Player Matchup

Cthulhu
Cthulhu
BadShooter
Cthulhu
Level 160
God Stats
13W - 9L
1,787 SR
Queue Stats
306W - 217L
1,763 Elo+
Solo
Gilgamesh
Gilgamesh
mi74chael
Gilgamesh
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 71L
1,871 Elo+
Solo
Chang'e
Chang'e
pacholaiguana
Chang'e
Level 112
God Stats
2W - 0L
1,508 SR
Queue Stats
195W - 219L
1,507 Elo+
Solo
Team Averages
Level 144
1,598 SR
1,713 Elo+

VS

Team Averages
Level 50
1,500 SR
1,404 Elo+
Tsukuyomi
Tsukuyomi
IHealer
Tsukuyomi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
JaviiDark
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,356 Elo+
Party 1
Anubis
Anubis
VenomCRW
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadShooter
Cthulhu
12
5 / 0 / 15
9,291
929
6,735
7,198
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
mi74chael
Gilgamesh
13
13 / 1 / 6
10,302
1,030
10,223
11,004
4,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
11
2 / 2 / 16
8,185
819
5,711
7,242
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IHealer
Tsukuyomi
8
2 / 7 / 0
6,670
667
5,160
8,591
2,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
8
0 / 7 / 3
6,499
650
4,820
11,803
4,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
VenomCRW
Anubis
9
1 / 6 / 2
7,024
702
5,544
7,464
2,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
20
Kills
3
3
Deaths
20
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BadShooter
Cthulhu
5
0
15
12.5
L
Tsukuyomi
IHealer
Tsukuyomi
2
7
0
0.29
L
Ymir
0
7
3
0.21
L
Anubis
VenomCRW
Anubis
1
6
2
0.33
W
Gilgamesh
mi74chael
Gilgamesh
13
1
6
16
W
Chang'e
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,669
Damage
15,524
25,444
Taken
27,858
9,415
Mitigated
9,479
10,428
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BadShooter
Cthulhu
6,735
444
189
2,417
7,198
3,570
378
4,399
2,799
28,885
0
L
Tsukuyomi
IHealer
Tsukuyomi
5,160
1,491
0
431
8,591
2,266
0
3,436
5,155
0
25,035
L
Ymir
4,820
849
0
500
11,803
4,635
0
6,760
5,043
10,110
0
L
Anubis
VenomCRW
Anubis
5,544
361
0
1,243
7,464
2,578
0
2,303
5,161
25,222
0
W
Gilgamesh
mi74chael
Gilgamesh
10,223
3,531
0
3,239
11,004
4,288
1,533
3,517
7,487
0
39,538
W
Chang'e
5,711
433
1,997
2,586
7,242
1,557
718
2,516
4,276
26,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,778
Gold Earned
20,193
119
Minions Killed
85
0
Camps Cleared
0
628,068
Distance Traveled
516,170
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,291
929
37
4
0
227,791
3
L
Tsukuyomi
6,670
667
35
4
0
200,339
0
L
Ymir
6,499
650
13
1
0
168,557
1
L
Anubis
7,024
702
37
4
0
147,274
0
W
Gilgamesh
10,302
1,030
31
3
0
218,670
4
W
Chang'e
8,185
819
51
5
0
181,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role