Player Matchup

Mulan
Mulan
H2oMcLovin
Mulan
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
99W - 87L
1,507 Elo+
Party 2
Zeus
Zeus
LemonQuasar1979
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,508 Elo+
Solo
Osiris
Osiris
Luciano0619
Osiris
Level 27
God Stats
14W - 10L
1,714 SR
Queue Stats
100W - 106L
1,534 Elo+
Solo
Ullr
Ullr
SaturoGojo
Ullr
Level 25
God Stats
2W - 2L
1,286 SR
Queue Stats
82W - 84L
1,500 Elo+
Party 2
Ra
Ra
WebitoconJamón
Ra
Level 29
God Stats
3W - 0L
1,919 SR
Queue Stats
76W - 57L
1,587 Elo+
Solo
Team Averages
Level 26
1,584 SR
1,527 Elo+

VS

Team Averages
Level 13
1,685 SR
1,630 Elo+
Neith
Neith
Bean1234567892
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Ganesha
Ganesha
Blink_Rune_Tyr
Ganesha
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 25L
1,656 Elo+
Party 1
Ra
Ra
MIOFMH
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
hellmode121
Sun Wukong
Level 12
God Stats
13W - 3L
2,013 SR
Queue Stats
43W - 18L
1,829 Elo+
Solo
Bellona
Bellona
xXSmurfAccountXx
Bellona
Level 18
God Stats
3W - 1L
1,913 SR
Queue Stats
22W - 27L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
3 / 3 / 2
6,720
517
5,600
7,678
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 2 / 1
7,134
549
6,343
5,598
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
12
1 / 1 / 2
6,226
479
4,350
7,643
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 1 / 2
7,273
559
5,613
6,193
2,298
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 4
7,261
559
3,790
11,077
5,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
5,954
458
4,229
7,659
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 3
6,589
507
2,807
9,582
6,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
10
1 / 3 / 0
6,069
467
2,347
5,067
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
hellmode121
Sun Wukong
16
5 / 1 / 2
9,219
709
9,640
9,986
6,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 2
7,370
567
5,534
7,721
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
9
9
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
1
3
3
0.83
W
Mulan
3
3
2
1.33
W
3
2
1
1.75
W
Osiris
1
1
2
2
L
Ra
1
3
0
0.33
W
4
1
2
5
W
3
2
4
2.5
L
Sun Wukong
hellmode121
Sun Wukong
5
1
2
6
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
24,557
38,189
Taken
40,015
18,423
Mitigated
20,935
13,122
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,229
2,488
0
1,572
7,659
2,363
0
586
7,073
0
29,533
L
2,807
386
0
1,697
9,582
6,479
72
2,782
6,669
23,827
0
W
Mulan
5,600
1,125
0
2,127
7,678
3,718
0
1,216
6,442
0
34,041
W
6,343
444
0
1,687
5,598
1,534
0
202
5,306
44,219
0
W
Osiris
4,350
749
0
3,456
7,643
5,786
0
307
7,326
1,648
31,611
L
Ra
2,347
418
61
30
5,067
1,830
209
2,453
2,492
28,543
0
W
5,613
3,219
0
2,048
6,193
2,298
874
805
5,388
0
38,558
W
3,790
728
421
3,383
11,077
5,087
0
2,388
8,573
29,713
0
L
Sun Wukong
hellmode121
Sun Wukong
9,640
2,659
0
4,857
9,986
6,607
90
2,637
6,884
0
62,655
L
5,534
520
0
774
7,721
3,656
88
1,600
6,003
0
52,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
35,201
342
Minions Killed
393
0
Camps Cleared
0
1,219,710
Distance Traveled
1,232,122
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,954
458
65
5
0
211,923
0
L
Ganesha
6,589
507
17
1
0
247,344
2
W
Mulan
6,720
517
59
5
0
289,767
2
W
Zeus
7,134
549
101
8
0
220,619
3
W
Osiris
6,226
479
62
5
0
267,893
3
L
Ra
6,069
467
62
5
0
216,739
4
W
Ullr
7,273
559
83
6
0
227,871
0
W
Ra
7,261
559
37
3
0
213,560
3
L
Sun Wukong
9,219
709
140
11
0
260,601
5
L
Bellona
7,370
567
109
8
0
295,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role