Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Darkness_Wolf55
Scylla
Level 67
God Stats
8W - 24L
1,218 SR
Queue Stats
244W - 293L
1,378 Elo+
Party 2
Izanami
Izanami
LadyLuxanna
Izanami
Level 64
God Stats
3W - 9L
1,323 SR
Queue Stats
194W - 229L
1,352 Elo+
Party 2
Sun Wukong
Sun Wukong
Ricardomaglo789
Sun Wukong
Level 58
God Stats
3W - 1L
1,801 SR
Queue Stats
242W - 237L
1,338 Elo+
Solo
Kali
Kali
baileyBeav69
Kali
Level 59
God Stats
1W - 7L
1,207 SR
Queue Stats
166W - 190L
1,292 Elo+
Solo
Team Averages
Level 81
1,410 SR
1,372 Elo+

VS

Team Averages
Level 84
1,412 SR
1,369 Elo+
Danzaburou
Danzaburou
ATWrigs
Danzaburou
Level 62
God Stats
55W - 65L
1,459 SR
Queue Stats
386W - 453L
1,368 Elo+
Solo
Baba Yaga
Baba Yaga
SIVENG07
Baba Yaga
Level 127
God Stats
6W - 4L
1,354 SR
Queue Stats
181W - 218L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
brandnxx253
Guan Yu
Level 76
God Stats
48W - 56L
1,441 SR
Queue Stats
89W - 119L
1,318 Elo+
Party 1
Neith
Neith
catman121212
Neith
Level 74
God Stats
14W - 23L
1,365 SR
Queue Stats
21W - 28L
1,341 Elo+
Party 3
Fenrir
Fenrir
riff-raffgta
Fenrir
Level 81
God Stats
9W - 7L
1,442 SR
Queue Stats
100W - 97L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 5 / 1
8,125
451
5,466
15,142
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 3 / 2
8,267
459
3,437
5,622
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LadyLuxanna
Izanami
13
1 / 4 / 2
7,872
437
4,358
8,534
2,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Ricardomaglo789
Sun Wukong
14
0 / 2 / 0
8,149
453
7,123
13,581
6,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 5 / 1
8,443
469
5,065
12,766
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATWrigs
Danzaburou
15
1 / 2 / 10
8,358
464
8,018
12,299
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
SIVENG07
Baba Yaga
15
3 / 0 / 3
9,462
526
4,996
4,472
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
brandnxx253
Guan Yu
15
2 / 0 / 1
8,632
480
6,773
9,391
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 2 / 6
8,534
474
10,139
8,171
1,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
7 / 0 / 3
9,988
555
6,549
11,802
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
19
19
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
W
Danzaburou
ATWrigs
Danzaburou
1
2
10
3
L
0
3
2
0.33
L
Izanami
LadyLuxanna
Izanami
1
4
2
0.5
L
Sun Wukong
Ricardomaglo789
Sun Wukong
0
2
0
0
W
Baba Yaga
SIVENG07
Baba Yaga
3
0
3
4.5
L
2
5
1
0.5
W
Guan Yu
brandnxx253
Guan Yu
2
0
1
2.5
W
6
2
6
4.5
W
Fenrir
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,449
Damage
36,475
55,645
Taken
46,135
24,212
Mitigated
21,921
12,946
Healing
21,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,466
345
0
4,774
15,142
9,003
274
224
14,914
42,474
0
W
Danzaburou
ATWrigs
Danzaburou
8,018
3,943
0
5,406
12,299
3,712
686
3,126
9,173
0
55,889
L
3,437
78
0
1,284
5,622
2,028
462
2,078
3,308
48,678
0
L
Izanami
LadyLuxanna
Izanami
4,358
2,172
159
1,294
8,534
2,116
474
694
7,838
0
45,627
L
Sun Wukong
Ricardomaglo789
Sun Wukong
7,123
1,750
65
3,599
13,581
6,731
244
0
12,981
0
51,384
W
Baba Yaga
SIVENG07
Baba Yaga
4,996
96
0
2,125
4,472
1,504
0
2,077
2,137
54,921
0
L
5,065
2,646
0
1,771
12,766
4,334
0
1,670
10,958
0
48,421
W
Guan Yu
brandnxx253
Guan Yu
6,773
603
197
5,007
9,391
9,488
766
0
9,391
0
46,661
W
10,139
5,547
390
1,255
8,171
1,888
540
2,501
5,630
0
41,116
W
Fenrir
6,549
1,243
732
6,079
11,802
5,329
0
827
10,901
0
58,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
44,974
500
Minions Killed
454
0
Camps Cleared
0
1,533,066
Distance Traveled
1,588,805
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,125
451
111
6
0
295,630
9
W
Danzaburou
8,358
464
80
4
0
296,975
3
L
Scylla
8,267
459
96
5
0
296,690
6
L
Izanami
7,872
437
115
6
0
265,339
2
L
Sun Wukong
8,149
453
96
5
0
341,170
0
W
Baba Yaga
9,462
526
106
6
0
280,055
0
L
Kali
8,443
469
82
5
0
334,237
5
W
Guan Yu
8,632
480
81
5
0
332,942
0
W
Neith
8,534
474
82
5
0
294,881
5
W
Fenrir
9,988
555
105
6
0
383,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role