Player Matchup

Scylla
Scylla
Acefunk13
Scylla
Level 20
God Stats
0W - 3L
1,434 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
BlazinRazin420
Cthulhu
Level 28
God Stats
4W - 5L
1,528 SR
Queue Stats
97W - 121L
1,484 Elo+
Party 2
Rama
Rama
JRK42
Rama
Level 70
God Stats
58W - 56L
1,683 SR
Queue Stats
284W - 252L
1,642 Elo+
Party 1
Ravana
Ravana
OkAlex
Ravana
Level 39
God Stats
0W - 1L
1,510 SR
Queue Stats
57W - 46L
1,571 Elo+
Solo
The Morrigan
The Morrigan
zeblackhammer
The Morrigan
Level 22
God Stats
2W - 4L
1,735 SR
Queue Stats
123W - 119L
1,668 Elo+
Party 1
Team Averages
Level 36
1,578 SR
1,531 Elo+

VS

Team Averages
Level 73
1,648 SR
1,566 Elo+
Anubis
Anubis
AnAngryPanda114
Anubis
Level 98
God Stats
10W - 2L
1,626 SR
Queue Stats
140W - 113L
1,545 Elo+
Solo
Cernunnos
Cernunnos
DrowsyDino
Cernunnos
Level 73
God Stats
10W - 11L
1,711 SR
Queue Stats
60W - 45L
1,575 Elo+
Party 3
Loki
Loki
FINESTPRIMOS
Loki
Level 143
God Stats
3W - 6L
1,506 SR
Queue Stats
241W - 235L
1,589 Elo+
Party 3
Serqet
Serqet
umbraumbrella
Serqet
Level 28
God Stats
2W - 1L
1,895 SR
Queue Stats
35W - 25L
1,619 Elo+
Solo
Thoth
Thoth
xDustin
Thoth
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acefunk13
Scylla
11
1 / 7 / 2
6,371
637
4,592
6,335
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
7,086
709
6,207
15,868
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
JRK42
Rama
13
2 / 1 / 0
6,904
690
3,674
5,962
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
OkAlex
Ravana
13
0 / 5 / 3
6,863
686
4,099
9,534
5,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
zeblackhammer
The Morrigan
12
1 / 3 / 3
6,877
688
2,839
4,856
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,102
910
7,751
5,458
2,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
DrowsyDino
Cernunnos
13
1 / 1 / 8
7,304
730
4,537
3,058
1,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 9
8,762
876
7,076
5,676
1,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 7
7,638
764
4,108
7,989
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
xDustin
Thoth
16
9 / 1 / 8
9,927
993
12,461
4,840
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
5
Kills
21
21
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
Acefunk13
Scylla
1
7
2
0.29
W
5
1
6
8
L
1
5
2
0.4
W
Cernunnos
DrowsyDino
Cernunnos
1
1
8
5
W
4
1
9
8.5
L
Rama
JRK42
Rama
2
1
0
2
L
Ravana
OkAlex
Ravana
0
5
3
0.3
W
2
1
7
5.5
W
Thoth
xDustin
Thoth
9
1
8
13
L
The Morrigan
zeblackhammer
The Morrigan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
35,933
42,555
Taken
27,021
19,266
Mitigated
11,453
5,942
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Acefunk13
Scylla
4,592
131
0
23
6,335
1,463
0
3,351
2,680
10,318
0
W
7,751
599
0
2,762
5,458
2,574
428
3,682
1,494
35,390
0
L
6,207
224
0
2,786
15,868
8,954
0
8,920
6,736
26,145
0
W
Cernunnos
DrowsyDino
Cernunnos
4,537
1,875
0
785
3,058
1,099
177
2,229
717
0
17,493
W
7,076
2,014
0
494
5,676
1,922
378
1,015
4,584
0
22,542
L
Rama
JRK42
Rama
3,674
3,056
0
1,482
5,962
1,910
2
2,660
2,858
0
16,065
L
Ravana
OkAlex
Ravana
4,099
725
0
1,276
9,534
5,115
0
3,682
5,034
0
21,969
W
4,108
465
0
2,023
7,989
4,049
0
3,250
4,411
0
13,592
W
Thoth
xDustin
Thoth
12,461
62
0
913
4,840
1,809
700
2,233
2,567
32,909
0
L
The Morrigan
zeblackhammer
The Morrigan
2,839
154
0
375
4,856
1,824
0
817
3,967
9,859
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
42,733
181
Minions Killed
232
5
Camps Cleared
9
783,206
Distance Traveled
997,912
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,371
637
18
2
0
153,788
0
W
Anubis
9,102
910
78
8
0
172,253
4
L
Cthulhu
7,086
709
50
5
0
140,208
0
W
Cernunnos
7,304
730
35
4
1
175,063
0
W
Loki
8,762
876
37
4
3
207,479
3
L
Rama
6,904
690
45
5
0
192,593
0
L
Ravana
6,863
686
42
4
4
167,750
1
W
Serqet
7,638
764
23
2
5
229,008
5
W
Thoth
9,927
993
59
6
0
214,109
2
L
The Morrigan
6,877
688
26
3
1
128,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role