Player Matchup

Ymir
Ymir
BLAZE6907
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 3
Geb
Geb
BoogerEater69
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 22L
1,800 Elo+
Solo
Thor
Thor
Deathxthexking
Thor
Level 160
God Stats
16W - 9L
1,683 SR
Queue Stats
587W - 575L
1,567 Elo+
Party 3
Cupid
Cupid
MasterOkru2468
Cupid
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
226W - 243L
1,440 Elo+
Solo
Janus
Janus
bysantiago20
Janus
Level 28
God Stats
13W - 17L
1,540 SR
Queue Stats
525W - 510L
1,558 Elo+
Solo
Team Averages
Level 48
1,545 SR
1,573 Elo+

VS

Team Averages
Level 15
1,450 SR
1,547 Elo+
Susano
Susano
Aaron2099xx
Susano
Level 5
God Stats
2W - 4L
1,245 SR
Queue Stats
5W - 14L
1,408 Elo+
Party 2
Raijin
Raijin
GenericName2
Raijin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 81L
1,630 Elo+
Solo
Ullr
Ullr
MrSkyClouds
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,709 Elo+
Party 1
Bacchus
Bacchus
Quintoile
Bacchus
Level 26
God Stats
7W - 9L
1,506 SR
Queue Stats
37W - 45L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
carlos2099xx
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 3 / 6
7,381
527
4,005
8,852
5,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 1 / 4
7,698
550
3,679
7,700
4,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 1 / 4
8,504
607
6,805
7,459
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 3
6,890
492
2,193
5,878
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 10
7,461
533
7,485
7,709
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 5 / 1
5,558
397
600
7,663
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
13
6 / 3 / 1
8,342
596
7,748
7,833
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 2
7,670
548
9,714
8,136
2,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Quintoile
Bacchus
10
1 / 2 / 3
6,810
486
1,622
5,571
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
carlos2099xx
Guan Yu
7
0 / 6 / 1
5,016
358
118
7,423
3,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
12
12
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
0
5
1
0.1
W
Ymir
3
3
6
2
W
3
1
4
5
W
8
1
4
10
L
Raijin
6
3
1
2.17
W
2
2
3
1.75
L
5
3
2
2
L
Bacchus
Quintoile
Bacchus
1
2
3
1.25
W
3
5
10
1.6
L
Guan Yu
carlos2099xx
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,167
Damage
19,802
37,598
Taken
36,626
16,678
Mitigated
16,260
5,770
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
600
46
0
1,674
7,663
2,221
836
2,853
4,576
0
19,132
W
Ymir
4,005
965
0
1,886
8,852
5,181
117
2,485
6,254
22,483
0
W
3,679
707
0
1,225
7,700
4,800
51
576
7,112
39,718
0
W
6,805
1,277
0
416
7,459
2,799
0
1,149
6,141
0
44,767
L
Raijin
7,748
1,231
0
1,508
7,833
2,812
0
3,452
4,303
50,166
0
W
2,193
1,065
165
1,617
5,878
1,586
646
1,319
4,499
0
25,331
L
9,714
4,094
0
255
8,136
2,937
143
3,711
4,357
0
51,496
L
Bacchus
Quintoile
Bacchus
1,622
84
0
856
5,571
5,080
132
1,304
4,229
23,978
0
W
7,485
863
0
461
7,709
2,312
728
3,201
4,222
44,388
0
L
Guan Yu
carlos2099xx
Guan Yu
118
28
869
1,100
7,423
3,210
188
3,277
3,992
0
3,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,934
Gold Earned
33,396
357
Minions Killed
306
0
Camps Cleared
0
1,293,580
Distance Traveled
1,230,872
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,558
397
49
4
0
249,020
0
W
Ymir
7,381
527
42
3
0
263,080
6
W
Geb
7,698
550
76
5
0
256,664
0
W
Thor
8,504
607
88
6
0
308,750
3
L
Raijin
8,342
596
106
8
0
263,926
4
W
Cupid
6,890
492
63
5
0
187,607
1
L
Ullr
7,670
548
89
6
0
245,920
4
L
Bacchus
6,810
486
48
3
0
279,951
3
W
Janus
7,461
533
88
6
0
277,479
0
L
Guan Yu
5,016
358
14
1
0
192,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role