Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Big_Speno
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 40L
1,700 Elo+
Solo
Janus
Janus
C-basxd
Janus
Level 25
God Stats
18W - 18L
1,361 SR
Queue Stats
146W - 124L
1,588 Elo+
Solo
Set
Set
PvtSaltShaker
Set
Level 26
God Stats
4W - 4L
1,647 SR
Queue Stats
131W - 113L
1,609 Elo+
Solo
Jormungandr
Jormungandr
tejon-hibrido9
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 112L
1,608 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,601 Elo+

VS

Team Averages
Level 12
1,441 SR
1,706 Elo+
Neith
Neith
DropaDueceee
Neith
Level 13
God Stats
0W - 3L
1,042 SR
Queue Stats
1W - 3L
1,680 Elo+
Party 1
Yemoja
Yemoja
LegionsOfJon
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
436W - 427L
1,661 Elo+
Solo
Danzaburou
Danzaburou
R0TARY M1K3
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,680 Elo+
Party 1
Guan Yu
Guan Yu
TheJefe21
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,891 Elo+
Solo
Medusa
Medusa
xXDrew559Xx
Medusa
Level 4
God Stats
2W - 2L
1,663 SR
Queue Stats
3W - 3L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 4
6,610
508
3,834
6,757
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
13
11 / 2 / 2
8,560
658
10,967
8,443
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
C-basxd
Janus
12
3 / 2 / 1
7,749
596
4,634
5,060
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 2 / 0
8,511
655
6,471
8,720
3,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
tejon-hibrido9
Jormungandr
11
0 / 1 / 4
6,575
506
1,715
7,504
4,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,951
381
2,658
5,844
1,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
8
0 / 3 / 2
5,388
414
1,943
8,469
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
R0TARY M1K3
Danzaburou
5
0 / 8 / 0
4,305
331
967
6,148
1,310
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
TheJefe21
Guan Yu
15
8 / 1 / 1
8,821
679
9,189
11,991
6,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
9
0 / 6 / 2
5,373
413
1,510
5,905
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
24
Kills
9
9
Deaths
24
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
4
1.5
W
Rama
11
2
2
6
W
Janus
C-basxd
Janus
3
2
1
1.75
L
1
6
0
0.17
L
Yemoja
0
3
2
0.33
W
9
2
0
4.5
L
Danzaburou
R0TARY M1K3
Danzaburou
0
8
0
0
L
Guan Yu
TheJefe21
Guan Yu
8
1
1
8.5
W
Jormungandr
tejon-hibrido9
Jormungandr
0
1
4
2
L
Medusa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
16,267
36,484
Taken
38,357
13,152
Mitigated
15,436
12,886
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,834
1,200
0
3,184
6,757
1,589
0
178
6,579
0
28,356
W
Rama
10,967
9,400
0
3,770
8,443
2,372
3,658
870
7,573
0
46,824
W
Janus
C-basxd
Janus
4,634
581
0
1,762
5,060
1,224
0
22
5,038
46,719
0
L
2,658
1,411
0
183
5,844
1,236
104
674
5,108
0
12,035
L
Yemoja
1,943
553
361
1,300
8,469
4,891
0
1,893
6,544
13,112
0
W
6,471
2,704
0
2,468
8,720
3,215
0
0
8,720
0
48,184
L
Danzaburou
R0TARY M1K3
Danzaburou
967
638
0
264
6,148
1,310
0
257
5,855
0
4,845
L
Guan Yu
TheJefe21
Guan Yu
9,189
1,898
0
2,247
11,991
6,062
0
1,628
10,189
0
61,386
W
Jormungandr
tejon-hibrido9
Jormungandr
1,715
767
111
1,591
7,504
4,752
0
873
6,631
28,198
0
L
Medusa
1,510
820
0
131
5,905
1,937
0
1,489
4,312
0
13,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
28,838
383
Minions Killed
188
0
Camps Cleared
0
1,153,090
Distance Traveled
1,038,638
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,610
508
68
5
0
213,317
2
W
Rama
8,560
658
75
6
0
208,344
4
W
Janus
7,749
596
90
7
0
266,099
4
L
Neith
4,951
381
19
1
0
189,565
0
L
Yemoja
5,388
414
18
1
0
206,571
3
W
Set
8,511
655
92
7
0
230,347
1
L
Danzaburou
4,305
331
6
0
0
160,241
0
L
Guan Yu
8,821
679
115
9
0
256,413
0
W
Jormungandr
6,575
506
58
4
0
234,983
0
L
Medusa
5,373
413
30
2
0
225,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role