Player Matchup

Gilgamesh
Gilgamesh
MyTeamatesAreBad
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 43L
1,682 Elo+
Solo
Anhur
Anhur
bikibk7
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,623 Elo+
Solo
Kukulkan
Kukulkan
derper70
Kukulkan
Level 27
God Stats
2W - 0L
1,768 SR
Queue Stats
25W - 10L
1,728 Elo+
Party 2
Bacchus
Bacchus
weebiggieWeeWeee
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,644 Elo+
Party 2
Ao Kuang
Ao Kuang
костяадик
Ao Kuang
Level 29
God Stats
2W - 3L
1,183 SR
Queue Stats
95W - 137L
1,276 Elo+
Solo
Team Averages
Level 27
1,490 SR
1,591 Elo+

VS

Team Averages
Level 15
1,553 SR
1,384 Elo+
Anubis
Anubis
Ajnineht
Anubis
Level 17
God Stats
3W - 1L
1,519 SR
Queue Stats
8W - 8L
1,211 Elo+
Solo
Medusa
Medusa
AyderKhagan
Medusa
Level 21
God Stats
1W - 1L
1,701 SR
Queue Stats
13W - 21L
1,452 Elo+
Solo
Ymir
Ymir
RoTerRuSSe
Ymir
Level 7
God Stats
3W - 6L
1,460 SR
Queue Stats
16W - 22L
1,262 Elo+
Party 1
Sun Wukong
Sun Wukong
ShakurHD
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,257 Elo+
Party 1
Anhur
Anhur
WhoIsCandice
Anhur
Level 16
God Stats
18W - 7L
1,585 SR
Queue Stats
87W - 70L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
16 / 3 / 5
15,878
690
22,455
23,413
12,974
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anhur
bikibk7
Anhur
16
1 / 6 / 5
11,634
506
3,492
13,221
3,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
derper70
Kukulkan
20
17 / 1 / 5
16,568
720
25,647
11,902
5,012
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 7
11,382
495
5,630
14,846
17,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 7 / 9
12,078
525
7,604
17,131
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ajnineht
Anubis
20
6 / 9 / 2
13,688
595
11,117
19,413
9,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
13
0 / 12 / 3
8,999
391
5,823
20,469
7,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 7
9,130
397
2,050
13,492
11,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ShakurHD
Sun Wukong
18
7 / 7 / 0
11,299
491
10,378
20,292
14,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 5 / 3
13,536
589
18,256
17,760
7,074
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
36
Kills
21
21
Deaths
36
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ajnineht
Anubis
6
9
2
0.78
L
Medusa
0
12
3
0.13
W
Gilgamesh
16
3
5
6.17
L
0
3
7
1.17
L
Sun Wukong
ShakurHD
Sun Wukong
7
7
0
1
L
8
5
3
1.9
W
Anhur
bikibk7
Anhur
1
6
5
0.58
W
Kukulkan
derper70
Kukulkan
17
1
5
19.5
W
0
4
7
0.88
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,828
Damage
47,624
80,513
Taken
91,426
45,061
Mitigated
50,769
19,010
Healing
21,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ajnineht
Anubis
11,117
509
0
7,883
19,413
9,782
2,502
6,236
13,177
88,637
0
L
Medusa
5,823
2,742
0
3,911
20,469
7,350
550
5,911
14,558
0
44,350
W
Gilgamesh
22,455
12,300
0
3,737
23,413
12,974
830
4,924
18,489
0
141,471
L
2,050
383
0
428
13,492
11,758
73
10,125
3,367
22,773
0
L
Sun Wukong
ShakurHD
Sun Wukong
10,378
2,986
0
3,306
20,292
14,805
0
8,992
11,300
0
59,322
L
18,256
11,932
0
6,023
17,760
7,074
4,545
7,236
10,524
0
102,365
W
Anhur
bikibk7
Anhur
3,492
1,140
259
2,807
13,221
3,705
1,531
711
12,510
0
36,448
W
Kukulkan
derper70
Kukulkan
25,647
3,375
0
3,828
11,902
5,012
5,854
2,162
9,740
161,249
0
W
5,630
304
0
1,889
14,846
17,099
534
1,851
12,995
33,548
0
W
7,604
1,980
0
6,490
17,131
6,271
1,560
3,895
13,236
47,655
5,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,540
Gold Earned
56,652
586
Minions Killed
558
0
Camps Cleared
0
2,077,655
Distance Traveled
1,698,467
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,688
595
147
6
0
300,184
5
L
Medusa
8,999
391
62
3
0
323,169
1
W
Gilgamesh
15,878
690
147
6
0
464,418
3
L
Ymir
9,130
397
43
2
0
378,758
6
L
Sun Wukong
11,299
491
123
5
0
354,070
1
L
Anhur
13,536
589
183
8
0
342,286
3
W
Anhur
11,634
506
56
2
0
339,951
1
W
Kukulkan
16,568
720
235
10
0
447,870
4
W
Bacchus
11,382
495
57
2
0
435,548
7
W
Ao Kuang
12,078
525
91
4
0
389,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role