Player Matchup

Ah Puch
Ah Puch
Achering
Ah Puch
Level 25
God Stats
0W - 5L
1,106 SR
Queue Stats
51W - 34L
1,550 Elo+
Solo
Ares
Ares
AxelTM
Ares
Level 29
God Stats
11W - 14L
1,481 SR
Queue Stats
130W - 136L
1,525 Elo+
Solo
Vamana
Vamana
Nc_BL4CKTUSQUI
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
SmikeNoob
Hou Yi
Level 28
God Stats
7W - 5L
1,325 SR
Queue Stats
157W - 175L
1,479 Elo+
Solo
Anubis
Anubis
grafo-campal
Anubis
Level 16
God Stats
4W - 7L
1,423 SR
Queue Stats
23W - 26L
1,443 Elo+
Party 2
Team Averages
Level 22
1,367 SR
1,492 Elo+

VS

Team Averages
Level 34
1,545 SR
1,539 Elo+
Ra
Ra
CampHalfBlood7
Ra
Level 15
God Stats
3W - 1L
1,306 SR
Queue Stats
55W - 22L
1,663 Elo+
Party 1
Cabrakan
Cabrakan
MacacuPreto2020
Cabrakan
Level 109
God Stats
14W - 8L
1,759 SR
Queue Stats
697W - 657L
1,569 Elo+
Party 1
Loki
Loki
Piper_Mclean7
Loki
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 22L
1,612 Elo+
Party 1
Khepri
Khepri
SrSalgadinho69
Khepri
Level 29
God Stats
8W - 12L
1,253 SR
Queue Stats
131W - 171L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
lorsilva
Danzaburou
Level 13
God Stats
6W - 0L
1,906 SR
Queue Stats
14W - 16L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Achering
Ah Puch
17
3 / 8 / 0
10,352
493
7,325
13,180
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
AxelTM
Ares
12
2 / 10 / 4
8,895
424
4,581
22,862
25,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 9 / 4
9,835
468
6,766
19,613
11,995
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
SmikeNoob
Hou Yi
14
2 / 8 / 2
8,846
421
8,938
18,970
5,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 7 / 4
9,478
451
8,301
17,612
9,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 7
14,150
674
17,909
10,405
5,083
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
20
11 / 3 / 7
13,270
632
16,820
16,276
11,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 0 / 7
14,249
679
17,747
14,029
11,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 17
11,472
546
6,061
17,977
21,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
lorsilva
Danzaburou
16
8 / 6 / 11
11,348
540
18,011
15,753
8,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
14
Kills
42
42
Deaths
14
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Achering
Ah Puch
3
8
0
0.38
L
Ares
AxelTM
Ares
2
10
4
0.4
W
9
3
7
4.17
W
Cabrakan
11
3
7
4.83
L
5
9
4
0.78
W
12
0
7
15.5
L
Hou Yi
SmikeNoob
Hou Yi
2
8
2
0.38
W
2
2
17
5.25
L
Anubis
2
7
4
0.57
W
Danzaburou
lorsilva
Danzaburou
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,911
Damage
76,548
92,237
Taken
74,440
56,612
Mitigated
58,609
12,610
Healing
26,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Achering
Ah Puch
7,325
303
0
1,464
13,180
4,436
228
4,537
8,621
69,080
0
L
Ares
AxelTM
Ares
4,581
278
0
590
22,862
25,222
0
7,332
15,458
18,154
0
W
17,909
1,894
2,092
4,116
10,405
5,083
729
4,041
6,364
116,144
0
W
Cabrakan
16,820
2,659
0
8,448
16,276
11,049
244
5,822
10,454
105,522
0
L
6,766
3,298
0
2,007
19,613
11,995
0
10,100
9,439
0
51,813
W
17,747
6,716
0
3,760
14,029
11,934
1,314
3,963
10,066
0
104,040
L
Hou Yi
SmikeNoob
Hou Yi
8,938
2,907
0
2,895
18,970
5,865
0
7,290
11,594
0
51,691
W
6,061
751
0
4,667
17,977
21,744
1,462
3,183
14,794
18,579
0
L
Anubis
8,301
1,184
90
5,564
17,612
9,094
0
11,113
6,335
52,498
0
W
Danzaburou
lorsilva
Danzaburou
18,011
9,296
0
3,491
15,753
8,799
7,853
3,822
11,931
0
91,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,406
Gold Earned
64,489
424
Minions Killed
689
0
Camps Cleared
0
1,668,017
Distance Traveled
1,947,614
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,352
493
144
7
0
325,777
3
L
Ares
8,895
424
14
1
0
350,986
2
W
Ra
14,150
674
220
10
0
402,913
2
W
Cabrakan
13,270
632
157
7
0
394,942
2
L
Vamana
9,835
468
79
4
0
355,824
2
W
Loki
14,249
679
176
8
0
452,535
4
L
Hou Yi
8,846
421
81
4
0
321,597
4
W
Khepri
11,472
546
16
1
0
390,490
2
L
Anubis
9,478
451
106
5
0
313,833
2
W
Danzaburou
11,348
540
120
6
0
306,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role