Player Matchup

Amaterasu
Amaterasu
Dracolich16
Amaterasu
Level 48
God Stats
33W - 26L
1,610 SR
Queue Stats
432W - 435L
1,469 Elo+
Party 1
Izanami
Izanami
Power_Wolf_JR1
Izanami
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
126W - 131L
1,378 Elo+
Party 3
Janus
Janus
sant1ago_ss73
Janus
Level 48
God Stats
3W - 6L
1,330 SR
Queue Stats
248W - 286L
1,380 Elo+
Party 3
Fafnir
Fafnir
smoothYetFirm
Fafnir
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 130L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
xSoCCeR_FrEaK17
Gilgamesh
Level 47
God Stats
11W - 3L
1,917 SR
Queue Stats
300W - 307L
1,503 Elo+
Party 1
Team Averages
Level 46
1,572 SR
1,440 Elo+

VS

Team Averages
Level 47
1,426 SR
1,320 Elo+
Vulcan
Vulcan
Djhawk4
Vulcan
Level 57
God Stats
1W - 3L
1,294 SR
Queue Stats
23W - 40L
1,100 Elo+
Party 2
Arachne
Arachne
I-CAP-l
Arachne
Level 64
God Stats
7W - 4L
1,610 SR
Queue Stats
105W - 112L
1,376 Elo+
Party 2
Ao Kuang
Ao Kuang
IPlaTiNuuMZzz
Ao Kuang
Level 83
God Stats
4W - 7L
1,468 SR
Queue Stats
318W - 280L
1,543 Elo+
Solo
Chaac
Chaac
dyldigitidog
Chaac
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Rama
Rama
king_kyler33
Rama
Level 22
God Stats
14W - 23L
1,259 SR
Queue Stats
26W - 38L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dracolich16
Amaterasu
19
9 / 3 / 6
12,308
586
10,505
19,956
11,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 3 / 8
11,229
535
9,802
13,620
5,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 10
10,802
514
10,413
14,519
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 7
10,850
517
7,293
20,055
20,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
xSoCCeR_FrEaK17
Gilgamesh
19
9 / 1 / 12
12,287
585
9,937
11,809
8,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Djhawk4
Vulcan
12
2 / 9 / 3
8,749
417
13,420
12,592
4,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
I-CAP-l
Arachne
15
4 / 7 / 3
9,913
472
11,155
18,233
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
IPlaTiNuuMZzz
Ao Kuang
18
8 / 6 / 0
11,442
545
17,650
19,400
7,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 3
7,366
351
2,907
10,037
4,360
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 2 / 2
10,120
482
3,605
9,279
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
27
Kills
15
15
Deaths
28
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Djhawk4
Vulcan
2
9
3
0.39
W
Amaterasu
Dracolich16
Amaterasu
9
3
6
4
L
Arachne
I-CAP-l
Arachne
4
7
3
0.79
L
Ao Kuang
IPlaTiNuuMZzz
Ao Kuang
8
6
0
1.33
W
2
3
8
2
L
0
4
3
0.38
L
1
2
2
1
W
3
7
10
1.14
W
4
1
7
7.5
W
Gilgamesh
xSoCCeR_FrEaK17
Gilgamesh
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,950
Damage
48,737
79,959
Taken
69,541
49,721
Mitigated
25,464
28,409
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Djhawk4
Vulcan
13,420
2,085
0
671
12,592
4,410
354
3,686
8,715
45,427
0
W
Amaterasu
Dracolich16
Amaterasu
10,505
5,129
0
9,173
19,956
11,313
2,562
11,117
8,839
0
78,851
L
Arachne
I-CAP-l
Arachne
11,155
8,319
0
1,216
18,233
6,056
0
5,072
13,055
0
57,330
L
Ao Kuang
IPlaTiNuuMZzz
Ao Kuang
17,650
5,887
0
8,028
19,400
7,765
992
3,728
15,592
76,703
0
W
9,802
6,171
0
4,972
13,620
5,128
1,705
2,434
11,186
0
78,669
L
2,907
457
0
2,296
10,037
4,360
26
2,878
7,125
0
11,768
L
3,605
2,911
306
2,184
9,279
2,873
322
1,927
7,348
0
62,585
W
10,413
558
912
2,936
14,519
5,231
1,475
7,204
7,315
72,830
0
W
7,293
1,859
0
9,065
20,055
20,018
583
5,662
14,393
37,250
0
W
Gilgamesh
xSoCCeR_FrEaK17
Gilgamesh
9,937
2,569
0
1,351
11,809
8,031
938
4,653
7,156
0
95,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,476
Gold Earned
47,590
593
Minions Killed
414
0
Camps Cleared
0
2,001,197
Distance Traveled
1,875,918
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,749
417
52
2
0
344,970
1
W
Amaterasu
12,308
586
137
7
0
485,385
2
L
Arachne
9,913
472
93
4
0
404,379
6
L
Ao Kuang
11,442
545
112
5
0
375,418
2
W
Izanami
11,229
535
150
7
0
362,301
0
L
Chaac
7,366
351
24
1
0
354,628
0
L
Rama
10,120
482
133
6
0
396,523
0
W
Janus
10,802
514
134
6
0
353,041
2
W
Fafnir
10,850
517
35
2
0
366,183
0
W
Gilgamesh
12,287
585
137
7
0
434,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role