Player Matchup

Zeus
Zeus
Finesse Snacks
Zeus
Level 25
God Stats
22W - 13L
1,576 SR
Queue Stats
30W - 21L
1,435 Elo+
Solo
Thanatos
Thanatos
H0ON6000
Thanatos
Level 21
God Stats
21W - 35L
1,313 SR
Queue Stats
58W - 74L
1,277 Elo+
Solo
He Bo
He Bo
I STR8 FeDii I
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 170L
1,299 Elo+
Solo
Ymir
Ymir
KiingDiingus
Ymir
Level 29
God Stats
2W - 1L
1,675 SR
Queue Stats
200W - 227L
1,449 Elo+
Solo
Neith
Neith
cosmogarsm
Neith
Level 12
God Stats
7W - 7L
1,438 SR
Queue Stats
30W - 38L
1,293 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,351 Elo+

VS

Team Averages
Level 15
1,422 SR
1,379 Elo+
Chaac
Chaac
Hey_Vesl
Chaac
Level 16
God Stats
9W - 11L
1,367 SR
Queue Stats
36W - 50L
1,220 Elo+
Solo
Ra
Ra
KillerNZ2003
Ra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 16L
1,599 Elo+
Party 1
Nemesis
Nemesis
TheCanAsian_17
Nemesis
Level 10
God Stats
11W - 4L
1,576 SR
Queue Stats
11W - 7L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Xxomareppsxx
Cthulhu
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 106L
1,404 Elo+
Solo
Izanami
Izanami
octoberpotato
Izanami
Level 8
God Stats
2W - 1L
1,169 SR
Queue Stats
14W - 15L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 11
17,941
1,196
36,198
17,151
7,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
H0ON6000
Thanatos
20
3 / 12 / 12
14,575
972
13,565
23,441
9,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 0
11,009
734
266
1,307
292
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 8 / 12
15,503
1,034
20,436
24,003
22,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
20
6 / 11 / 13
16,158
1,077
21,425
24,919
11,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hey_Vesl
Chaac
20
4 / 9 / 20
14,648
977
13,173
26,193
17,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 5 / 18
16,379
1,092
17,748
17,296
7,774
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 6 / 18
17,465
1,164
26,614
24,877
9,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Xxomareppsxx
Cthulhu
20
9 / 3 / 26
17,367
1,158
21,407
25,529
36,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
16
3 / 4 / 2
12,243
816
3,629
5,483
1,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
123
27
Kills
39
39
Deaths
27
48
Assists
84
Player
Kills
Deaths
Assists
KDA
L
14
7
11
2.79
L
Thanatos
H0ON6000
Thanatos
3
12
12
0.75
W
Chaac
Hey_Vesl
Chaac
4
9
20
1.56
L
0
1
0
0
L
4
8
12
1.25
W
9
5
18
3.6
W
14
6
18
3.83
W
Cthulhu
Xxomareppsxx
Cthulhu
9
3
26
7.33
L
Neith
6
11
13
1.14
W
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,890
Damage
82,571
90,821
Taken
99,378
51,197
Mitigated
73,810
9,507
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,198
4,898
0
0
17,151
7,181
0
7,981
9,170
85,619
0
L
Thanatos
H0ON6000
Thanatos
13,565
3,236
0
4,411
23,441
9,829
0
11,859
11,582
0
30,205
W
Chaac
Hey_Vesl
Chaac
13,173
3,491
0
3,254
26,193
17,695
0
16,970
9,223
0
29,332
L
266
33
0
410
1,307
292
0
73
1,234
3,456
0
L
20,436
4,562
441
2,186
24,003
22,525
0
11,025
12,978
51,272
0
W
17,748
2,259
3,524
3,970
17,296
7,774
0
10,069
7,227
67,452
0
W
26,614
15,732
0
1,542
24,877
9,786
0
14,759
10,118
0
45,391
W
Cthulhu
Xxomareppsxx
Cthulhu
21,407
962
545
4,357
25,529
36,568
0
10,993
14,536
46,650
0
L
Neith
21,425
11,405
0
2,059
24,919
11,370
0
8,103
16,702
0
52,053
W
Izanami
3,629
2,100
0
0
5,483
1,987
0
4,109
1,374
0
5,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,186
Gold Earned
78,102
278
Minions Killed
270
6
Camps Cleared
4
974,503
Distance Traveled
1,128,727
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,941
1,196
109
7
0
264,199
0
L
Thanatos
14,575
972
39
3
0
277,401
0
W
Chaac
14,648
977
34
2
0
206,014
0
L
He Bo
11,009
734
2
0
0
21,663
1
L
Ymir
15,503
1,034
63
4
6
191,579
2
W
Ra
16,379
1,092
132
9
0
254,755
0
W
Nemesis
17,465
1,164
36
2
2
289,954
0
W
Cthulhu
17,367
1,158
55
4
1
300,755
0
L
Neith
16,158
1,077
65
4
0
219,661
0
W
Izanami
12,243
816
13
1
1
77,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role