57
L
1
3
3
0.83
W
Neith
TurokMou
Neith
7
2
9
5.75
W
Pele
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
37,021
49,001
Taken
39,777
20,551
Mitigated
19,520
10,489
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bunkies
Janus
5,890
802
0
1,261
6,846
1,734
1,098
0
6,846
38,780
0
L
Gilgamesh
ButThenIFarted
Gilgamesh
4,998
1,364
0
538
8,947
3,549
0
3,536
5,385
0
15,070
L
9,526
3,961
0
5,064
12,013
8,035
0
776
11,197
0
40,065
L
Rama
Draxxed
Rama
4,150
3,398
0
1,075
8,996
2,170
72
2,375
6,621
0
30,804
W
Cerberus
Geisai
Cerberus
7,231
946
0
2,190
8,536
6,746
437
0
8,536
23,853
0
W
4,193
1,106
0
2,395
6,373
2,109
476
0
6,373
0
27,617
L
Loki
4,591
1,285
0
1,000
11,366
3,832
0
3,909
7,192
0
25,937
L
2,557
523
0
2,812
7,679
2,965
0
2,114
5,485
0
30,994
W
Neith
TurokMou
Neith
10,412
5,033
0
4,576
9,327
3,276
1,946
0
9,327
0
45,747
W
Pele
9,295
1,335
0
1,256
8,695
5,655
1,142
0
8,695
0
49,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
39,557
297
Minions Killed
359
0
Camps Cleared
0
1,086,556
Distance Traveled
1,248,196
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,958
535
71
5
0
260,494
6
L
Gilgamesh
5,432
418
26
2
0
181,586
1
L
Bellona
7,116
547
82
6
0
245,055
2
L
Rama
6,893
530
63
5
0
210,222
3
W
Cerberus
8,463
651
33
3
0
250,092
5
W
Thor
7,463
574
57
4
0
259,654
1
L
Loki
6,885
530
50
4
0
227,587
0
L
Ravana
6,755
520
76
6
0
222,106
2
W
Neith
8,353
643
99
8
0
217,912
5
W
Pele
8,320
640
99
8
0
260,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role